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Author Topic: Patch R001  (Read 42215 times)
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XIIcorps Offline
Donator
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Posts: 2558



« Reply #120 on: February 23, 2014, 02:24:36 am »

I was 3 years the stormtroops not using just skaffa said to me 3 month ago I should use they for disable a atg with bundle nades und he was right it works well.
If they havent invisible and doesnt become for this a better firepower I will this not use they again without sadness like the years before but a little bit historical correctness would be good for this Mod because I think some daily players wich here play be Fans of it.
And the elite rifel G43 is a very powerful wapon in close combat and for snipering!
The Mod can remove the wapon complet but if it there it should working well....
if you want accuracy on the historical side then,
No axis offmaps
Allies have airsupremacy
Allies field 3x as many tanks as Axis
etc etc
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some of My kids i work with shower me Wink
NightRain Offline
EIR Veteran
Posts: 3908



« Reply #121 on: February 23, 2014, 02:27:51 am »

bear does have a point, with lack of cloaking, Blitzkrieg lost one of their anti tank gun counters.

Bundlenade cloaked stormtroopers. Now what they have left is Mortar and sniper as a solid counters. I'm not too certain how well Tiger does with sniping anti tank gun crews in long range due to that heavy cover. Reliable or unreliable?
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Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
Bear Offline
EIR Veteran
Posts: 903


« Reply #122 on: February 23, 2014, 02:29:24 am »

if you want accuracy on the historical side then,
No axis offmaps
Allies have airsupremacy
Allies field 3x as many tanks as Axis
etc etc

why should Axis havent offmap, you think the axis wasnt using high power arty in ww2?
and why we havent v2 or sometimes a v3?
3 x more tanks is ok if one Tiger shoot destroy a sherman like in real....
and in a normal daily combat in ww2 was 4x allied soldier dying as axis did...
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Erst die Erde, dann die Sterne.
Bear Offline
EIR Veteran
Posts: 903


« Reply #123 on: February 23, 2014, 02:30:47 am »

bear does have a point, with lack of cloaking, Blitzkrieg lost one of their anti tank gun counters.

Bundlenade cloaked stormtroopers. Now what they have left is Mortar and sniper as a solid counters. I'm not too certain how well Tiger does with sniping anti tank gun crews in long range due to that heavy cover. Reliable or unreliable?

I said it give me not sadness if they cant do it, the Mod must know what he want...
with every wipe it give new fails....
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #124 on: February 23, 2014, 02:36:53 am »

bear does have a point, with lack of cloaking, Blitzkrieg lost one of their anti tank gun counters.

This, Blitzkrieg have lost their niche. No heavy AT support, no mobility, no surprise grenade assaults or storming with stormtroops. Stormtroopers have been mirrored to have the same role as Assault Grenadiers and Knights Cross Holders. Should be reverted asap.
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Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
NightRain Offline
EIR Veteran
Posts: 3908



« Reply #125 on: February 23, 2014, 02:52:29 am »

Though it is only one point on things. In exchange of cloak they recieved elite armor which by itself is a great buff. The stormtrooper mechanism changed them into tougher assault grenadiers and now they have their elite infantry. Though, it does hammer the tank play a little by loosing one way to deal with solo anti tank gun crew. The second hammering strike was the warning smoke on Stuka run, then again it was long overdue for being potentially the most strongest of solo target strikes.

Thus Tiger anti tank gun dealing support has been reduced from 3 potential units and 1 potential ability to 2 potential units. Sniper and Mortar. Interesting to see how it plays out for Blitzkrieg. Especially now that meta has changed into massive anti tank gun walls which is understandable.
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I2ay Offline
EIR Veteran
Posts: 626



« Reply #126 on: February 23, 2014, 02:54:38 am »

This, Blitzkrieg have lost their niche. No heavy AT support, no mobility, no surprise grenade assaults or storming with stormtroops.
Yeah they have no mobility guise! Cloak was all about mobility! except for that it made you slower...But all the mobility is gone! except for that one part of the doctrine with still lets you make all your units near a tank sprint...You can't storm with storm troopers anymore! except for just popping blitzkrieg and actually using the full speed you have since you aren't cloaking all the damn time to charge in. There's no heavy AT support though! Except the Tiger which is actually a good unit now instead of the piece of shit it used to be...
I don't see how you can say that storms losing sprint ruins all of blitzkrieg. ONE aspect of a fully flexible doctrine has been taken away from it. Whether or not it was a good decision to remove cloak is besides the point when you try making claims that without cloak blitzkrieg is some kind of worthless doctrine.
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Bear Offline
EIR Veteran
Posts: 903


« Reply #127 on: February 23, 2014, 03:07:16 am »

why shoot the volk with the stg44 leader rifle same slow like the guys with mauser? Smiley
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XIIcorps Offline
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« Reply #128 on: February 23, 2014, 03:58:38 am »

ive said it countless times, Blitz+2x Storms with 2x schrecks will still almost gimp any allied tank.

NTM blitz makes inf run like the 6million dollar man and UNSURPRESSABLE.... FUCK ME!

Just because you no longer have Halo elite active camouflage does not ruin the unit.
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Shabtajus Offline
EIR Veteran
Posts: 2564


The very best player of one of the four factions.

« Reply #129 on: February 23, 2014, 04:02:03 am »


.... FUCK ME!



whats ya phone number?
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I feel like if Smokaz and Shab met up it would be a 50/50 tossup to see which one of them robbed the other first.
Tries to convince people he's a good guy,says things like this. Scumbag Shab.
Bear Offline
EIR Veteran
Posts: 903


« Reply #130 on: February 23, 2014, 04:17:27 am »

ive said it countless times, Blitz+2x Storms with 2x schrecks will still almost gimp any allied tank.

