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Author Topic: New Units Bugged and Broken  (Read 3235 times)
0 Members and 5 Guests are viewing this topic.
Leafedge Offline
EIR Veteran
Posts: 270


« on: May 02, 2009, 12:21:37 pm »

For quite some time, the british emplacement crews have not been target able, and it was stupid but playable, but now the new british units (the MG, the mortar) cannot be shot either. Period. I just played a game vs 2 brits and won only because they sucked. Even artillery does no damage to them. Nebelwerfer does nothing even with direct hits, besides damage the gun of the mortar and MG. The only way they can be killed is by running them over, or destroying the buildings they are inside (which is how I had to play that game). Seriously guys, I don't see how giving the faction whose weakness was lack of mobile SW's just that was a good idea. But better yet, make them invincible. That = game broken. I'm not going to play in games with British until this is fixed, and I would suggest nobody else does either.

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salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #1 on: May 02, 2009, 12:42:42 pm »

Leaf if they are invulnerable, I garauntee you it is not the way its going to stay.

they SHOULD act very much like the american and werhmacht variants in their survivability.
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Schreder Offline
EIR Regular
Posts: 11


« Reply #2 on: May 02, 2009, 01:17:43 pm »

Yeah leaf they know this is bugged.
Its kinda funny actually. I tried to kill an mg team by flanking them with an ac, then some infantry. Then finally mortar to them, but they were left standing.
P4 works though.
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Leafedge Offline
EIR Veteran
Posts: 270


« Reply #3 on: May 02, 2009, 02:34:07 pm »

Oh, I didn't think that the invincibility was intended. I just don't like the change in general. I understand that you guys may have different perspectives on how the game should be balanced and played, but I know you guys also know that invincible units (besides like spawn buff) are a bad idea. I wouldn't go out of my way to post about it unless I thought it was bugged...which it is. Anyway...it needs a hotfix. If it isn't easy to fix, I'd say just take them out until you can figure out how to make the behave properly.
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Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #4 on: May 02, 2009, 02:44:43 pm »

I hope AT nades still work on them...
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If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
chefarzt Offline
EIR Veteran
Posts: 1906



« Reply #5 on: May 02, 2009, 02:50:08 pm »

Actually mobile weapon teams are unwanted and unneeded. I mean if u want mirror matches give pe paks hmgs and mortars. Or just mod stuff like c&c or starcraft.
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This community is full of a bunch of mindless idiots with memories like two year olds.

https://www.etsy.com/de/shop/ShitGlitter?ref=l2-shop-header-avatar
I'm not sure what you're so defensive about Tank.
 he makes shab look like a princess giving food to the poor.
panzerjager1943 Offline
EIR Veteran
Posts: 659


« Reply #6 on: May 02, 2009, 02:57:01 pm »

PE can get paks hmgs and mortars with reinforcement packages.
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Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #7 on: May 02, 2009, 03:03:50 pm »

yeah.... but the availability is pretty low and you need 30pps to get them....

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Schultz Offline
EIR Veteran
Posts: 679


« Reply #8 on: May 02, 2009, 03:05:24 pm »

Actually mobile weapon teams are unwanted and unneeded. I mean if u want mirror matches give pe paks hmgs and mortars. Or just mod stuff like c&c or starcraft.

Yeah because all brits shoule do is blob like fuckin maniacs or build sim cities.
Why dont you give it some time to try after the hot fix is in ?

In all honesty brits was shit before anyway.
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chefarzt Offline
EIR Veteran
Posts: 1906



« Reply #9 on: May 02, 2009, 03:14:00 pm »

Aww cmon Shultzzzie now Brits are basicly the all in one package. Every faction should have its drawbacks and advantages and as far as i can remember brits could get atgs per peinforcements before. Also mgs with commandos etc. Now its a nobrainer in my opinion.

Btw could u guys perhaps fix this "norange" shit on the call ins in non english versions. Im tired of random stuff comin on the field when i dont spend 5 mins on memorizing my call ins.
« Last Edit: May 02, 2009, 03:18:24 pm by chefarzt » Logged
gamesguy2 Offline
Honoured Member
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Posts: 2238


« Reply #10 on: May 02, 2009, 11:10:19 pm »

Aww cmon Shultzzzie now Brits are basicly the all in one package. Every faction should have its drawbacks and advantages and as far as i can remember brits could get atgs per peinforcements before. Also mgs with commandos etc. Now its a nobrainer in my opinion.

Explain to me what advantages Brits has over wehr.
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Staplerfahrer Offline
EIR Veteran
Posts: 50


« Reply #11 on: May 02, 2009, 11:45:50 pm »


Explain to me what advantages Brits has over wehr.

They don't have to deal with the liability of having a PE teammate.
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