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Advantages Idea
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Topic: Advantages Idea (Read 2960 times)
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LeoPhone
Honoured Member
Posts: 0
Advantages Idea
«
on:
March 30, 2009, 07:06:21 am »
we got the new advantages screen added to the launcher, now we can buy extra recourses for PP what will unbalance the companies, and need other things again like the request recourses extra for newbs.
but the only thing what bothers me, is that when im rebuilding my company again, ive got like 70 munitions left once im done. and i just need 5 more munis to buy those last bars!
cant i pay 1 PP for just those last munis, and get my ammo counter to zero?
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Killer344
The Inquisitor
Posts: 6904
Re: Advantages Idea
«
Reply #1 on:
March 30, 2009, 03:59:39 pm »
no.
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Quote from: brn4meplz on April 18, 2013, 01:23:05 am
If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
Malevolence
Donator
Posts: 1871
Re: Advantages Idea
«
Reply #2 on:
March 30, 2009, 05:32:21 pm »
It's frustrating, but I don't think there are room for "subadvantages" in the current gameplay model. Although I admit I would be intrigued to see such a system in the future, perhaps...
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Akranadas' Greatest Hits, Volume 1:
Quote from: Akranadas
Vet has nothing to do with unit preformance.
Quote from: Akranadas
We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
Tymathee
Donator
Posts: 9741
Re: Advantages Idea
«
Reply #3 on:
March 30, 2009, 05:39:13 pm »
not a bad idea, spend 1 pp for "temp" upgrades?
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Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Ununoctium
EIR Veteran
Posts: 1256
Re: Advantages Idea
«
Reply #4 on:
March 30, 2009, 05:58:25 pm »
Quote from: Tymathee on March 30, 2009, 05:39:13 pm
not a bad idea, spend 1 pp for "temp" upgrades?
yeah like 1pp for 10 muni or something up to a limit of 5...
I like that, helps you get those oddball units and if you have to buy it every game @ 3cps per game it might work well... or unwell...
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Quote from: shockcoil
Quote from: CrazyWR
My tigers get penetrated by everything. Its really really frustrating.
Your tiger is a whore
sgMisten
Donator
Posts: 778
Re: Advantages Idea
«
Reply #5 on:
March 30, 2009, 06:58:25 pm »
Sounds like the old RB system 50/15/10 per point instead of huge chunks.
Well we've moved on; it'd be nice if that was possible though, just to add small amounts of resources with a few PP to round off nicely.
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Tymathee
Donator
Posts: 9741
Re: Advantages Idea
«
Reply #6 on:
March 30, 2009, 07:31:42 pm »
it's temporary misten, like one games worth and then ti goes back, you basically spend 1 pp for a temp increase in funds for something you really want...but you can't keep spending pp ify ou ever want to level up.
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sgMisten
Donator
Posts: 778
Re: Advantages Idea
«
Reply #7 on:
March 30, 2009, 07:37:40 pm »
Ah ok. Well either way, that'd be nice. Thought personally if it was temporary I'd just live with it. Spending 1/3 PP per game, even 1/7 when it goes up to that might be too expensive unless you've reached end-game company.
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RikiRude
Donator
Posts: 4376
Re: Advantages Idea
«
Reply #8 on:
March 30, 2009, 08:29:04 pm »
Damn, that sounds like a kickass idea, because right now you know I want to get mines on this eng squad I have, but I only have 30 munis left, so it would be great to buy that upgrade, maybe make it 1 PP for 5-10 munis, and it last a few games, like say 3.
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Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
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