Well, accuarcy is always 1 with a modifier for range isnt it? While I'm not entierly sure of the exact order I think shots are calculated like this, let's take an innacurate Tank Vs Inf for example.
1 * x = c * d = e and so on.
Or 1 * 0.5 = 0.5 (Range)
0.5 * 0.375 = (Target Table Vs Inf)
0.375 * 1.1 = 0.4125 (Buff)
Or it's...
1 * 1.1 = 1.1 (Buff)
1.1 * 0.5 = 0.55 (Range)
0.55 * 0.75 = 0.4125 (Target Table Vs Inf)
Buffs also grow exponentially, for example it's not...
125 * 1.25, 125 * 1.25, 125 * 1.25 = 218.75
But it's
125 * 1.25 = 156 * 1.25 = 195 * 1.25 = 244 (decimales removed for sanitys sake)
Leading to a higher value, so gotta be careful about stacking buffs sometimes.
The exponential growth btw is why vet 4 tommies/officers are nigh immortal, over 140 effective hp vs small arms