Mgallun74
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« on: March 27, 2009, 02:54:51 pm » |
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Ok, i know we have the Garand and the Carbine...
what do the rifleman have? all Garands? Normal Rangers? some carbines? garands? Airborne?
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TheDeadlyShoe
Weapon of Math Destruction
EIR Veteran Posts: 1399
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« Reply #1 on: March 27, 2009, 02:55:55 pm » |
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Riflemen and Rangers all have Garands. Sergeants carry Carbines. Airborne carry Carbines.
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Mgallun74
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« Reply #2 on: March 27, 2009, 03:02:25 pm » |
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SGT?
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Tymathee
Donator
Posts: 9741
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« Reply #3 on: March 27, 2009, 03:06:00 pm » |
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Rifles and Ranger squads have one Sargeant and 5 regs
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"I want proof!" "I have proof!" "Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
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Leafedge
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« Reply #4 on: March 27, 2009, 03:17:02 pm » |
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In other words...
AB: 6 Carbines Rangers: 6 Garands Rifles: 5 Garands, 1 Carbine
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panzerjager1943
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« Reply #5 on: March 27, 2009, 07:12:20 pm » |
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Rangers have a carbine too
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RikiRude
Donator
Posts: 4376
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« Reply #6 on: March 27, 2009, 07:25:55 pm » |
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SGT = the guy with the giant cell phone on his back =P
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Killer344: "Repent: sory no joke i just had savage diorea" ... or a fat ass cock sucking churchill being stupid
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#Freek
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« Reply #7 on: March 27, 2009, 08:37:06 pm » |
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whats the dif between garand and carbine/ is Sargent special?
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TheDeadlyShoe
Weapon of Math Destruction
EIR Veteran Posts: 1399
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« Reply #8 on: March 27, 2009, 08:40:02 pm » |
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IIRC, Carbines are slightly better at short range but significantly worse than long. Which is saying a lot, seeing as Rifles lose to Volks at long anyway.
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Mgallun74
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« Reply #9 on: March 27, 2009, 08:48:23 pm » |
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i have found another issue with the us infantry's garand and carbine... they fire too slow, ROF is lame.. if you look at the men, after they shoot, they make a motion as if they are using a bolt action rifle.. which they are not.. i noticed this when once i had a normal rifleman squad duke it out with a grenadier squad, and barely held my own, so i looked at replay and ya, they are fireing way too slow for semiauto rifles, they dont have the advantage they held in reality.. the the carbine or garand guys shot faster, the normal rifleman squads could hold their own against many upgraded german units..
any comments?
p.s. i own both weapons, so looking at the replay makes my laugh lol. another balance job?
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acker
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« Reply #10 on: March 27, 2009, 08:53:25 pm » |
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It's fine. EIR/COH is a RTS, not a realism sim.
Realism is OP. Gameplay>Realism.
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TheDeadlyShoe
Weapon of Math Destruction
EIR Veteran Posts: 1399
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« Reply #11 on: March 27, 2009, 09:03:44 pm » |
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The semi auto nature of the rifles is represented by a big fire rate increase at close range for the garand/carbine, much better than what (say) volks get.
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RikiRude
Donator
Posts: 4376
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« Reply #12 on: March 27, 2009, 10:32:46 pm » |
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lazy animators! which actually isn't true, because wouldn't it be easier to make an animation of them not moving their hands after firing?
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Mysthalin
Tired King of Stats
Posts: 9028
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« Reply #13 on: March 28, 2009, 12:32:27 am » |
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it's actually lazy balance team for relic. They put in a windup/winddown on garands, and for every single rifle in the game it results in the "bolt action" animation. Which is why we're seeing it ^^. IMO, replace windup/winddown with moar cooldown between shots! That way it'll look purty! Just kiding ^^.
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deadbolt
Probably Banned
EIR Veteran Posts: 4410
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« Reply #14 on: March 28, 2009, 05:49:25 am » |
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Carbines fire faster and are lighter to carry, thats why paras and rangers get fire up tbfh.
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DERDBERTLike Jesus, Keeps died for us
He made a funny thread for bear, and got banned.
Now bear makes his own funny thread. It's unsurprisingly not funny.
Keeps died for our funny threads.
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Mgallun74
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« Reply #15 on: March 30, 2009, 09:59:33 am » |
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last game i played yesterday, point blank range on some german infantry, my garands and carbines shot the same rof as the k98...
wrong.
anyone, dev look into this? i guess its just there from relic and for who knows why..
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