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Author Topic: [PE] Muni HT effect vehicles?  (Read 4524 times)
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RikiRude Offline
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« on: May 26, 2009, 09:36:45 pm »

I was thinking of having one of them to follow my tanks around, will it give them the accuracy + rof benefits it gives infantry?
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crimsonrabbit Offline
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« Reply #1 on: May 26, 2009, 11:07:27 pm »

that is exactly what i am wondering.
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Tymathee Offline
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« Reply #2 on: May 27, 2009, 12:06:29 am »

it should, because it buffs hardpoint 1, so it's feasible that it should.
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HansVonLuk Offline
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« Reply #3 on: May 27, 2009, 11:37:25 am »

I need a diffinate answer, does the Munition HT work on vechiles tanks etc. yes or no?   
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HansVonLuk Offline
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« Reply #4 on: May 27, 2009, 11:47:10 am »

I ask people and nobody knows!?!?!
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Killer344 Offline
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« Reply #5 on: May 27, 2009, 12:04:55 pm »

It doesn´t.
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Baine Offline
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« Reply #6 on: May 27, 2009, 12:08:32 pm »

I thought it would decrease the reload time or cooldown on special abilities or something.
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gamesguy2 Offline
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« Reply #7 on: May 27, 2009, 03:10:27 pm »

I was thinking of having one of them to follow my tanks around, will it give them the accuracy + rof benefits it gives infantry?

It reduces reload time and cooldown time(25% each) on infantry only.

Useful on infantry with shreks and LMGs, and a little bit on G43s, and not much else.
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HansVonLuk Offline
EIR Veteran
Posts: 220


« Reply #8 on: May 27, 2009, 03:13:38 pm »

I was thinking of having one of them to follow my tanks around, will it give them the accuracy + rof benefits it gives infantry?

It reduces reload time and cooldown time(25% each) on infantry only.

Useful on infantry with shreks and LMGs, and a little bit on G43s, and not much else.

Is this stackable?
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gamesguy2 Offline
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« Reply #9 on: May 27, 2009, 03:19:17 pm »

I was thinking of having one of them to follow my tanks around, will it give them the accuracy + rof benefits it gives infantry?

It reduces reload time and cooldown time(25% each) on infantry only.

Useful on infantry with shreks and LMGs, and a little bit on G43s, and not much else.

Is this stackable?


No idea, but probably not.
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HansVonLuk Offline
EIR Veteran
Posts: 220


« Reply #10 on: May 27, 2009, 03:27:48 pm »

One last thing, as this gets hard to figure out i guess.  Do infantry in half tracks get the benefits also?
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EliteGren Offline
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« Reply #11 on: May 27, 2009, 03:36:14 pm »

I'd say yes.
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RikiRude Offline
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« Reply #12 on: May 27, 2009, 03:42:16 pm »

And weapons support teams get the benefit as well im assuming? would be nice on captured MGs and Paks =D
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gamesguy2 Offline
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« Reply #13 on: May 27, 2009, 03:43:28 pm »

And weapons support teams get the benefit as well im assuming? would be nice on captured MGs and Paks =D

Muni HT's aura works exactly the same way the LT aura does.
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BeRzErKeR Offline
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« Reply #14 on: May 28, 2009, 06:09:57 pm »

Off topic but, what does the Vampire Halftrack do in EIRR?
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Scyn Offline
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« Reply #15 on: May 28, 2009, 06:13:28 pm »

It works as an infantry radar. It detects into the FoW.
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RikiRude Offline
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« Reply #16 on: May 30, 2009, 11:45:15 am »

Off topic but, what does the Vampire Halftrack do in EIRR?

http://64.79.205.72/index.php?topic=8771.msg152480#msg152480

This helps explain the non-combat PE units.

Added extra info that gamesguy gave in regards to the muni HT.
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