*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 23, 2024, 12:20:35 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: 1 ... 4 5 [6] 7   Go Down
  Print  
Author Topic: COH2 Balance Discussion  (Read 34481 times)
0 Members and 3 Guests are viewing this topic.
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #100 on: July 25, 2013, 11:00:41 am »

Well....

The bad news:

You do nothing but bitch about how useless EiR:R is and now you are bitching about how useless CoH2 is. You are also implying that EiR2 will be useless by default.

The good news:

I have created a new website and forums for EiR:2 and no one will be forcing you to join them. Myself, and the majority of the Dev team would prefer that you not join them with your current negativity and cancerous attitude tbh.

We appreciate your personal concern for our legal entanglements, but rest assured that much more knowledgeable people then yourself are dealing with those matters.

1: It's a video game, it's useless by default.  Roll Eyes

2: There are very very few people playing it, so I don't think I'm the only one that is tired of the current gameplay.

3: COH2 is not terrible, but it's not great, paying $60 for what amounts to an expansion sucks. I probably will not play it nearly enough to justify the cost unless EIR2 does something amazing that keeps the game fresh for a long period of time.

4: I'll join the forums, if only to organize things for other games in the General Discussion area. EIR went beyond a mod and turned into a general gaming community. We have other things like DOTA, Star Citizen, Payday 2, etc, that are being played or will be played amongst people with relationships originating in the EIR community.

5. If you haven't figured it out, I don't really care about being popular amongst people I will never meet, and, excepting a small few, I just don't care about. Just going to throw that out there for you. It's the internet, not reality. Some people I enjoy playing games with, others not so much.

So, as long as the forums are a place to discuss other games, or, more importantly something to browse while bored at work, I'm going to be around.
Logged


.
.
.
.
.
.
.
.
.
.
.
NightRain Offline
EIR Veteran
Posts: 3908



« Reply #101 on: July 25, 2013, 12:34:18 pm »

Is CoH2 really a strict rock, paper, scissor like game? Like Dawn of War 2, where if a player builds one thing you immediately build one thing to easily counter it?
Logged

Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #102 on: July 25, 2013, 01:41:57 pm »

Is CoH2 really a strict rock, paper, scissor like game? Like Dawn of War 2, where if a player builds one thing you immediately build one thing to easily counter it?

Pretty much.
Logged
Baine Offline
Steven Spielberg
*
Posts: 3713


« Reply #103 on: July 25, 2013, 02:43:00 pm »

5. If you haven't figured it out, I don't really care about being popular amongst people I will never meet, and, excepting a small few(Baine), I just don't care about.

Atleast you care about me.

Logged

Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #104 on: July 25, 2013, 02:44:34 pm »

I can get you coh 2 for like 30  Cool
Though yea, vCOH 2 isn't that great. I'm confident the mod will be though. That is at least if things go according to plan
Logged
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #105 on: July 25, 2013, 02:52:57 pm »

Is it possible to implement the current EIRR factions into the coh 2 engine?
Logged

i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Baine Offline
Steven Spielberg
*
Posts: 3713


« Reply #106 on: July 25, 2013, 02:54:11 pm »

You could ask if it is possible to impregnate your mother. Same answer.
Logged
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #107 on: July 25, 2013, 02:54:31 pm »

Atleast you care about me.



I do like Baine, because he's oldschool, and made a sweet Tiger vet video.
Logged
Baine Offline
Steven Spielberg
*
Posts: 3713


« Reply #108 on: July 25, 2013, 02:57:01 pm »

Yes, so much better than Smokaz.


Nobody likes him.
Logged
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #109 on: July 25, 2013, 02:59:12 pm »

Is it possible to implement the current EIRR factions into the coh 2 engine?

That depends on what modtools they end up giving us, though if they come through with their promises I don't see why not. Afaik its relatively easy to integrate vCOH models at least, I believe Khorney already managed to do so in the beta...
Logged
Killer344 Offline
The Inquisitor
*
Posts: 6904



« Reply #110 on: July 25, 2013, 05:04:35 pm »

Depends on Relic/SEGA, they'd need to allow mods to use assets from a different game.
Logged

If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #111 on: July 25, 2013, 05:47:54 pm »

Quote from: Baine
When COH2 comes out I will call Aloha on my nokia 3210 and then we will pwn you guys like we did in 2009.

BRING IT german guise

Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
brn4meplz Offline
Misinformation Officer
*
Posts: 6952


« Reply #112 on: July 26, 2013, 09:33:30 am »

People need to keep in mind that relic/sega may intend some similar content as dlc or expansion stuff. So we may not be able to use coh1 stuff.
Logged

He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
pqumsieh Offline
EIR Veteran
Posts: 2367


« Reply #113 on: July 26, 2013, 10:42:04 am »

Previous work can be carried over, most of the packaging has remained the same.
Logged

Common sense is not so common after all.
Baine Offline
Steven Spielberg
*
Posts: 3713


« Reply #114 on: July 26, 2013, 10:57:32 am »

We cannot have a new website, Phil lives here. You are gonna make him homeless!
Logged
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #115 on: July 26, 2013, 11:25:49 am »

has anyone given Phil his beer money for this month?
Logged

1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
Baine Offline
Steven Spielberg
*
Posts: 3713


« Reply #116 on: July 28, 2013, 03:42:03 am »

Btw pq what i really like about the campaign/theatre of war missions in CoH 2 compared to old is that you dont have to build a base and then proceed to kill the enemy over and over and over again every mission, but rather have some cool missions where you only control one or two units. Was really fun.
Logged
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #117 on: July 28, 2013, 06:14:47 am »

yes i would like to play a american super soldier who slaughters thousands of cliché germans with flat hats and mp40s

i would also like a "face-of-baine" skin for them
Logged
brn4meplz Offline
Misinformation Officer
*
Posts: 6952


« Reply #118 on: July 28, 2013, 01:42:13 pm »

Face of Baine?

"Fear comes later"
Logged
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #119 on: July 28, 2013, 02:48:26 pm »

so i can shoot baine in the face 10.000 times
Logged
Pages: 1 ... 4 5 [6] 7   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.083 seconds with 36 queries.