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Airborne Divisions and the Campaign Map
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Topic: Airborne Divisions and the Campaign Map (Read 13598 times)
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Demonic Spoon
EIR Veteran
Posts: 538
Re: Airborne Divisions and the Campaign Map
«
Reply #20 on:
July 04, 2007, 10:28:56 pm »
Right, but that's an extra option that the allies have, which that Axis don't. The opportunity itself is imbalancing.
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|-|Cozmo|-|
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950
Re: Airborne Divisions and the Campaign Map
«
Reply #21 on:
July 05, 2007, 02:47:47 am »
there is just one problem: the allies and play out the attack and choose what to attack/ steal (intell) a v1 or v2 would ether 1. be way OP since it might flatten the whole base thus getting everything 2. UP/lessfun since you arent in direct control of the attack 3 impossible to collect intell. etc etc, anyway i dont think the war map is comming anytime soon so OP might be out by then and the axis can have their Fallschirmjäger.
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Smithy17
EIR Veteran
Posts: 756
Re: Airborne Divisions and the Campaign Map
«
Reply #22 on:
July 05, 2007, 11:01:40 am »
just wait until opposing fronts for fallschirmjager, it doesnt really matter that they didnt drop after greece or whatever, coh has never been renowned for its historical accuracy. Its just a really good game.
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Wilson
EIR Regular
Posts: 27
Re: Airborne Divisions and the Campaign Map
«
Reply #23 on:
July 05, 2007, 03:46:03 pm »
I got the impression that the fallschirmjager in OF were grounded, and you built them from a barracks. Aren't they like the basic infantry for the Panzer Elite? I didn't think they actually got to parachute.
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Bonte
EIR Veteran
Posts: 1234
Re: Airborne Divisions and the Campaign Map
«
Reply #24 on:
July 05, 2007, 03:51:21 pm »
yea ur right..in the video the relic staff said that the german airborne (im not even gonna attept to spell) werent jumping out of planes in the part of the war that the game will be played in so the airborne will be sort of like stormtri\oopers and will be called in off the map and wil use hit and run tactics....
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Unkn0wn
No longer retired
Posts: 18379
Re: Airborne Divisions and the Campaign Map
«
Reply #25 on:
July 05, 2007, 05:17:42 pm »
No actually, from what I understand:
FJ will be available as "elite" infantry on the field for ALL doctrines. (more like KCH/Stormtroopers, not really as standard infantry. Panzergrenadiers will be I believe)
However... the luftwaffe doctrine will get the ability to make FJ drop out of planes
.
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|-|Cozmo|-|
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950
Re: Airborne Divisions and the Campaign Map
«
Reply #26 on:
July 06, 2007, 05:12:00 am »
so players with that doctrine will be able to perform raids like the airbourne peps
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Unkn0wn
No longer retired
Posts: 18379
Re: Airborne Divisions and the Campaign Map
«
Reply #27 on:
July 06, 2007, 05:19:33 am »
Well don't ask me how it's going to be introduced in EiR
.
Let's get vCoH working first.
But in OF the luftwaffe doctrine will be able to paradrop them yes.
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Skunker
Koenigstiger Panzerfuehrer
EIR Veteran
Posts: 993
Re: Airborne Divisions and the Campaign Map
«
Reply #28 on:
July 06, 2007, 03:21:46 pm »
Quote from: DasGuntLord01 on July 01, 2007, 09:08:49 pm
The following occured to me during the hours of 12:00pm and 1:00pm on the day that I was playing Vanilla CoH. Events occured in real time.
I love CoH, but the only thing (that I can think of, off the top of my head) that they got wrong was airborne drops. To my knowledge (and do correct me if I'm wrong) single squads never jumped into battle by themselves. (I understand that some commando raids involved this, but EiR does not involve commando raids. Or maybe it will? Chalk that up as an idea.)
I am under the impression that, like at Sicily, Salerno, Normandy, and Holland, entire divisions dropped in simultaneously.
