Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 23, 2024, 06:03:24 am
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
Allies Still OP?
Pages:
1
[
2
]
3
Go Down
Print
Author
Topic: Allies Still OP? (Read 12866 times)
0 Members and 2 Guests are viewing this topic.
31stPzGren
EIR Veteran
Posts: 455
Re: Allies Still OP?
«
Reply #20 on:
February 07, 2009, 05:28:45 am »
Snipers, are the one hard counter to axis. Allied Snipers are invaluable in killing axis troops. Microed well, a sniper can average 40 kills and if only used normally, it can hit 20 kills. Tell me how much munitions and manpower has been destroyed by a sniper already?
Logged
TymTest2
Guest
Re: Allies Still OP?
«
Reply #21 on:
February 07, 2009, 05:38:33 am »
Quote from: 31stPzGren on February 07, 2009, 05:28:45 am
Snipers, are the one hard counter to axis. Allied Snipers are invaluable in killing axis troops. Microed well, a sniper can average 40 kills and if only used normally, it can hit 20 kills. Tell me how much munitions and manpower has been destroyed by a sniper already?
axis snipers are usually meant to be used in support of their troops, they have a higher sight radius (40 vs 35) and higher ROF as well. Have a sniper behind a couple lmg squads and you'll tear into riflemen.
anywho, territories are almost even....allies still OP???
Logged
1ClassKnightsCross
EIR Regular
Posts: 12
Re: Allies Still OP?
«
Reply #22 on:
February 07, 2009, 05:54:01 am »
Quote from: TymTest2 on February 07, 2009, 05:38:33 am
anywho, territories are almost even....allies still OP???
axis gain territory because of spaming noobs like you, that have no clue how to use combined arms or how to play a RTS
sometimes even allies need combined arms and not plain brainless spam and throw away of your 130mp rifles with tankreaper support
even if you out cap axis with that, they come back next battle with more xp and more vet that you feed to them
so stop whining and l2p
Logged
Bubblesatan
EIR Veteran
Posts: 63
Re: Allies Still OP?
«
Reply #23 on:
February 07, 2009, 06:22:02 am »
1ClassKnightCross since you are so pr0 why don't you post a replay as allies using combined arms where you beat skilled players with lots of vet, so we n00bs and sp4mm3rz can l2p.
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: Allies Still OP?
«
Reply #24 on:
February 07, 2009, 06:32:38 am »
Relax chaps, beer's on me.
Logged
TymTest
Guest
Re: Allies Still OP?
«
Reply #25 on:
February 07, 2009, 06:42:52 am »
Quote from: 1ClassKnightsCross on February 07, 2009, 05:54:01 am
Quote from: TymTest2 on February 07, 2009, 05:38:33 am
anywho, territories are almost even....allies still OP???
axis gain territory because of spaming noobs like you, that have no clue how to use combined arms or how to play a RTS
sometimes even allies need combined arms and not plain brainless spam and throw away of your 130mp rifles with tankreaper support
even if you out cap axis with that, they come back next battle with more xp and more vet that you feed to them
so stop whining and l2p
uhh...stfu nub.
Logged
Sach
EIR Veteran
Posts: 1211
Re: Allies Still OP?
«
Reply #26 on:
February 07, 2009, 07:03:35 am »
I know I am!
Logged
Sach Wins!
Would people please stop killing my AVREs. Not cool.
PPLA
EIR Veteran
Posts: 85
Re: Allies Still OP?
«
Reply #27 on:
February 07, 2009, 02:23:01 pm »
Both the axis and allies have OP doctrines and units. The axis units are in general better the allied units so stop bitching
Logged
Marine.Apollo
EIR Regular
Posts: 44
Re: Allies Still OP?
«
Reply #28 on:
February 07, 2009, 02:31:10 pm »
suck it up axis, we can beat there OP units i have done it, you can do it.
what ever is op we have had it for a year now and look we are winning the war.
Logged
Guderian
EIR Veteran
Posts: 817
Re: Allies Still OP?
«
Reply #29 on:
February 14, 2009, 02:04:30 pm »
Quote from: Unkn0wn on February 07, 2009, 06:32:38 am
Relax chaps, beer's on me.
CHEERS:!!
Logged
Eir customer support staff.
Absolution
EIR Regular
Posts: 27
Re: Allies Still OP?
«
Reply #30 on:
February 14, 2009, 02:42:39 pm »
*clinks mugs together*
Logged
Baine
Steven Spielberg
Posts: 3713
Re: Allies Still OP?
«
Reply #31 on:
February 14, 2009, 02:56:40 pm »
I'm usually not the guy that says "this is op, and this etc" but the Rangers with Thompsons, just cant be right atm.
They cut through infantry like 3 groups of Vet 3 KCH.
I just had a game where i charged 2 volks squads (fresh and new) vs a 4 men ranger squad (who was in green cover). But i have to say that it was just like 5 meters for my Volks to reach them. I just thought ok, ultimate test, 2 volks vs 4 men ranger squad.
Well, the first volksquad didnt make it to them. Ripped apart half way. The second squad arrived with 3 men. Killed instantly after arrival. The 4men ranger didn't take no dmg at all.
Comon. I know many will say it's ok that way. But i don't think that Kch are like that. They would at least lost a man. And the problem is that one squad of rangers with thompsons is like two squads of KCH. More firepower, more health. Dunno what they cost but damn, that's a 6 men army.
Logged
Guderian
EIR Veteran
Posts: 817
Re: Allies Still OP?
