Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 16, 2024, 05:13:25 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 1
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Projects & Mapping
>
Rough Draft on new Map - 2 v 2 - Stadtfestung
Pages: [
1
]
Go Down
Print
Author
Topic: Rough Draft on new Map - 2 v 2 - Stadtfestung (Read 6329 times)
0 Members and 1 Guest are viewing this topic.
Tym
Guest
Rough Draft on new Map - 2 v 2 - Stadtfestung
«
on:
August 20, 2008, 04:32:49 pm »
Ok, i've been thinking about this a lot lately. I tend to like to get my ideas together before i start something like this. I'm making a map and i wanted your opinion. I made a rough draft of my ideas on ms paint so it'll look crappy. Basically, the red means no sectors. i've always found there's no reason to really have them at your spawn points, although i'm considering maybe just putting them at the road.
the green are trees and vegetation, the boxes are the sector layout, basically there's going to be one big sector on each side (maybe 2 med sized) 2 small ones on each side and one box in the middle of one sector that'll serve as an outer perimeter (may break it down). It's a lot like crossroads, except that the town wont be broken up in the middle. i will prolly put an abbey or a church in the middle as a main building.
There will also be building on the otuer perimetor as well as close to the starting sectors so that you'll have something to fall back to. The artillery will probably be somewhere towards the middle of the front sectors so you dont set up in the houses at the front but at the same time, you wont want to bother really going that far forward because from the houses at the beginning to the walls there's only vegetation.
so um, what do you think lol.
was thinking about calling it Town Fortress or maybe in German - Stadtfestung
[attachment deleted by admin]
«
Last Edit: August 20, 2008, 04:41:26 pm by Tym
»
Logged
Warbirds
EIR Veteran
Posts: 673
Re: Rough Draft on new Map
«
Reply #1 on:
August 20, 2008, 04:41:08 pm »
So you're re-making Bastion?
Spawn sectors MUST have sectors, FYI.
Logged
Tym
Guest
Re: Rough Draft on new Map - 2 v 2 - Stadtfestung
«
Reply #2 on:
August 20, 2008, 04:46:40 pm »
well i'm going to put something there, maybe a road sector and nah it's not bastion. lol you'll see, it's hard to put into words. i wanted something simple as my first project, something without much hills just spotted vegetation and houses you know? Maybe next time around i'll actually do something complecated
Logged
Kolath
Commander, 2nd Infantry Division
Posts: 2382
Re: Rough Draft on new Map - 2 v 2 - Stadtfestung
«
Reply #3 on:
August 22, 2008, 09:10:32 am »
Sounds plausible. Start storyboarding it in WB. What size map is this going to be?
+Points for planning ahead of time.
Logged
Kolath's Quote Commandments:
1. Thou shalt not quote the entirety of a post 3 or less posts above you
2. Thou shalt not quote more than 2 nested levels
3. Thou shalt not quote large blocks of text when one sentence would do
4. Thou shalt not quote images!
Tym
Guest
Re: Rough Draft on new Map - 2 v 2 - Stadtfestung
«
Reply #4 on:
August 22, 2008, 10:24:38 am »
It's going to be like RTC you know, it's going to be long so you have room to set up and room to fall back, 3 main areas to fight, 2 areas of which are "fall back" points, one major, 2 minor around the major
the thing is...i'm not sure what theme i want, destroyed village, happy town, war ravaged but still in-tact we'll see
Logged
M4 Sherman
EIR Veteran
Posts: 245
Re: Rough Draft on new Map - 2 v 2 - Stadtfestung
«
Reply #5 on:
August 22, 2008, 10:38:13 am »
I'm finishing up my map right now, So welcome to mapping and good ideas and planning.
+Points
*Planning
*Layout
Logged
Through clever and constant application of propaganda, people can be made to see paradise as hell, and also the other way round, to consider the most wretched sort of life as paradise.
Adolf Hitler
Tym
Guest
Re: Rough Draft on new Map - 2 v 2 - Stadtfestung
«
Reply #6 on:
August 22, 2008, 11:01:56 am »
thanks, it's taken a month of planning, I didn't just want to jump into it until I had it down u know?
Hopefully it doesn't suck...
Logged
M4 Sherman
EIR Veteran
Posts: 245
Re: Rough Draft on new Map - 2 v 2 - Stadtfestung
«
Reply #7 on:
August 22, 2008, 11:49:13 am »
Well I'm on my first map, and I've little experience and it looks really good. I bet the map won't be bad maybe not like Henry666's maps. The only thing to making really good maps is alot of time.
Logged
Tym
Guest
Re: Rough Draft on new Map - 2 v 2 - Stadtfestung
«
Reply #8 on:
August 22, 2008, 02:34:17 pm »
Yeah and isn't Henry like 12 or somethin lol j/k but seriously some of these guys have way 2 much time on their hands
Logged
M4 Sherman
EIR Veteran
Posts: 245
Re: Rough Draft on new Map - 2 v 2 - Stadtfestung
«
Reply #9 on:
August 22, 2008, 02:44:09 pm »
alot of people have to much time on there hands. I do I've been working on my map for 2days and I'm going to release the Beta tonight.
Logged
Tym
Guest
Re: Rough Draft on new Map - 2 v 2 - Stadtfestung
«
Reply #10 on:
August 22, 2008, 02:51:55 pm »
well nice. i prolly wont start until monday as i'm gone for the weekend, maybe sunday afternoon, we'll see. maybe tonight! i have nothing else to do and i can't catch an EIR game that often.
what r u naming ur map?
Logged
Lolto
EIR Veteran
Posts: 950
Re: Rough Draft on new Map - 2 v 2 - Stadtfestung
«
Reply #11 on:
August 23, 2008, 04:02:06 pm »
If you want proper criticism on a map you are working on I suggest taking screen-shots from the world builder in order to receive an accurate critique and what you can do to improve it.
That aside, it is always a good idea to plan ahead a rough layout of your map in whatever form you choose. However, I personally, nor anyone else will be able to give you entirely accurate feedback on a map that has a 5 minute paint sketch to its name.
I am interested in seeing what you have to show.
Logged
Life or Lack There Of
Unkn0wn
No longer retired
Posts: 18379
Re: Rough Draft on new Map - 2 v 2 - Stadtfestung
«
Reply #12 on:
August 23, 2008, 04:10:16 pm »
Needs more splats and splines.
Logged
Rahx
EIR Veteran
Posts: 1147
Re: Rough Draft on new Map - 2 v 2 - Stadtfestung
«
Reply #13 on:
August 23, 2008, 04:23:01 pm »
needs moar bloom!
Logged
Quote from: LeoPhone on June 25, 2011, 04:06:43 pm
why is everyone except me retarded?
M4 Sherman
EIR Veteran
Posts: 245
Re: Rough Draft on new Map - 2 v 2 - Stadtfestung
«
Reply #14 on:
August 23, 2008, 06:47:53 pm »
I'm sorry but bloom=shit.
Logged
Pages: [
1
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...