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Author Topic: biggest spam ever  (Read 6796 times)
0 Members and 1 Guest are viewing this topic.
gungunx Offline
EIR Veteran
Posts: 137


« on: April 17, 2008, 12:33:10 pm »

 m8s need a nerf.... with the 30 cp "break game" skill they own any axis tank + massive hordes..... 10000 m8 vs 1 kt



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BradAnderson1 Offline
EIR Veteran
Posts: 87


« Reply #1 on: April 17, 2008, 12:35:16 pm »

9POP M8!!
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BradAnderson1 Offline
EIR Veteran
Posts: 87


« Reply #2 on: April 17, 2008, 12:36:37 pm »

I can have like 4 m8's on field maximum not difficult to kill u can also do the exact same with pumas but easier
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PPLAaxis Offline
EIR Regular
Posts: 28


« Reply #3 on: April 17, 2008, 12:37:43 pm »

M8's are balanced
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CatinHat1 Offline
EIR Veteran
Posts: 132


« Reply #4 on: April 17, 2008, 12:39:26 pm »

yea they are balanced the upgrades make an m8 but they cost stuff to get.
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116th Leichtes Panzer Battalion
"Windhund"

Medal of Perseverance:
From Last War-TWZCatinHat (41.6 minutes)

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BradAnderson1 Offline
EIR Veteran
Posts: 87


« Reply #5 on: April 17, 2008, 12:42:15 pm »

m8 upgrades are SO EXPENSIVE!
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Sach Offline
EIR Veteran
Posts: 1211


« Reply #6 on: April 17, 2008, 12:42:20 pm »

You needed more paks
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Sach Wins! Cheesy

Would people please stop killing my AVREs. Not cool.
Wraith547 Offline
15th Panzer Division
EIR Veteran
Posts: 593


« Reply #7 on: April 17, 2008, 12:45:48 pm »

Haha if only you had been in one of the first games stumpter unleashed M8 hell.

The screaming on vent was epic Cheesy
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gungunx Offline
EIR Veteran
Posts: 137


« Reply #8 on: April 17, 2008, 12:47:35 pm »

first watch the replay and then  say......

if something is used as a SPAM than it is NOT ok.

and those of you who say it is ok , you got your own m8 spam company lmao


paks spam vs m8 spam will do no good , m8s are very fast , before i can move a pak they will be on the other side of the map
« Last Edit: April 17, 2008, 12:51:18 pm by gungunx » Logged
XNiichts Offline
EIR Veteran
Posts: 78


« Reply #9 on: April 17, 2008, 12:55:29 pm »

Lately I've been throwing my hands up in agony over how difficult armored cars are to hit.  As for "need more pak guns", it took a pak gun of mine 4-5 shots the other day to kill an M8 with no sideskirts. Constant misses, and somehow deflects off rear armor.

Sherman stuck, blocking a puma 2 games ago...3 shots at close range somehow hit the ground underneath the puma dealing no damage.

They are getting on my nerves, and I havnt even played against armored car spam.
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #10 on: April 17, 2008, 12:59:00 pm »

Cloaked paks oneshot m8´s.

From my XP; 100% accurate and deadly oon unupgraded m8´s.

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BradAnderson1 Offline
EIR Veteran
Posts: 87


« Reply #11 on: April 17, 2008, 01:05:35 pm »

Lately I've been throwing my hands up in agony over how difficult armored cars are to hit.  As for "need more pak guns", it took a pak gun of mine 4-5 shots the other day to kill an M8 with no sideskirts. Constant misses, and somehow deflects off rear armor.

Sherman stuck, blocking a puma 2 games ago...3 shots at close range somehow hit the ground underneath the puma dealing no damage.

They are getting on my nerves, and I havnt even played against armored car spam.

well if u do play against me and natedog or thtb
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gungunx Offline
EIR Veteran
Posts: 137


« Reply #12 on: April 17, 2008, 01:11:47 pm »

Cloaked paks oneshot m8´s.

From my XP; 100% accurate and deadly oon unupgraded m8´s.


as you can see in the replay there is a moment where cloaked pak hits 2 direct back shots and did not kill m8
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #13 on: April 17, 2008, 01:18:32 pm »

Hint taken, noted.

However luck based things never work out lucky for me ;(
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Ucross Offline
Honoured Member
*
Posts: 5732


« Reply #14 on: April 17, 2008, 01:37:02 pm »

What about upgunnedpumas/shreks/ostwinds especially supported by a 4population at gun.
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #15 on: April 17, 2008, 03:16:36 pm »

Its truly not hard to fight off, however my tactic basicly goes like this;

Armor swarm; Kill single at units with pure mass, force enemyt o bring massiv at (witch they usually do anyway, like truly only schrecks and paks on the field after first wave).
This AT  now runs in my grayhound mines i placed before and then gets whipped out by the rifleblob i always bring next.

Then repeat to invinity and beyond.
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DarkMaster Offline
EIR Regular
Posts: 31


« Reply #16 on: April 17, 2008, 04:56:39 pm »

Um, what is the replay number?
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stumpster Offline
Honoured Member
*
Posts: 2197


« Reply #17 on: April 17, 2008, 06:26:40 pm »

Lately I've been throwing my hands up in agony over how difficult armored cars are to hit.

This is supposed to be changed in the next vCoH patch, making M8's and Pumas much easier to be hit.
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TheDeadlyShoe Offline
Weapon of Math Destruction
EIR Veteran
Posts: 1399


« Reply #18 on: April 17, 2008, 06:29:32 pm »

all it does is reduce the moving modifiers, so ie RRs will hit pumas at long range 33% of the time rather than 28%.
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salan
Guest
« Reply #19 on: April 17, 2008, 06:29:44 pm »

What about upgunnedpumas/shreks/ostwinds especially supported by a 4population at gun.

ostwinds rip em apart
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