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Author Topic: Starcraft 2 OMG  (Read 10991 times)
0 Members and 9 Guests are viewing this topic.
Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #20 on: February 16, 2008, 06:06:26 am »

LMAO
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Loik Offline
EIR Veteran
Posts: 77


« Reply #21 on: February 16, 2008, 07:28:42 am »

im with kolath and gamma commander

the orginal game most likely wont hold up past 1-2 months of playing (hey, SC is still fun for a short time)

but thats not what blizz RTS's are about anymore, they are about 2 things.

1. the story
2. the Engine \Custom maps
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Lolto Offline
EIR Veteran
Posts: 950


« Reply #22 on: February 17, 2008, 10:57:08 am »

Apparently one of the big Starcraft tournaments in Korea started earlier today, and the next round of matches is for the next few days.  The tournament is for the first time being broadcasted in english so I've been watching them.

http://gsi.gomtv.com/

Just go there and go to VOD there is a list of the matches, fucking love watching these starcraft tournaments.
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Life or Lack There Of
TheDeadlyShoe Offline
Weapon of Math Destruction
EIR Veteran
Posts: 1399


« Reply #23 on: February 17, 2008, 01:02:48 pm »

Quote
excellent multiplayer balance and stability,
Starcraft had terrible balance and battle.net went down alla time.
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #24 on: February 17, 2008, 01:04:04 pm »

wcIII still rocks most. With the last patch (yes they are still patching)  you dont need the cd anymore
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Lolto Offline
EIR Veteran
Posts: 950


« Reply #25 on: February 17, 2008, 01:09:52 pm »

wcIII still rocks most. With the last patch (yes they are still patching)  you dont need the cd anymore

Oh wow no CD? that makes any game fifty times as awesome! /sarcasm
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #26 on: February 17, 2008, 01:35:20 pm »

Blizzard stands for quality. I dont know how it is with starcraft, but warcraft still is one of my fav. game´s - the easyly usable editor and the battle.net + the great community and million of custome maps going from Lord of the ring-RPG/RTS to Star Treck - borg assimilation,  mini game, ts mazes and more make it still one of the best game´s.

There is no need for your aggresion.
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #27 on: February 17, 2008, 01:43:09 pm »

So what you are saying, is the game itself isn't that awesome, but people CHANGING the game away from the original makes it awesome? People that are not Blizzard.
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #28 on: February 17, 2008, 01:51:08 pm »

Blizzard provided a great WorldEditor and a very Stable Online network that allows quick shareing and playing. Gameing 2.0 kicked in and made it godlike.

So yeah; Yes.

To bad relic/thq didn´t act the same way (adding a auto download if you dont have a map for example?)
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CommanderNewbie Offline
EIR Veteran
Posts: 1240


« Reply #29 on: February 17, 2008, 02:03:13 pm »

Blizzard provided a great WorldEditor and a very Stable Online network that allows quick shareing and playing. Gameing 2.0 kicked in and made it godlike.

Blizzard sales rep?
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CommanderNewbie - Allied
Prydefalcn - Axis
Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #30 on: February 17, 2008, 02:05:50 pm »

rep?
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Lolto Offline
EIR Veteran
Posts: 950


« Reply #31 on: February 17, 2008, 03:09:32 pm »

rep?


Representative...
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Skunker Offline
Koenigstiger Panzerfuehrer
EIR Veteran
Posts: 993


« Reply #32 on: February 17, 2008, 04:43:04 pm »

Quote
excellent multiplayer balance and stability,
Starcraft had terrible balance and battle.net went down alla time.
Bah, starcraft had excellent balance.
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roflmao Offline
Professional Buttkicker.
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Posts: 1317


« Reply #33 on: February 17, 2008, 05:00:35 pm »

Yeah, except OMGWTF ZERGER RUSH!! BUILD FIREBATS is not my idea of "fun". Every game in Starcraft plays out the same damn way, gets boring after 6 matches.
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TheDeadlyShoe Offline
Weapon of Math Destruction
EIR Veteran
Posts: 1399


« Reply #34 on: February 17, 2008, 05:24:33 pm »

There's a reason Zerg(ling) Rush has such a fearsome reputation, and it wasn't because Starcraft was excellently balanced at release. And let's not forget the Zealot Rush.

Starcraft took years to achieve balance...much like every other game.
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Lolto Offline
EIR Veteran
Posts: 950


« Reply #35 on: February 17, 2008, 05:39:03 pm »

Yeah, except OMGWTF ZERGER RUSH!! BUILD FIREBATS is not my idea of "fun". Every game in Starcraft plays out the same damn way, gets boring after 6 matches.

Did you watch some tournament matches? Have you even played starcraft? It never plays out the same damn way.  It seems like you just hate the game for some reason.

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CommanderNewbie Offline
EIR Veteran
Posts: 1240


« Reply #36 on: February 17, 2008, 05:44:11 pm »

I haven't played Starcraft in a while... gotta admit, when I watched one of those tourney matches it was rather exciting.
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GammaCommander Offline
EIR Veteran
Posts: 651


« Reply #37 on: February 17, 2008, 07:20:55 pm »

Starcraft lacks the complications of a cover system, soft counters, resource style, and heavily armor vehicle units that CoH offers. In a CoH, you cannot mass Riflemen and expect them to kill a Stug or Panzer 4. On Starcraft, Marines will pretty much be a counter to anything short of Battlecruisers with fully upgraded armor or cloaked units. It doesn't mean Starcraft is a bad game, but once you play CoH, all the old rock, paper, scissor formula just doesn't appeal anymore.
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AirborneCommander - Blank
DeltaCommander - Blank
ThetaCommander - Axis Defensive
GammaCommander - Allied Armor

http://snarkersville.myminicity.com/tra

http://snarkersville.myminicity.comhttp://snarkersville.myminicity.com/ind
Lolto Offline
EIR Veteran
Posts: 950


« Reply #38 on: February 17, 2008, 07:31:41 pm »

Starcraft lacks the complications of a cover system, soft counters, resource style, and heavily armor vehicle units that CoH offers. In a CoH, you cannot mass Riflemen and expect them to kill a Stug or Panzer 4. On Starcraft, Marines will pretty much be a counter to anything short of Battlecruisers with fully upgraded armor or cloaked units. It doesn't mean Starcraft is a bad game, but once you play CoH, all the old rock, paper, scissor formula just doesn't appeal anymore.

I sincerely dissagree, there are plenty of strategy games old and new out there that don't utilize cover systems but are still very appealing.

soft counters huh? resource style huh? as oppose to gathering minerals just capture territory and gain minerals...? don't see how that really determines if the game lacks complications.  Then again to each game its own.
« Last Edit: February 17, 2008, 07:35:07 pm by Lolto » Logged
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