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Author Topic: AB/FJ cloak  (Read 4378 times)
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« on: May 26, 2014, 02:23:10 pm »

The Airborne and Luftwaffe cloak in cover should be a toggle similar to PIAT ambush so that it's easier to capture territory.
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #1 on: May 26, 2014, 10:20:39 pm »

I like this suggestion. Same for Defencive Middle T4.
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Hicks58 Offline
Development
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Posts: 5343



« Reply #2 on: May 27, 2014, 06:59:27 am »

Should this happen, I'd like to remind Niko to keep an eye out for any cloak modifiers, it'd be a simple matter to overlook them and have Airborne doing pretty much double damage from cloak.
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nikomas Offline
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Posts: 4286



« Reply #3 on: May 27, 2014, 07:06:51 am »

I'd like to use a counter argument to why this isn't the best idea. A sapper like cloak ability means that you'll have to toggle your units into cloak every time you wan that. This means I cannot simply send a squad into heavy cover and expect them to cloak, but I'll have to oversee their arrival and click it for every squad I have leading to more unnecessary micro, and those docs can have a lot of squads in one go.

Just making sure not to send them into cover when wanting to cap is better option, in my opinion anyway.
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The officer is considerably better than a riflemen squad at carrying weapons. Officers have good accuracy so they will hit most targets.
Shabtajus Offline
EIR Veteran
Posts: 2564


The very best player of one of the four factions.

« Reply #4 on: May 27, 2014, 07:46:49 am »

I'd like to use a counter argument to why this isn't the best idea. A sapper like cloak ability means that you'll have to toggle your units into cloak every time you wan that. This means I cannot simply send a squad into heavy cover and expect them to cloak, but I'll have to oversee their arrival and click it for every squad I have leading to more unnecessary micro, and those docs can have a lot of squads in one go.

Just making sure not to send them into cover when wanting to cap is better option, in my opinion anyway.

yea try cap with fjs where they get super fast cloack every where lol, cloack here, clock there and aint no sector being capped

sux
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nikomas Offline
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Posts: 4286



« Reply #5 on: May 27, 2014, 07:55:27 am »

I guess everyone plays differently and I'm fine if the majority thinks otherwise, just saying I've never had much issue with capping with autocloak inf.
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #6 on: May 27, 2014, 01:03:03 pm »

It can be really difficult on some maps where most of the ground space is cover and you have a 6-man squad. So the current version is the not the most optimal.

I'd like to use a counter argument to why this isn't the best idea. A sapper like cloak ability means that you'll have to toggle your units into cloak every time you wan that.

This is a valid point. So I would like to suggest the possibility of making cloak a toggle. So that when it's deactivated your infantry can cap like normal infantry and when it's activated they automatically cloak in cover.

The cloak modifier should also be taken a look at as it doesn't seem to give any buff (for Airborne, I am unsure about Luft) as it makes cloak somewhat useless and annoying. In a game that's constantly moving there has to be at least a small damage or accuracy buff for a short time out of cloak for an ambush to have any advantage. Support weapons tend to have long range and are easy to cloak where as infantry have shorter range and more men, which makes them more difficult to cloak. Hence why a small ambush modifier would make sense.
« Last Edit: May 27, 2014, 01:06:24 pm by PonySlaystation » Logged
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