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Author Topic: Open development meeting on 'EIR 2'  (Read 10928 times)
0 Members and 6 Guests are viewing this topic.
Unkn0wn Offline
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Posts: 18379


« on: April 28, 2014, 03:22:09 pm »

The dev team is planning an open development meeting on EIR's future on April 30th at 10 pm GMT. Anyone is welcome to attend and you will have a chance to put forward ideas, thoughts and whatnot. Simply be on the vent server at the designated team.

See you then!
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #1 on: April 28, 2014, 03:23:13 pm »

Why the 30th?
why not on saturday or something?

really shitty if you have a job and want to listen.
« Last Edit: April 28, 2014, 03:25:34 pm by TheIcelandicManiac » Logged

Quote from: Grundwaffe
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gj icelandic i am proud of u  Smiley
Sometimes its like PQ doesnt carrot all.

Work Harder
Unkn0wn Offline
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Posts: 18379


« Reply #2 on: April 28, 2014, 03:26:25 pm »

Well it's when most people on the development team were available, with the 1st being a holiday in most european countries.
We just wanted to open this development team meeting to the public as well.
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shockcoil Offline
griefer & spammer
EIR Veteran
Posts: 1566



« Reply #3 on: April 28, 2014, 03:44:24 pm »

Make it the 1st. Drunk meeting is best meeting
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #4 on: April 28, 2014, 04:14:18 pm »

Well it's when most people on the development team were available, with the 1st being a holiday in most european countries.
We just wanted to open this development team meeting to the public as well.

oh yea, keep forgetting that day, dumbest day ever.
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Shabtajus Offline
EIR Veteran
Posts: 2564


The very best player of one of the four factions.

« Reply #5 on: April 29, 2014, 01:59:17 am »

Names of devs who gonna be there?
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I feel like if Smokaz and Shab met up it would be a 50/50 tossup to see which one of them robbed the other first.
Tries to convince people he's a good guy,says things like this. Scumbag Shab.
EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #6 on: April 29, 2014, 02:58:51 am »

Myself, Unknown and Nikomas Im fairly certain.

I also think we'll get some shows from other people who will be involved, like Salan and Mysthalin - Im not 100% sure.

The topics will be what to expect in the overhaul which will be announced before the meeting.
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Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
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Shabtajus Offline
EIR Veteran
Posts: 2564


The very best player of one of the four factions.

« Reply #7 on: April 29, 2014, 08:48:22 am »

killer and gren shoulda be in meeting tbh, epic silence lol
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Hicks58 Offline
Development
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Posts: 5343



« Reply #8 on: April 29, 2014, 09:04:03 am »

I would quite like to see Killer and Gren have a Ventrilo argument.
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #9 on: April 29, 2014, 12:37:49 pm »

I would love to listen wat u guys have for the future development of EIR 2 , I am better off listening then giving any ideas coz i don't have any so i trust u guys everyone who is involved in the development and I am sure it will be even better , keep up the good work.
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GrayWolf Offline
Development
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Posts: 1590



« Reply #10 on: April 30, 2014, 11:55:23 am »

Wait, wait, wait.

EiR 2 = Coh 2 Mod

or

EiR 2 = Coh 1 Mod

And btw. I'll be there Tongue
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #11 on: April 30, 2014, 12:12:02 pm »

Call it eir 2 or a a 'relaunch' of the base mod, whichever. Though if COH 2 ever happens we can just port whatever we work on now.
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Shabtajus Offline
EIR Veteran
Posts: 2564


The very best player of one of the four factions.

« Reply #12 on: April 30, 2014, 12:36:43 pm »

can u track who is talking to ya in vent? i mean via IP or other stuff?  Roll Eyes
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #13 on: April 30, 2014, 03:05:07 pm »

can u track who is talking to ya in vent? i mean via IP or other stuff?  Roll Eyes
Why the hell would I care?

If I wanted to hack/track you - Id have done it via the website already - stop over-inflating the value of your existance shab ;p
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XIIcorps Offline
Donator
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Posts: 2558



« Reply #14 on: April 30, 2014, 03:39:12 pm »

can u track who is talking to ya in vent? i mean via IP or other stuff?  Roll Eyes
tries to smurf on vent, uses same voice.

Sadly ill miss this event, but hopefully there will be some sort of minutes posted about the ideas outlined and discussed.
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some of My kids i work with shower me Wink
EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #15 on: April 30, 2014, 04:32:08 pm »

Mockup of a possible mechanic change for company building/specialisation

http://imgur.com/V52gLb6
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XIIcorps Offline
Donator
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Posts: 2558



« Reply #16 on: April 30, 2014, 05:03:37 pm »

Mockup of a possible mechanic change for company building/specialisation

http://imgur.com/V52gLb6
I like,  this is very Table top in terms of deployment.
Which is what wwe need I think.

Would certain docs be more oriented to extra armor or inf  slots tho ie
Infantry and armor.
Terror and blitz respectively.
« Last Edit: April 30, 2014, 05:09:10 pm by XIIcorps » Logged
EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #17 on: April 30, 2014, 05:24:54 pm »

Would certain docs be more oriented to extra armor or inf  slots tho ie
Infantry and armor.
Terror and blitz respectively.
Indeedy.

Its a way to make each 'doctrine' feel different, and call them specialisations rather than 'doctrines'
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XIIcorps Offline
Donator
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Posts: 2558



« Reply #18 on: April 30, 2014, 05:47:00 pm »

Excellent, I personally feel we made the docs to mirrored in terms of offence/defence strengths and weaknesses.

Granted reward units could be used to help plug these gaps as they are a finite resource but things like faction wide fj sniper were a bad move.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #19 on: May 01, 2014, 02:24:50 pm »

So the talk, it was interesting to say the least.
I may not be bursting with happiness with the tought about just changing EIR into wargame in the CoH engine but i  suppose it would make EIR a better game.
well i guess if this would be to fail wed still allways have OMG.

Also, can we please make a wiki page? that Gamepedia crap is utter shit, all we need is a host for Media wiki and i can make the rest.
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