So, that got me a thinkin'. Will it be possible for entire airborne divisions to drop into battlefields behind enemy lines, presumably to cut off supply to enemy divisions at the front (assuming, of course, the target location is within a certain distance of the airfield). This would allow for excellent strategic planning (at least on the part of the allies.)
The airborne division would be cut off, supplied only by airdrop, and would have to hold out untill freindly units could push through, opening up the supply lines and filling the gap.
The battle itself would, naturally, involve airborne units only, and the airborne player would have to use his wits, cunning, and many supply drops to gain victory. I dare say it would make for a very, very fun game.
What say you, Devs?
Heh, that actually sounds ok. Risk your entire division by dropping behind enemy lines, if your engagement fails, you can't retreat and the entire division (or what's left of it) is taken prisoner or killed.
So long as like 20 airborne divisions aren't running around behind axis lines attacking sectors i would have no issue with this.
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Bonte
EIR Veteran
Posts: 1234
Re: Airborne Divisions and the Campaign Map
«
Reply #29 on:
July 06, 2007, 04:28:06 pm »
if the allies get this ability i think that blitzkrieg as a passive ability should let armoured divisions move faster across the battle map and ect
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|-|Cozmo|-|
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950
Re: Airborne Divisions and the Campaign Map
«
Reply #30 on:
July 07, 2007, 04:08:10 am »
yea but if there are 20 running around who is defending their front lines?? eh?
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DasGuntLord01
Shoutcaster
Posts: 430
Re: Airborne Divisions and the Campaign Map
«
Reply #31 on:
July 07, 2007, 06:44:30 am »
Quote from: Skunker on July 06, 2007, 03:21:46 pm
So long as like 20 airborne divisions aren't running around behind axis lines attacking sectors i would have no issue with this.
Quote from: cozmoisme on July 07, 2007, 04:08:10 am
yea but if there are 20 running around who is defending their front lines?? eh?
Precisely. And also, such operations would be rare, because they would require many many many resources even to get underway, and could also be balanced out by...
Quote from: Bonte on July 06, 2007, 04:28:06 pm
if the allies get this ability i think that blitzkrieg as a passive ability should let armoured divisions move faster across the battle map and ect
...which would allow the axis divisions to advance further, but would also cost many many many resources to get under way.
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miller26
EIR Regular
Posts: 5
Re: Airborne Divisions and the Campaign Map
«
Reply #32 on:
August 17, 2007, 01:51:39 pm »
Quote from: DasGuntLord01 on July 01, 2007, 09:08:49 pm
The following occured to me during the hours of 12:00pm and 1:00pm on the day that I was playing Vanilla CoH. Events occured in real time.
I love CoH, but the only thing (that I can think of, off the top of my head) that they got wrong was airborne drops. To my knowledge (and do correct me if I'm wrong) single squads never jumped into battle by themselves. (I understand that some commando raids involved this, but EiR does not involve commando raids. Or maybe it will? Chalk that up as an idea.)
I am under the impression that, like at Sicily, Salerno, Normandy, and Holland, entire divisions dropped in simultaneously.
So, that got me a thinkin'. Will it be possible for entire airborne divisions to drop into battlefields behind enemy lines, presumably to cut off supply to enemy divisions at the front (assuming, of course, the target location is within a certain distance of the airfield). This would allow for excellent strategic planning (at least on the part of the allies.)
The airborne division would be cut off, supplied only by airdrop, and would have to hold out untill freindly units could push through, opening up the supply lines and filling the gap.
The battle itself would, naturally, involve airborne units only, and the airborne player would have to use his wits, cunning, and many supply drops to gain victory. I dare say it would make for a very, very fun game.
it would maks perfect sense in terms of history but maybe not practical
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Faltnor
Major General Faltnor
EIR Veteran
Posts: 182
Re: Airborne Divisions and the Campaign Map
«
Reply #33 on:
August 17, 2007, 09:29:34 pm »
Quote from: |-| Cozmo |-| on July 03, 2007, 02:38:50 pm
ok, so how are the axis going to disrupt enemy supplyes, when op comes in they can use the Fallschirmjäger since they do drop in a cirtain docterine...