«
Reply #32 on:
February 14, 2009, 03:08:33 pm »
Do rangers have heroic armor?
(don't know self)
Logged
Killer344
The Inquisitor
Posts: 6904
Re: Allies Still OP?
«
Reply #33 on:
February 14, 2009, 03:52:52 pm »
yes, they do.
Logged
Quote from: brn4meplz on April 18, 2013, 01:23:05 am
If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: Allies Still OP?
«
Reply #34 on:
February 14, 2009, 03:57:27 pm »
Quote from: Baine on February 14, 2009, 02:56:40 pm
I'm usually not the guy that says "this is op, and this etc" but the Rangers with Thompsons, just cant be right atm.
They cut through infantry like 3 groups of Vet 3 KCH.
I just had a game where i charged 2 volks squads (fresh and new) vs a 4 men ranger squad (who was in green cover). But i have to say that it was just like 5 meters for my Volks to reach them. I just thought ok, ultimate test, 2 volks vs 4 men ranger squad.
Well, the first volksquad didnt make it to them. Ripped apart half way. The second squad arrived with 3 men. Killed instantly after arrival. The 4men ranger didn't take no dmg at all.
lol, dude, thats how it is in retail.
You dont charge basic infantry with bolt action rifles into SMG elite infantry when they are in heavy cover, and you begin the charge in a river bed.....
That was just plain error on your part. If you had fought my rangers at range you would've won.
P.S. Rangers have Elite armor, not Heroic. You only got heroic if your a KCH or a Brit officer.
Logged
Latest Shoutcast:
EIRR Groundcast 11
"The Super Dev Showdown!!"
http://www.youtube.com/watch?v=IOGm79rXWhU
(full version)
Baine
Steven Spielberg
Posts: 3713
Re: Allies Still OP?
«
Reply #35 on:
February 14, 2009, 04:01:17 pm »
Quote from: Groundfire on February 14, 2009, 03:57:27 pm
Quote from: Baine on February 14, 2009, 02:56:40 pm
I'm usually not the guy that says "this is op, and this etc" but the Rangers with Thompsons, just cant be right atm.
They cut through infantry like 3 groups of Vet 3 KCH.
I just had a game where i charged 2 volks squads (fresh and new) vs a 4 men ranger squad (who was in green cover). But i have to say that it was just like 5 meters for my Volks to reach them. I just thought ok, ultimate test, 2 volks vs 4 men ranger squad.
Well, the first volksquad didnt make it to them. Ripped apart half way. The second squad arrived with 3 men. Killed instantly after arrival. The 4men ranger didn't take no dmg at all.
lol, dude, thats how it is in retail.
You dont charge basic infantry with bolt action rifles into SMG elite infantry when they are in heavy cover, and you begin the charge in a river bed.....
That was just plain error on your part. If you had fought my rangers at range you would've won.
P.S. Rangers have Elite armor, not Heroic. You only got heroic if your a KCH or a Brit officer.
Well that's ok, that was no serious attempt, but i just thought, wth. But still it think the price should be upped a bit.
Logged
Lt_Apollo
EIR Veteran
Posts: 380
Re: Allies Still OP?
«
Reply #36 on:
February 14, 2009, 04:24:39 pm »
ya rangers seem broken, they can beat assualt grens at long range! and the assualt grens have extra men and MP44 witch have a mutch better hit rate that tomies at med- long range....
also 1 ranger squad can take out 3 normal PG squads without losing a single man! and this is with the squads being stationary and in orange cover...
Logged
http://img199.imageshack.us/img199/771/photo2cnh.jpg
My photgraphy
gamesguy2
Honoured Member
Posts: 2238
Re: Allies Still OP?
«
Reply #37 on:
February 14, 2009, 05:25:47 pm »
Quote from: Killer344 on February 14, 2009, 03:52:52 pm
yes, they do.
Rangers have elite armor, not heroic armor.
Logged
acker
EIR Veteran
Posts: 2053
Re: Allies Still OP?
«
Reply #38 on:
February 14, 2009, 07:14:58 pm »
Ranger squads are armed with 4 SMGs. That means that their firepower is less than that of 6 SMGs (that would be rape). However, that also means that one has to treat a Ranger squad unlike most assault squads in the game; Rangers only start losing firepower after they lose that third man. Trying to engage a cut-down Ranger squad under the assumption that the squad is less powerful may be a costly mistake.
I'm of the feeling that Rangers need a higher SMG cost. By like 20-40 Munitions, maybe more. But this is on the result of a single engagement I had, I'll play more first.
Logged
stumpster
Honoured Member
Posts: 2197
Re: Allies Still OP?
«
Reply #39 on:
February 14, 2009, 07:17:33 pm »
Quote from: acker on February 14, 2009, 07:14:58 pm
Ranger squads are armed with 4 SMGs. That means that their firepower is less than that of 6 SMGs (that would be rape). However, that also means that one has to treat a Ranger squad unlike most assault squads in the game; Rangers only start losing firepower after they lose that third man. Trying to engage a cut-down Ranger squad under the assumption that the squad is less powerful may be a costly mistake.
This is a good point, with Rangers you need to cut the squad in half before they really lose any close range power. Versus something like KCH, FG42s, etc, all losses directly affect the close combat ability of the squad.
Logged
Quote
Step out of the way. He'll keep going until he hits a wall, that being Akranadas. Let him go unmolested, his journey will take less time.
Pages:
1
[
2
]
3
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...