*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 22, 2024, 03:37:16 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: 1 2 [3]   Go Down
  Print  
Author Topic: If you want to win use this strat!  (Read 22831 times)
0 Members and 1 Guest are viewing this topic.
TheVolskinator Offline
Administrator / Lead Developer
*
Posts: 3012



« Reply #40 on: January 18, 2017, 09:01:46 pm »

I agree. The Tiger will typically pause to blow up the 3 or so ATGs that it just drove up to and decrewed, casually kill the infantry squads present near the ATGs, and then retire to repair.

By the time your fresh units have arrived on the field, the Tiger has typically been repaired nearly 100% (considering that two repair kits are usually popped on it).

If you're daft enough to send M10s after it, the Tiger and the Shrecks that are usually guarding it will finish off two without much trouble; you need to pop a coordinated M10 rush involving 6-8 M10s in order to finish that mofo off--and that's a lot more pop and resources invested in order to kill that thing than he's invested to simply farm your units.
Logged

Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.

Getting EiR:R Released on Steam

Forum Rules & Guidelines
GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #41 on: January 19, 2017, 02:24:19 am »

anyway who decided to nerf the stickies anyway
Logged

Tachibana Offline
NotADev
*
Posts: 1270


« Reply #42 on: January 19, 2017, 08:59:39 pm »

In the last 18 months, I'm pretty sure the only change stickies have gotten is +2.5 base range. (which I'm also pretty sure does not qualify as a nerf)
Logged

It's like saying "i can understand his concerns that fire breathing dragons live in far away lands"
americans dont dodge wars.
Quote from: Trapfabricator
Literally, The only thing less likely than this is zombie hitler becoming prime minister of israel
GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #43 on: January 20, 2017, 12:17:57 am »

In the last 18 months, I'm pretty sure the only change stickies have gotten is +2.5 base range. (which I'm also pretty sure does not qualify as a nerf)
well it seems stickies don't damage tanks asnymore , i threw 3 stickies to tiger but it did only minimum damage but no engine at all
Logged
TheVolskinator Offline
Administrator / Lead Developer
*
Posts: 3012



« Reply #44 on: January 20, 2017, 12:10:05 pm »

Ohhhhhhhhhhhhhhhhh, now I get it https://youtu.be/6o-mngkHAlM?t=24s
Logged
GrayWolf Offline
Development
*
Posts: 1590



« Reply #45 on: January 20, 2017, 01:16:47 pm »

Broken arrow aka use all of our air support on 1 group :V
Logged

Tachibana Offline
NotADev
*
Posts: 1270


« Reply #46 on: January 20, 2017, 01:32:39 pm »

The fact volsk has never watched we were soldiers is pretty amazing.
Logged
TheVolskinator Offline
Administrator / Lead Developer
*
Posts: 3012



« Reply #47 on: January 20, 2017, 02:10:39 pm »

never watched we were soldiers

No WiFi in the coding cave.
Logged
GrayWolf Offline
Development
*
Posts: 1590



« Reply #48 on: January 22, 2017, 10:08:03 am »

No WiFi in the coding cave.

How's the progress going? All I see is you coding for the last few days Sad Take a break mayne.
Logged
Tachibana Offline
NotADev
*
Posts: 1270


« Reply #49 on: January 26, 2017, 07:57:23 pm »

Guide me pesuperpros. I wanna try the anti-cover mp44's, but to do that, I have to give up my group of vet 2 flammengrens. Worth giving up the flammengrens to try them out? Is the anti cover ability worth it at 140 munitions?(it still takes damage penalties vs cover so still -50% dps vs a house for example)
Logged
TheVolskinator Offline
Administrator / Lead Developer
*
Posts: 3012



« Reply #50 on: January 27, 2017, 12:37:38 am »

Rather than ignoring cover...why not get a nifty 1.25 dmg/acc against units in the cover.
Logged
Pages: 1 2 [3]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.051 seconds with 35 queries.