Not quite. but you can say they did
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Akranadas
Honoured Member
Posts: 6906
Re: Airborne Divisions and the Campaign Map
«
Reply #34 on:
August 18, 2007, 01:08:04 am »
At least now you can drop 6 squads of Paratroopers into battle (with the respective doctrine choice of course)
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TheDeadlyShoe
Weapon of Math Destruction
EIR Veteran
Posts: 1399
Re: Airborne Divisions and the Campaign Map
«
Reply #35 on:
August 18, 2007, 01:21:53 am »
we can do airborne fights behind enemy lines but doing it via assigning players to units on the map is unworkable. Even if it wern't for scheduling differences, some people just can't connect to other people.
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Maximushobo
EIR Regular
Posts: 27
Re: Airborne Divisions and the Campaign Map
«
Reply #36 on:
August 18, 2007, 01:29:42 am »
Quote from: miller26 on August 17, 2007, 01:51:39 pm
Quote from: DasGuntLord01 on July 01, 2007, 09:08:49 pm
The following occured to me during the hours of 12:00pm and 1:00pm on the day that I was playing Vanilla CoH. Events occured in real time.
I love CoH, but the only thing (that I can think of, off the top of my head) that they got wrong was airborne drops. To my knowledge (and do correct me if I'm wrong) single squads never jumped into battle by themselves. (I understand that some commando raids involved this, but EiR does not involve commando raids. Or maybe it will? Chalk that up as an idea.)
I am under the impression that, like at Sicily, Salerno, Normandy, and Holland, entire divisions dropped in simultaneously.
So, that got me a thinkin'. Will it be possible for entire airborne divisions to drop into battlefields behind enemy lines, presumably to cut off supply to enemy divisions at the front (assuming, of course, the target location is within a certain distance of the airfield). This would allow for excellent strategic planning (at least on the part of the allies.)
The airborne division would be cut off, supplied only by airdrop, and would have to hold out untill freindly units could push through, opening up the supply lines and filling the gap.
The battle itself would, naturally, involve airborne units only, and the airborne player would have to use his wits, cunning, and many supply drops to gain victory. I dare say it would make for a very, very fun game.
it would maks perfect sense in terms of history but maybe not practical
That would make for a very interesting battle but, like deadlyshoe said, the connection issues of several people as well as the difference in time zones and the scheduals of people that play this game would interfere greatly. Not only that, but the game would probably be a bit imbalanced on one side or the other.
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Dragon93
17th Airborne Division - Thunder From Heaven
EIR Veteran
Posts: 234
Re: Airborne Divisions and the Campaign Map
«
Reply #37 on:
August 18, 2007, 01:41:51 am »
I have won 1v1s and a 3v3 using a Fully Airborne Company. Like someone said, when managed right, they can be quite good. Even though a lot of the time they take heavy casualties in 1v1s they enemy also take loads of casualties. It would be cool to drop in whole divisions, but for now all we can really do i guess is drop in whole platoons (with free satchels and grenades!!).
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CoH:Eastern Front
Thtb
The German Guy
EIR Veteran
Posts: 3875
Re: Airborne Divisions and the Campaign Map
«
Reply #38 on:
August 19, 2007, 05:51:03 am »
Has nothing to do with airborn but i wont open a new Thread just for this:
Taken from a MMO RTS Game:
Here are 3 faction fighting. You enter the map from your HQ and then can freely move in evry direction where it takes a few mins to cross a territory over map, or you walk though the map itself with your "commander unit" that represents the army. You can fight evry other player on the map, aswell enter a running combat, The amount of people how are in a battel is showen by the small man, where a big man is 5 players.
Just so you have a small reference.
(Will it be possible to enter a unattacked map and build up defence there (with spam protection on for 2 sectors from possible ally entrace?)
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Quote from: Unkn0wn on December 20, 2008, 05:57:19 am
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