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Author Topic: Unit/upgrades/etc Launcher changes  (Read 13336 times)
0 Members and 1 Guest are viewing this topic.
Scotzmen Offline
EIR Veteran
Posts: 2035


« on: May 22, 2015, 07:15:38 pm »

Everything price related shall be here, as these can be done immediately instead of waiting for patches

If you see this on the top of recent topics and you are in the launcher, go back to company selection, and then back in.
« Last Edit: May 22, 2015, 07:28:39 pm by Scotzmen » Logged
Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #1 on: May 22, 2015, 07:17:19 pm »

Medium tanks upgrades price changes:

Repairs dropped by 10MU
MG's dropped by 10MU

Sherman:

Crab flail dropped by 10MU
(So you can mincemeat infantry cheaper)

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Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #2 on: May 22, 2015, 07:32:12 pm »

Trench busters upped to 140mu
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shockcoil Offline
griefer & spammer
EIR Veteran
Posts: 1566



« Reply #3 on: May 22, 2015, 07:33:23 pm »

Jeep says 2 pop in launcher but 3 pop in game. Not sure which is correct but its been 3 pop for as long as I can remember so I'm guessing that.
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Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #4 on: May 22, 2015, 09:45:18 pm »

Some tool tips updated for doctrines and unlocks
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Mister Schmidt Offline
Lawmaker
*
Posts: 5006



« Reply #5 on: May 23, 2015, 04:13:46 am »

Also cant go in transport anymore Roll Eyes

CW:

Trench busters can no longer garrison transports
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and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
Hobomancer Offline
EIR Veteran
Posts: 109


« Reply #6 on: May 23, 2015, 06:13:11 am »

140mu seems a bit high when Assault Engineers are 80mu and Assault Flammers are 120mu; they are less survivable than their PE counterparts and don't have any range (so they require transport, but now they can't use transport! How can they even get close to enemy units without being cut down?)

They also vastly outdps the assault flamm pzgrens.
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Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #7 on: May 23, 2015, 06:30:45 am »

Stormtroopers cost reverted, and trench busters to 120.
« Last Edit: May 23, 2015, 08:21:58 am by Scotzmen » Logged
Hobomancer Offline
EIR Veteran
Posts: 109


« Reply #8 on: May 23, 2015, 09:52:48 am »

Not at longer ranges, and actually getting into that close range is now neigh on impossible without the ability to get in vehicles and with Soldier armour and 45 HP (Soldier armour recieves more suppression from most sources than Infantry armour, and they have less health than their PE counterparts, 120mu is still too much).

Its not impossible at all, You've got multiple options for smoke.
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Mister Schmidt Offline
Lawmaker
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Posts: 5006



« Reply #9 on: May 23, 2015, 09:54:20 am »

Take to balance please
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #10 on: May 23, 2015, 10:03:29 am »

Airborne 57mm cannot buy AP rounds in launcher
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #11 on: May 23, 2015, 10:08:16 am »

Hasn't that been a problem for a while?

I'll see what i can do, still new to the SQL things
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Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #12 on: May 25, 2015, 02:10:36 am »

Doctrine unlocks and upgrades are going through an overhaul on tool tips etc
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XIIcorps Offline
Donator
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Posts: 2558



« Reply #13 on: May 25, 2015, 02:19:25 am »

T57 still needs ucs work
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some of My kids i work with shower me Wink
Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #14 on: May 25, 2015, 04:12:01 am »

A lot of things need UCS work. Low priority right now though. Can be cleaned up later on.
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Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #15 on: May 25, 2015, 04:20:36 am »

Churchill Croc and Black Prince have now been switched.
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Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #16 on: May 25, 2015, 05:17:29 am »

Luit dropped to 3 pop in launcher same as in game.

Cap and Luit dropped by 20 munis
« Last Edit: May 25, 2015, 05:31:21 am by Scotzmen » Logged
Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #17 on: May 27, 2015, 07:14:19 am »

Pioneers Now have Propaganda tower instead of smoke...

AB ATG can now be upgraded with AP rounds 
Logged
Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #18 on: May 27, 2015, 08:40:44 pm »

50.cal upgrade removed from halftrack

SDFKZ will be getting the same treatment. It's weapons will be given back in next patch.
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chefarzt Offline
EIR Veteran
Posts: 1906



« Reply #19 on: May 27, 2015, 08:43:08 pm »

Jeez just revert to vanilla : More space in Halftrack , and u need Dudes to man the Mg.
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This community is full of a bunch of mindless idiots with memories like two year olds.

https://www.etsy.com/de/shop/ShitGlitter?ref=l2-shop-header-avatar
I'm not sure what you're so defensive about Tank.
 he makes shab look like a princess giving food to the poor.
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