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Author Topic: m3lee  (Read 4829 times)
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Shabtajus Offline
EIR Veteran
Posts: 2564


The very best player of one of the four factions.

« on: June 06, 2013, 05:22:05 pm »

as armour doc with top and bottom t3s it can move but cant shoot
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I feel like if Smokaz and Shab met up it would be a 50/50 tossup to see which one of them robbed the other first.
Tries to convince people he's a good guy,says things like this. Scumbag Shab.
nikomas Offline
Shameless Perv
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Posts: 4286



« Reply #1 on: June 06, 2013, 05:27:12 pm »

as armour doc with top and bottom t3s it can move but cant shoot
Both the top gun and the 75mm? iirc it should be shooting one of them (hardpoint 1)

Anway, if above impossible to fix without making new abilities specifically for the lee :/
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The officer is considerably better than a riflemen squad at carrying weapons. Officers have good accuracy so they will hit most targets.
Shabtajus Offline
EIR Veteran
Posts: 2564


The very best player of one of the four factions.

« Reply #2 on: June 07, 2013, 11:02:16 am »

non of em shoots while repairing + in launcher I see xp increase of lee and see him being vet but in game its still vet1 and no buffs related to vet
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #3 on: June 07, 2013, 12:38:52 pm »

Did you try to fire out of the hull gun(the 75 mm) or did you try to fire using the turret?
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #4 on: June 07, 2013, 03:44:44 pm »

Both the top gun and the 75mm? iirc it should be shooting one of them (hardpoint 1)

Anway, if above impossible to fix without making new abilities specifically for the lee :/

Couldn't you just make all of them able to fire hard points 1-3? Would kind of blanket cover everything unless telling it to use an empty hardpoint would cause a crash.
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nikomas Offline
Shameless Perv
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« Reply #5 on: June 07, 2013, 03:46:41 pm »

Couldn't you just make all of them able to fire hard points 1-3? Would kind of blanket cover everything unless telling it to use an empty hardpoint would cause a crash.
Because a separate doctrine tree allows those hardpoints to fire, plz read the one below the one you're speaking of  Undecided
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #6 on: June 07, 2013, 03:53:41 pm »

Wait, two doctrine selections in armor allow it to shoot while repairing? I thought one was to move while repair and the other was to shoot while repair? It should only be applying abilities from the doctrine choices that are unlocked right?

So if the T3 fire while repairing ability was made to affect hardpoints 1-3 and the other T3 allows movement, I don't see where the conflict comes in. It's not like it's being affected at the same time by any other ability allowing firing while repairing.

So unless changing the base Fire While Repair ability for Armor affects other doctrines as well (possible if the unlock ability was mirrored out to somewhere else) then a change to allow all hardpoints to fire shouldn't matter.

IF the same ability was copied to work under multiple doctrines then that was just short sighted and allows for very little flexibility in balancing abilities.
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Hicks58 Offline
Development
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Posts: 5343



« Reply #7 on: June 07, 2013, 07:17:45 pm »

One enables the main gun (Top T3), one enables mounted secondaries (Mid T3) such as Sherman .50cals.
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
AmPM Offline
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Posts: 7978



« Reply #8 on: June 08, 2013, 02:50:28 am »

One enables the main gun (Top T3), one enables mounted secondaries (Mid T3) such as Sherman .50cals.

.....why is that even a T3 ability?
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #9 on: June 08, 2013, 05:22:24 am »

.....why is that even a T3 ability?

The secondary gun shooting while repairing is obviously not the main selling point of it. It's the +25% faster repair, which results in full health tanks no matter when you repair most of the time
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
XIIcorps Offline
Donator
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Posts: 2558



« Reply #10 on: June 08, 2013, 06:15:37 am »

The secondary gun shooting while repairing is obviously not the main selling point of it. It's the +25% faster repair, which results in full health tanks no matter when you repair most of the time
I didn't think speed governed how much hp is restored.
I always thought that it was a specific amount based on the repair type, and that the speed only decreased the amount of time required .
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #11 on: June 08, 2013, 06:18:08 am »

I didn't think speed governed how much hp is restored.
I always thought that it was a specific amount based on the repair type, and that the speed only decreased the amount of time required .

I used to think that too, but then a coder told me it actually also increases the amount of hp repaired, so it's a very good buff
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #12 on: June 08, 2013, 11:24:46 am »

m3 lee bounce marder shell
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Hicks58 Offline
Development
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Posts: 5343



« Reply #13 on: June 08, 2013, 02:28:13 pm »

It has Sherman armour.
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aeroblade56 Offline
Development
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Posts: 3871



« Reply #14 on: June 08, 2013, 04:21:49 pm »

i had a comet bounce a heat p4 shot. AUUUYEAHH.

btw heat p4s rape cuckoos.
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You are welcome to your opinion.

You are also welcome to be wrong.
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