NTM blitz makes inf run like the 6million dollar man and UNSURPRESSABLE.... FUCK ME!

Just because you no longer have Halo elite active camouflage does not ruin the unit.

For me it seams the schreck sturmtruppler hit more the ground as a tank, ranger seams hit better?
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XIIcorps Offline
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« Reply #131 on: February 23, 2014, 05:01:42 am »

For me it seams the schreck sturmtruppler hit more the ground as a tank, ranger seams hit better?
Schrecks may have worse Long acc vs vechs, but I assure you they have good enough acc at med/short.
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Hicks58 Offline
Development
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Posts: 5343



« Reply #132 on: February 23, 2014, 05:47:45 am »

Panzershrecks and Bazookas have equal long range accuracy (0.35). Shrecks are more accurate at medium range (0.75 vs Zook 0.6) and both have equal short (1).

The Zook can feel more accurate at times due to having accuracy mods vs Ostwind (1.11), Panther (1.18) and Tiger (1.35) armour as well as the fact that there's usually twice as many Zooks firing than Shrecks (Zooks tend to roam in packs of 4-8 at a time, with Shrecks at 2-4 at a time, with typical 2-4 squad deployments).
Logged

I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
aeroblade56 Offline
Development
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Posts: 3871



« Reply #133 on: February 24, 2014, 12:14:00 am »

Pretty much broken tbh.

After my week vacation and coming back tried playing same shit.

the allied mainline infantry  just ends up fighting grens

either 4 man grens 5 man grens and elite armored grens.

you can afford pretty much the same amount of grens as you can rifles.

for every what 5 grens you can get 6 rifles?. which isnt alot considering the advantages of having 5 man grens.

it's like volks fighting marines pretty much.

obvously versatility is the name that rifles bring and thats fine but vet 2 for a sticky?. its nice that they can revive a guy but the fact its situational kinda sucks.

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You are welcome to your opinion.

You are also welcome to be wrong.
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #134 on: February 24, 2014, 07:56:16 am »

Dude, get some assult engies, having 100 DPS is pretty lolstatic.
had 2 vet 2 ones beat 4 squads of KCH.
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aeroblade56 Offline
Development
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Posts: 3871



« Reply #135 on: February 25, 2014, 03:40:53 pm »

Pretty fucking retarded fighting panthers with infantry accuracy and kts and tigers with nothing but a godamn no AP round's atg.

It's also really fucking cool now there is 0 reason to bring tds.

its really sick to talk about persistence and make units better with vet but  m10 will rarely see vet 3 because it dies to a fucking sneeze. same with the hellcat.

a hellcat is slightly better and still drops dead because it cant actually stand and fight.

ooh achiles at vet 3?. don't worry 1 geshutz shot will bring that down to 50% hp.

BRINGS BARS because they are just so damn effective at killing elite armored storm armies.

no for real question though.

Why would you pretty much make the panther a TankDestroyer  be able to hit infantry?. if that's the case the Firefly should be able to hit infantry.

why does RCA priest cost 24 support pool?. even the hummel has 18 pool.
« Last Edit: February 25, 2014, 03:52:32 pm by aeroblade56 » Logged
I2ay Offline
EIR Veteran
Posts: 626



« Reply #136 on: February 25, 2014, 03:59:39 pm »

I have to agree that the AP rounds requiring vet one is REALLY stupid. You wanna make them free at vet 1 be my guest, but allow people to buy them at vet 0 at least, especially when you buff every heavy Wehrmacht tank in the same patch.
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ick312 Offline
EIR Veteran
Posts: 534


« Reply #137 on: February 25, 2014, 04:03:16 pm »

axis atg deals 100 damage - needs cloak to keep up with allied. Then make cloak also a buayable option
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I don't know Wind, that whole 21 virgins thing kinda peaked my interest a little .......
From fucking kids to fucking christ, jesus heartmann. Just stop already you filthy monster, you are only making it worse
narref Offline
EIR Regular
Posts: 41


« Reply #138 on: February 25, 2014, 04:21:40 pm »


Why would you pretty much make the panther a TankDestroyer  be able to hit infantry?. if that's the case the Firefly should be able to hit infantry.


Yeah.. make the the panther a real tankdestroyer not a mediumtankdestroyer. 0.55 accuracy vs infatry for a weapon that has not AoE is worthless.
So instead of that give it some real penetration vs heavies (pershing/jumbo) like the firefly has vs axis heavies.
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #139 on: February 25, 2014, 04:35:09 pm »

PAK 38 deals 115 damage per shot. Has faster rate of fire than the 57mm and has decent penetration overall meaning that PAK38 has higher DPS than 57mm.

What PAK 38 has to fear though is artillery that will instagib it once it reveals its location. A volley of RRs, Boys AT volley and volley of PIATs can be taken part in the discussion, but in most cases what will take down a pak is artillery, any form of it. Without PAK's cloak it gets a kinda shitty end in the twig. Luckily we are only talking about Vet 1, which should be easy to get. One game should rank you a pak, if you get it to pay itself back, so keep those crew members alive.

In a sense 57 also got a buff in the patch to further reduce the ability of it getting gibbed by 4 panzerschrecks nor will it get ambushed by cloaking stormtroopers, so blitzkrieg recieved a nerf in that department ontop of warning smoke on Stuka run.
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