*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 15, 2024, 02:35:50 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1]   Go Down
  Print  
Author Topic: What causes Desyncs?  (Read 4017 times)
0 Members and 3 Guests are viewing this topic.
Kolath Offline
Commander, 2nd Infantry Division
*
Posts: 2382



« on: December 01, 2008, 08:39:45 pm »

Very interesting article from one of the Sins of a Solar Empire developers about why RTS games suffer from sync errors: http://forums.sinsofasolarempire.com/?aid=331090
Logged

Kolath's Quote Commandments:
1. Thou shalt not quote the entirety of a post 3 or less posts above you
2. Thou shalt not quote more than 2 nested levels
3. Thou shalt not quote large blocks of text when one sentence would do
4. Thou shalt not quote images!
BoDyBaG2224TLS Offline
EIR Veteran
Posts: 798


« Reply #1 on: December 01, 2008, 09:11:31 pm »

Indeed, I read it too, very interesting.
Logged

Wildfire
Guest
« Reply #2 on: December 01, 2008, 11:19:00 pm »

too...much...reading, brain...exploding.

but yea, interesting. No solutions though.
Logged
Phil Offline
ARRRRRRRRRRRRRRRRR
*
Posts: 2886

Phil's fkin batman!
Phil also owns the moon.

« Reply #3 on: December 02, 2008, 02:29:17 am »

No solutions to what exactly.. wtf?
Logged
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #4 on: December 02, 2008, 04:19:57 am »

http://ca.youtube.com/watch?v=VSdxqIBfEAw
Logged
Wildfire
Guest
« Reply #5 on: December 02, 2008, 04:50:09 am »

I feel like some pancakes
http://www.youtube.com/watch?v=uoKZhaigLQA&NR=1
Logged
Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #6 on: December 02, 2008, 05:45:11 am »

Very Interesting Text, thanks Kolath.

I read it in Programming class, now we learned once more; Restart restart!
Logged

Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #7 on: December 02, 2008, 05:46:55 am »

Kinda like that one time in Hearts of Iron 2 where my nation desynced, on my screen it was doing fine but on everyone else's it had 65% dissent and was falling apart  Undecided.
Logged
Kolath Offline
Commander, 2nd Infantry Division
*
Posts: 2382



« Reply #8 on: December 02, 2008, 07:11:42 am »

I think the author's example of the one desync bug that depended on a whole bunch of really rare situations is probably similar to the random CoH desyncs for no reason.
Logged
NevyenTLS Offline
EIR Regular
Posts: 47


« Reply #9 on: December 02, 2008, 09:12:58 am »

You wonder if relic approach things the same way. Or they don't care and expect the community to live with it.
Logged
Akranadas Offline
Honoured Member
*
Posts: 6906


« Reply #10 on: December 02, 2008, 05:49:09 pm »

You wonder if relic approach things the same way. Or they don't care and expect the community to live with it.

Oh, they care; the beta is at least 5 times more stable than vCoH with net code.
Logged
SomeBloke Offline
EIR Regular
Posts: 23


« Reply #11 on: December 03, 2008, 01:55:51 pm »

Chuck Norris causes Desyncs.
Logged

Company of Heroes Senior ShoutCast Mod at GameReplays.org
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.069 seconds with 36 queries.