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R012 - Hot-Fix
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Topic: R012 - Hot-Fix (Read 4942 times)
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tank130
Sugar Daddy
Posts: 8889
R012 - Hot-Fix
«
on:
May 22, 2015, 09:56:01 pm »
CW:
Trench busters can no longer garrison transports
US:
Jeep set to 2 pop as per launcher
SP has vet abilities back
Sandbags should now be working (Just for you hicks)
WM:
TA now has vet abilities back
Storm trooper herioc armour and crits reverted
PE
NIL
Logged
Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
Scotzmen
EIR Veteran
Posts: 2035
Re: R012 - Hot-Fix
«
Reply #1 on:
May 23, 2015, 05:57:34 am »
Trench busters can't use transport because 3 shotguns and a flamers in to much to be rolling a bren into and tearing everyone new ones.
Also, brens got a minus 1 to their pop and +55 sight.
Trench busters still have the power to wade up to the enemy and give em a good one too. Use them in conjunction with smoke. They do have a flamer. They are a more specialized unit.
Will decrease price too 120 and see how we go.
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Hicks58
Development
Posts: 5343
Re: R012 - Hot-Fix
«
Reply #2 on:
May 23, 2015, 06:57:03 am »
Solid work Scotzmen.
But just for reference, Flammen PzGrens can hop in an IHT and go to town with their 3 MP44's and Flamethrower.
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Scotzmen
EIR Veteran
Posts: 2035
Re: R012 - Hot-Fix
«
Reply #3 on:
May 23, 2015, 07:45:19 am »
Shall see how they work out as a unit, should they prove to be to hard to balance correctly, changes shall be reverted back to original
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Shabtajus
EIR Veteran
Posts: 2564
The very best player of one of the four factions.
Re: R012 - Hot-Fix
«
Reply #4 on:
May 23, 2015, 07:51:08 am »
i like new idea of fast small patches. Way better than 1 huge patch which creates so much problems balance wise.
keep up a good work Scotz and thx tank
btw hix FU ngr y u was no patching like Scotz doing lololo
Logged
Quote from: TheWindCriesMary on April 08, 2013, 11:10:04 am
I feel like if Smokaz and Shab met up it would be a 50/50 tossup to see which one of them robbed the other first.
Quote from: Hicks58 on May 04, 2013, 01:59:39 pm
Tries to convince people he's a good guy,says things like this. Scumbag Shab.
Hicks58
Development
Posts: 5343
Re: R012 - Hot-Fix
«
Reply #5 on:
May 23, 2015, 08:57:57 am »
I was the guy kicking people up the ass for regular patches whilst I was Balance Lead, thanks.
Sure, I didn't manage to get daily patches out, but I was working with Nikomas for main coding. Scotzmen has clearly got a heap more time and drive to work with.
Every day with the casual slander, man...
Logged
aeroblade56
Development
Posts: 3871
Re: R012 - Hot-Fix
«
Reply #6 on:
May 23, 2015, 09:36:55 am »
Quote from: Hicks58 on May 23, 2015, 08:57:57 am
I was the guy kicking people up the ass for regular patches whilst I was Balance Lead, thanks.
Sure, I didn't manage to get daily patches out, but I was working with
Nikomas
for main coding. Scotzmen has clearly got a heap more time and drive to work with.
Every day with the casual slander, man...
Logged
Quote from: Hicks58 on January 08, 2016, 05:47:37 pm
You are welcome to your opinion.
You are also welcome to be wrong.
Hobomancer
EIR Veteran
Posts: 109
Re: R012 - Hot-Fix
«
Reply #7 on:
May 23, 2015, 09:44:51 am »
Quote from: Scotzmen on May 23, 2015, 05:57:34 am
Trench busters can't use transport because 3 shotguns and a flamers in to much to be rolling a bren into and tearing everyone new ones.
Also, brens got a minus 1 to their pop and +55 sight.
Trench busters still have the power to wade up to the enemy and give em a good one too. Use them in conjunction with smoke. They do have a flamer. They are a more specialized unit.
Will decrease price too 120 and see how we go.
Trench busters have the to wade into a pair of storm squads with 4 mp44's each now and kick the shit out of them.
Logged
Scotzmen
EIR Veteran
Posts: 2035
Re: R012 - Hot-Fix
«
Reply #8 on:
May 23, 2015, 09:48:28 am »
If you have a problem herrpants, please take it to the balance section and make a thread about it. I won't be telling you again, this is twice in one night. Please don't make the same mistake.
«
Last Edit: May 23, 2015, 09:57:59 am by Scotzmen
»
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GrayWolf
Development
Posts: 1590
Re: R012 - Hot-Fix
«
Reply #9 on:
May 23, 2015, 11:08:18 am »
Quote from: Alpha TIG on May 23, 2015, 10:57:06 am
Right so yesterday I was using Trench Busters in BCCarriers and got 10 kills on most of them, today I used Tommies with Brens in BCCarriers and got 15 kills on most of them, so yeah, take what you will from that.
Yesterday you faced good players and today, well...
Logged
GrayWolf
Development
Posts: 1590
Re: R012 - Hot-Fix
«
Reply #10 on:
May 23, 2015, 12:08:53 pm »
Quote from: Alpha TIG on May 23, 2015, 11:20:21 am
Yesterday Niko, Hicks, and Lothen, today Parti, X42C1, and Rolc.
Well, that's what I've told you... I think these players haven't played match in... half a year, so they might me a little slugish, just guessing
Also bren shouldn't be 2 pop, motor and jeeps also shouldn't. Is there any real reason to play kettenkrad or WH schwimwagon now?
Let's say make an upgrade for bren (15 muni) so it has better vision, costs 2 pop but has no gun, everyone happy
Btw. unban me from balance, please.
«
Last Edit: May 23, 2015, 12:11:13 pm by GrayWolf
»
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