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Launcher Game Mode Suggestions
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Topic: Launcher Game Mode Suggestions (Read 11234 times)
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Heartmann
Officer of Kindness
Posts: 1776
Re: Launcher Game Mode Suggestions
«
Reply #20 on:
April 11, 2012, 03:25:39 am »
Quote from: EIRRMod on April 10, 2012, 04:14:46 pm
Rush game-type
Slight variance on Att/Defend - Attackers must continue to take over positions to gain large, short term pop gains, and suffer a high pop attrittion rate. The defenders must hold there territories and protect their defence points, or be forced to retreat to the next defence point.
Sort of FoW Front line game mode?
Logged
Quote from: EIRRMod on December 24, 2012, 04:19:41 pm
In the basement getting drunk.
Quote from: tank130 on March 31, 2013, 08:55:36 am
It's not really creepy until I show up.............
- I've heard of being an animal in bed but...
- The phallic principle of the Navy
Rahx
EIR Veteran
Posts: 1147
Re: Launcher Game Mode Suggestions
«
Reply #21 on:
April 11, 2012, 03:31:48 am »
I would like to see the 'Rush game-type', since I am still a fan of Attack/defend
Logged
Quote from: LeoPhone on June 25, 2011, 04:06:43 pm
why is everyone except me retarded?
Smokaz
Honoured Member
Posts: 11418
Re: Launcher Game Mode Suggestions
«
Reply #22 on:
April 11, 2012, 03:40:06 am »
Quote from: NightRain on April 11, 2012, 02:09:05 am
Welcome to France.
Allies only commandos and Airborne. Axis only light vehicles and heavy infantry. Experience the hell.
this would be a slaughter of allies
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: Launcher Game Mode Suggestions
«
Reply #23 on:
April 11, 2012, 05:53:14 am »
Quote from: Mister Schmidt on April 11, 2012, 01:59:39 am
Progression mode!
First 10 minutes, basic infantry only.
Next ten minutes, light vehicles are allowed.
After 20 minutes, elite infantry can join the fray.
And after 30 minutes, heavy tanks are permitted.
a.k.a vcoh trollololol
Logged
DERDBERT
Quote from: jackmccrack on August 03, 2014, 01:58:51 pm
Like Jesus, Keeps died for us
He made a funny thread for bear, and got banned.
Now bear makes his own funny thread. It's unsurprisingly not funny.
Keeps died for our funny threads.
Mister Schmidt
Lawmaker
Posts: 5006
Re: Launcher Game Mode Suggestions
«
Reply #24 on:
April 11, 2012, 06:10:58 am »
Exactly, we can call it the Keeps Special!
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Quote from: xez0 on August 29, 2014, 10:57:01 am
and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
Quote from: Smokaz on November 22, 2011, 09:01:38 am
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
shockcoil
griefer & spammer
EIR Veteran
Posts: 1566
Re: Launcher Game Mode Suggestions
«
Reply #25 on:
April 11, 2012, 06:33:16 am »
EIR Tower Defense. Make it happen
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aeroblade56
Development
Posts: 3871
Re: Launcher Game Mode Suggestions
«
Reply #26 on:
April 11, 2012, 08:06:45 am »
Quote from: NightRain on April 11, 2012, 02:09:05 am
Welcome to France.
Allies only commandos and Airborne. Axis only light vehicles and heavy infantry. Experience the hell.
Pumas GG. thats half all AB finished and infantry vs rangers. Hmmm supression fire lulrape/
Logged
Quote from: Hicks58 on January 08, 2016, 05:47:37 pm
You are welcome to your opinion.
You are also welcome to be wrong.
CrazyWR
EIR Veteran
Posts: 3616
Re: Launcher Game Mode Suggestions
«
Reply #27 on:
April 16, 2012, 01:30:29 am »
Some sort of variaton on the following, I'm just guesstimating numbers:
One Team gets a short defensive timer, and only one player allowed onto the field, with a modified pop cap, say, (total number of players x 25) + 10 or something. When this person's total population reaches under 25, his teammates are allowed onto the field to help him, with normal pop cap limits, and the game continues as a normal EIR game from there. Something like, in a 3v3, one player would start with a 3 minute defensive timer, and 80 pop or something, and would have to hold out as long as he could with reinforcements coming just as he is getting desperate. You could modify it more and say the other team can only start with 2 people in a 3v3, with the third coming on when the other teams allies get to come on. Maybe don't allow the first person on who is fighting alone to call reinforcements after the short timer ends and the other team comes on until it gets under the number needed to trigger the other players coming on.
