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Achron - The Four Dimensional (acausal) Meta-Time Strategy Game
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Malevolence
Donator
Posts: 1871
Achron - The Four Dimensional (acausal) Meta-Time Strategy Game
«
on:
April 20, 2009, 02:59:57 pm »
Yup, it totally fucks with the concept of time travel in an "R"TS game.
www.achrongame.com
Also videos are on youtube, search for achron.
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brn4meplz
Misinformation Officer
Posts: 6952
Re: Achron - The Four Dimensional (acausal) Meta-Time Strategy Game
«
Reply #1 on:
April 20, 2009, 03:38:56 pm »
Thats pretty innovative, just about to watch the multiplayer one. I loved how when he conducted an attack in the past and jumped to the present you saw nothing. Then when the time wave caught up shit just appeared. Would make some pretty interesting paradox's they must have an edge of time limit to how far back you can go. Otherwise you could kill opponents factories to wipe their army.
«
Last Edit: April 20, 2009, 03:45:43 pm by brn4meplz
»
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Prydain
EIR Veteran
Posts: 287
Re: Achron - The Four Dimensional (acausal) Meta-Time Strategy Game
«
Reply #2 on:
April 20, 2009, 04:22:02 pm »
I can go back in time and edit this post to say "achron is out of date" in a quote box. So whats new? It is a noble effort to be sure but unless its a demonstrator, not a game, I feel hes ahead of himself.
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brn4meplz
Misinformation Officer
Posts: 6952
Re: Achron - The Four Dimensional (acausal) Meta-Time Strategy Game
«
Reply #3 on:
April 20, 2009, 04:41:32 pm »
They said they are seeking a publisher, pity your bad jokes don't count as currency. They still need to do modeling and balancing, And while it's a neat idea having everything be the same would be decent for balance and competitiveness it would be very boring, so they probably need more then 1 faction type(or whatever they use for sides)
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LinearCircle
EIR Regular
Posts: 2
Re: Achron - The Four Dimensional (acausal) Meta-Time Strategy Game
«
Reply #4 on:
April 20, 2009, 05:09:23 pm »
Achron appears to be just the sort of delightful madness I can see myself enjoying. Unless of course I stop myself now, preventing that possible future by changing the past, which is the current present.
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gamesguy2
Honoured Member
Posts: 2238
Re: Achron - The Four Dimensional (acausal) Meta-Time Strategy Game
«
Reply #5 on:
April 20, 2009, 05:13:19 pm »
http://www.achrongame.com/paradox.html
The grandfather paradox and how the game handles it.
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Tymathee
Donator
Posts: 9741
Re: Achron - The Four Dimensional (acausal) Meta-Time Strategy Game
«
Reply #6 on:
April 20, 2009, 05:42:58 pm »
ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh brain 'ploding
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Malevolence
Donator
Posts: 1871
Re: Achron - The Four Dimensional (acausal) Meta-Time Strategy Game
«
Reply #7 on:
April 20, 2009, 07:04:06 pm »
Quote
I can go back in time and edit this post to say "achron is out of date" in a quote box. So whats new? It is a noble effort to be sure but unless its a demonstrator, not a game, I feel hes ahead of himself.
Most games in the alpha stage of development don't look very visually impressive unless you work for Blizzard Entertainment Ltd.
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acker
EIR Veteran
Posts: 2053
Re: Achron - The Four Dimensional (acausal) Meta-Time Strategy Game
«
Reply #8 on:
April 20, 2009, 08:32:37 pm »
The engine and the concept are probably going to be the most important innovations, not the game itself.
If Blizzard ever picks this up, the results are going to be indescribable.
I've always wondered what a time-manipulating FPS would be like...we might find out in the next decade or so.
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Malevolence
Donator
Posts: 1871
Re: Achron - The Four Dimensional (acausal) Meta-Time Strategy Game
«
Reply #9 on:
April 20, 2009, 08:45:58 pm »
So far he's gotten a few offers from things as far fetched as the US Army for applications of his engine in other areas (including other games and sims, generally, so far...)
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acker
EIR Veteran
Posts: 2053
Re: Achron - The Four Dimensional (acausal) Meta-Time Strategy Game
«
Reply #10 on:
April 20, 2009, 09:36:17 pm »
Quote from: Malevolence on April 20, 2009, 08:45:58 pm
So far he's gotten a few offers from things as far fetched as the US Army for applications of his engine in other areas (including other games and sims, generally, so far...)
That is scary on many different levels.
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RikiRude
Donator
Posts: 4376
Re: Achron - The Four Dimensional (acausal) Meta-Time Strategy Game
«
Reply #11 on:
April 20, 2009, 09:41:07 pm »
How many of you realize how fucking incredible a game like this is, not only from a gaming stand point, but the applications that a program liek this could be used for are pretty mind boggling. I don't think my brain could handle playing it.
