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Author Topic: Tips for running units over  (Read 9400 times)
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Akranadas Offline
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Posts: 6906


« Reply #20 on: April 26, 2008, 05:31:44 am »

I seriously doubt tank crews would want to clean the human remains from the tank treads.  Roll Eyes
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Unkn0wn Offline
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Posts: 18379


« Reply #21 on: April 26, 2008, 05:33:40 am »

Using games/movies as a historical reference  Roll Eyes.
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #22 on: April 26, 2008, 05:35:09 am »

no i was just answering thtb question : "Dont you even see someone nearly getting run over in company of brothers or saveing privat ryan?"
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #23 on: April 26, 2008, 05:39:16 am »

Lets do it the american way;

You prove me that they where not run over Wink
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Sach Offline
EIR Veteran
Posts: 1211


« Reply #24 on: April 26, 2008, 05:56:05 am »

Cozmo already pretty much said it but the crab mine flail can be really devestating. If you time it right you can wipe out a whole KCH squad in the blink of an eye. The trick is not to turn the mine flail on until its on top of the enemy. It doesn't need to wind up or anything, it instantly kills and you can't chase down units since it slows you down. You either kill them straight off, split the squad so it reforms on your flail or trap them.
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Sach Wins! Cheesy

Would people please stop killing my AVREs. Not cool.
Unkn0wn Offline
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« Reply #25 on: April 26, 2008, 05:58:31 am »

Lets do it the american way;

You prove me that they where not run over Wink

There are no reports that soldiers getting run over was 'common', so by that fact we need to assume that it wasn't common untill proven otherwise. For all I care this should be taken out of the game but apparantely the devs think otherwise :/.
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TheDeadlyShoe Offline
Weapon of Math Destruction
EIR Veteran
Posts: 1399


« Reply #26 on: April 26, 2008, 06:02:35 am »

In real life, tank machine guns were useful.  :p
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Aggamemnon Offline
Donator
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Posts: 418


« Reply #27 on: April 26, 2008, 06:29:39 am »

If a squad was flanked by a tank (as in didn't see it coming) it would probably get a few of em.
If anything having it ingame keeps the other person on their toes, and in hard cover.  Wink

It wouldn't of happened a lot in RL purely because it's nearly always better to simply stand off and shoot men down, instead of getting into a bad situation where the tank commander is at risk or an easy target.
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"Success on D-Day, depended entirely on these men"
Thtb Offline
The German Guy
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Posts: 3875


« Reply #28 on: April 26, 2008, 07:03:16 am »

It sure as hell was not commen, but it happend.
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lompocus Offline
EIR Veteran
Posts: 290


« Reply #29 on: April 26, 2008, 01:18:33 pm »

How about just buffing the Sherman with 4 crab flails on all 4 sides, an extra 3 .50 cals for a total of 4 .50 cals, an extra 'peashooter' machine gun in the front, 3 more barrels for shooting, and a flamethrower out its ass?
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http://bd1.battledawn.com/referx.php?serv=5&ref=1449
^ The best time waster...EVAR!!!!
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[AB]RikiRude Offline
EIR Veteran
Posts: 494


« Reply #30 on: April 26, 2008, 01:55:12 pm »

I think these kind of tactics shouldn't be encouraged, it's exploiting unintended AI behaviour/stupidity.
Running over pinned squads, sure, but this? Cmon, get some skill and kill your enemies the proper way.

I fully agree with you, it's the same dirty tactic as using vehicles to block retreating troops or other vehicles, you could also say that purposely putting your troops on a retreat path to kill a vetted retreating squad is wrong, but people do it, and if other people do it, I want to be able to combat it.

I honestly don't think tanks should be capable of running troops over at all, it doesn't make sense. Yes if you get in front of a tank and stand there and let it drove forward you would get ran over, but people don't get ran over by walking to the side of a stationary tank, hell I did it when I went to that museum and I didnt get crushed!

Also why do people keep talking about the mine flail? I have no problem whatsoever murdering troops with that, I'm talking about actually running troops over with the treads.

Also the stug should have it's coaxial MG43 and the M-10 should have its mounted 50 somewhere.
« Last Edit: April 26, 2008, 02:03:51 pm by [AB]RikiRude » Logged

My available companies:
Allies:
*AB company going for raid assault
  Infantry going for tank reapers
Axis:
*Defensive going for rocket artillery
  Blitz going for lightning war
  And an experimental Terror company going for subversion consisting of all volks and two King Tigers
Dr.Nick Offline
EIR Veteran
Posts: 271


« Reply #31 on: April 26, 2008, 04:45:33 pm »

Idono, perhaps you should just be glad it's not as bad as it is in C&C Wink but I don't find it bad enough to stop doing it. If I ever see a chance to run over some infanty I'll take it Smiley. In my mind it's a legitimate tactic. It's like I'm sitting there with my M10 and some infantry are shooting me. "Hmm well I could retreat since I won't be able to make a dent with my horrible infantry accuracy of my main gun or I could try to run some over, whatever shall I do?"
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Spammable Award

The 'Spammable Award' goes to the member who has well... spammed the most out of 1 unit throughout the war and who actions have been talked about doing such thing.

And the winner is......Dr. Nick with his close to 50 Airborne
Sach Offline
EIR Veteran
Posts: 1211


« Reply #32 on: April 26, 2008, 05:23:46 pm »

I'll stop blocking tanks with jeeps if they remove repair bunkers.
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Ciwawa Offline
EIR Veteran
Posts: 371


« Reply #33 on: April 26, 2008, 05:48:58 pm »

stug4 never had a coaxial mg
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