«
Last Edit: April 16, 2012, 01:45:59 am by CrazyWR
»
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Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
Unkn0wn
No longer retired
Posts: 18379
Re: Launcher Game Mode Suggestions
«
Reply #28 on:
April 16, 2012, 04:46:41 am »
EIR VP mode, never understood why we don't have it, considering it'd be incredibly simple to implement and would have the game focus around 3 (or more) central areas of the map, rather than capping. Pop would just be fixed at 30 or something, or progress over time.
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chefarzt
EIR Veteran
Posts: 1906
Re: Launcher Game Mode Suggestions
«
Reply #29 on:
April 16, 2012, 05:41:40 am »
What happened to the objective map(s?)? Cant remember the name but u had to hold certain sectors to win, think AmPm made one of these. Not sure if there was more than one. Good stuff basicly. Woud be worth an extra gamemode.
«
Last Edit: April 16, 2012, 05:50:41 am by chefarzt
»
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Quote from: tank130 on April 22, 2014, 06:20:09 pm
This community is full of a bunch of mindless idiots with memories like two year olds.
https://www.etsy.com/de/shop/ShitGlitter?ref=l2-shop-header-avatar
I'm not sure what you're so defensive about Tank.
he makes shab look like a princess giving food to the poor.
Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: Launcher Game Mode Suggestions
«
Reply #30 on:
April 16, 2012, 08:52:35 am »
Quote from: chefarzt on April 16, 2012, 05:41:40 am
What happened to the objective map(s?)? Cant remember the name but u had to hold certain sectors to win, think AmPm made one of these. Not sure if there was more than one. Good stuff basicly. Woud be worth an extra gamemode.
What's stopping us from making more of these?
Isnt it just placing 3 capturable sectors on the map and having the rest be "Dead sectors"?
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3rdCondor
Donator
Posts: 1536
Re: Launcher Game Mode Suggestions
«
Reply #31 on:
April 16, 2012, 09:52:13 am »
Thanks for the feedback guys! I really enjoy reading it all. My original intent was to add a tongue in cheek feel to EIR in addition to a more formal attack/defend/me/reinf mode, which will tie into the warmap of course. This is really just for screwing around and massive lulz.
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Quote from: Alpha TIG on August 08, 2012, 11:55:14 pm
No tits, but i will bake a cake then eat it in honour of Sir Condor The 3rd
Quote from: Smokaz on August 14, 2012, 04:15:58 pm
fuck the pgren rifle, fucking dogshit weapon
Quote from: TheIcelandicManiac on November 28, 2012, 04:04:22 pm
My beautiful black pussy won
3rdCondor
Donator
Posts: 1536
Re: Launcher Game Mode Suggestions
«
Reply #32 on:
April 16, 2012, 09:54:49 am »
Quote from: shockcoil on April 11, 2012, 06:33:16 am
EIR Tower Defense. Make it happen
+1
I would play the hell out of that.
Logged
LeoPhone
Honoured Member
Posts: 0
Re: Launcher Game Mode Suggestions
«
Reply #33 on:
April 16, 2012, 09:57:31 am »
Quote from: Groundfire on April 16, 2012, 08:52:35 am
What's stopping us from making more of these?
Isnt it just placing 3 capturable sectors on the map and having the rest be "Dead sectors"?
anyone still has the original 4v4 ardenne valley map which had sectors like this?
or french countryside perhaps?
need the scar code.
Logged
chefarzt
EIR Veteran
Posts: 1906
Re: Launcher Game Mode Suggestions
«
Reply #34 on:
April 17, 2012, 06:23:40 am »
This?
http://netload.in/dateidlYs0lQTI7/6p_Ardenne_Valley.sga.htm
Logged
LeoPhone
Honoured Member
Posts: 0
Re: Launcher Game Mode Suggestions
«
Reply #35 on:
April 17, 2012, 07:19:09 am »
that site has a download rate of 3kb/s....
Logged
LeoPhone
Honoured Member
Posts: 0
Re: Launcher Game Mode Suggestions
«
Reply #36 on:
April 17, 2012, 07:34:22 am »
chefarzt , please explain why you have uploaded a version of a map which we all have in our europeinruins/archives folder, and will be redownloaded by the autoupdater when removed?
Logged
chefarzt
EIR Veteran
Posts: 1906
Re: Launcher Game Mode Suggestions
«
Reply #37 on:
April 17, 2012, 07:54:15 am »
tankedit: Personal insults removed.
snip.........snip. Obviously i totally underestimated u.
«
Last Edit: April 17, 2012, 08:03:59 am by tank130
»
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