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Killer344: "Repent: sory no joke i just had savage diorea"
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Unkn0wn
No longer retired
Posts: 18379
Re: Achron - The Four Dimensional (acausal) Meta-Time Strategy Game
«
Reply #12 on:
April 21, 2009, 04:44:28 am »
Madness
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panzerjager1943
EIR Veteran
Posts: 659
Re: Achron - The Four Dimensional (acausal) Meta-Time Strategy Game
«
Reply #13 on:
April 21, 2009, 05:41:03 am »
This isn't madness! This is ACHRON!
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nugnugx
Donator
Posts: 4051
Re: Achron - The Four Dimensional (acausal) Meta-Time Strategy Game
«
Reply #14 on:
April 21, 2009, 06:29:07 am »
So basicaly time in a linear sense does not exist as one goes into the past and changes the past of that dimension but the current and future of the present does not change , when one goes back into past he changes the current of the other dimension thus time travel would not be good because you would change only the current of the present dimension you are in , so goes for future and present. That would mean times does not exist we live in a multi dimensionial parallel universes of multi us experiencing multi experiences at the same of infinite possibilites to gather them all.
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overfreeze222
Content Creator
Posts: 199
Re: Achron - The Four Dimensional (acausal) Meta-Time Strategy Game
«
Reply #15 on:
April 21, 2009, 06:31:15 am »
dammit nugnug that made me have a seizure
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Killer344
The Inquisitor
Posts: 6904
Re: Achron - The Four Dimensional (acausal) Meta-Time Strategy Game
«
Reply #16 on:
April 21, 2009, 06:38:14 am »
mmmm....yeah... lol...... sure...
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Quote from: brn4meplz on April 18, 2013, 01:23:05 am
If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
nugnugx
Donator
Posts: 4051
Re: Achron - The Four Dimensional (acausal) Meta-Time Strategy Game
«
Reply #17 on:
April 21, 2009, 06:39:23 am »
so u want to wake up in ur bed or go with me deeper into the rabbit hole.....
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Malevolence
Donator
Posts: 1871
Re: Achron - The Four Dimensional (acausal) Meta-Time Strategy Game
«
Reply #18 on:
April 21, 2009, 07:19:34 am »
Quote
So basicaly time in a linear sense does not exist as one goes into the past and changes the past of that dimension but the current and future of the present does not change , when one goes back into past he changes the current of the other dimension thus time travel would not be good because you would change only the current of the present dimension you are in , so goes for future and present. That would mean times does not exist we live in a multi dimensionial parallel universes of multi us experiencing multi experiences at the same of infinite possibilites to gather them all.
No, it does exist in a linear sense in terms of this game. Changes you make only propogate at a fixed rate, faster than time progresses naturally, thus it would give the illusion of a lack of change in the future and present.
In terms of reality, however, I would say that time travel to the past is simply self-correcting rather than divergent, thus making it a physical as well as logical impossibility, in absolute terms. Because once you change the past you would have no reason to change the past, your future self will not go back and change the past, thus resulting in the original series of events occuring, which would make you want to change the past, but then once you change it your future self would once again have no reason to change the past, and thus you would not, and thus it would resume as it was before, in an infinite self-correcting loop.
In essence in this model any change you make to the past self-corrects back to the original timeline, thereby making time travel an impossibility rather than a divergent one in which there is no use despite the possibility.
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nugnugx
Donator
Posts: 4051
Re: Achron - The Four Dimensional (acausal) Meta-Time Strategy Game
«
Reply #19 on:
April 21, 2009, 07:25:23 am »
Quote from: Malevolence on April 21, 2009, 07:19:34 am
No, it does exist in a linear sense in terms of this game. Changes you make only propogate at a fixed rate, faster than time progresses naturally, thus it would give the illusion of a lack of change in the future and present.
ah ok , so i guess it is like 3 different worlds
In terms of reality, however, I would say that time travel to the past is simply self-correcting rather than divergent, thus making it a physical as well as logical impossibility, in absolute terms. Because once you change the past you would have no reason to change the past, your future self will not go back and change the past, thus resulting in the original series of events occuring, which would make you want to change the past, but then once you change it your future self would once again have no reason to change the past, and thus you would not, and thus it would resume as it was before, in an infinite self-correcting loop.
I do not view going back to past as you would go to the same time , imo you could land 1000 times in the same place and do the same thing and you would have 1000 different stories reveal , thus
yes time traveling is pointless as you could never change your future but the future of the current place you are in
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