*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 24, 2024, 07:36:55 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: 1 2 [3]   Go Down
  Print  
Author Topic: Wher tanks are NOT specialized (panther)  (Read 11694 times)
0 Members and 7 Guests are viewing this topic.
nikomas Offline
Shameless Perv
*
Posts: 4286



« Reply #40 on: July 07, 2012, 11:52:06 am »

So lemme get this straight, the panther is worth it and is a TD, yet now has trouble fighting off the new m18 and also fireflies? And it costs 130 fuel more? Awesome TD ability lolwhut?
Logged

"You can always count on Americans to do the right thing—after they've tried everything else."

Quote from: PonySlaystation
The officer is considerably better than a riflemen squad at carrying weapons. Officers have good accuracy so they will hit most targets.
SnoOp Offline
EIR Veteran
Posts: 218



« Reply #41 on: July 07, 2012, 12:20:06 pm »

So lemme get this straight, the panther is worth it and is a TD, yet now has trouble fighting off the new m18 and also fireflies? And it costs 130 fuel more? Awesome TD ability lolwhut?
Logged


DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #42 on: July 07, 2012, 12:24:38 pm »

So lemme get this straight, the panther is worth it and is a TD, yet now has trouble fighting off the new m18 and also fireflies? And it costs 130 fuel more? Awesome TD ability lolwhut?
Except it fights off pretty much every other tank, and only has problems with the firefly when the CW player is outsmarting him, and only gets beat by the M18s because they are now a bit OP.


Nikomas, dont become nubnub #2

Logged

two words
atgs and fireflies
Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
Vermillion_Hawk Offline
EIR Veteran
Posts: 1282



« Reply #43 on: July 07, 2012, 12:31:22 pm »

So lemme get this straight, the panther is worth it and is a TD, yet now has trouble fighting off the new m18 and also fireflies? And it costs 130 fuel more? Awesome TD ability lolwhut?

The Panther was more than worth it before - it was the obvious choice, all other armor units for the Axis, excpeting the doctrinal units, were nothing compared to it. It was an incredibly useful unit in the EiRR environment, it excelled in a game of attrition, as opposed to the Allied tanks, which are inherently "disposable", as per the original Company of Heroes' play style. As I also said earlier, the lack of a "tech up" system in-game in EiRR made the Panther a little too powerful, in spite of various Allied countermeasures. This balance change is not to make the Panther worthless, but to make diversified Axis armor viable. The Panther simply had to be brought in line.

This is not to say that perhaps the changes as of now are perfect - I'm certain that as the development cycle wears on these changes will be revised and edited, but as of now the Panther is being normalized for EiRR's unique environment, and I think this is the right decision.
Logged

What is a man? A miserable little pile of secrets.

- Andre Malraux

- Dracula
GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #44 on: July 07, 2012, 12:33:10 pm »

kinda hate to see u guys turned this game upside down inorder to balance things and now ally r winning games easily then before,... Cry
Logged

Vermillion_Hawk Offline
EIR Veteran
Posts: 1282



« Reply #45 on: July 07, 2012, 12:34:17 pm »

It's just a matter of adapting strategies - one can no longer rely on the Panther for everything anymore, and this is good.
Logged
Shabtajus Offline
EIR Veteran
Posts: 2564


The very best player of one of the four factions.

« Reply #46 on: July 07, 2012, 12:39:07 pm »

So lemme get this straight, the panther is worth it and is a TD, yet now has trouble fighting off the new m18 and also fireflies? And it costs 130 fuel more? Awesome TD ability lolwhut?

all was needed just reduced acc panther has vs inf and atgs crew but not to build super AT destroyer
Logged


I feel like if Smokaz and Shab met up it would be a 50/50 tossup to see which one of them robbed the other first.
Tries to convince people he's a good guy,says things like this. Scumbag Shab.
Hicks58 Offline
Development
*
Posts: 5343



« Reply #47 on: July 07, 2012, 02:06:09 pm »

The Panther is still more than capable of taking on both Fireflies and M18's in the right hands.

Fireflies are admittedly difficult when used in competent hands, but it is still possible. The key is closing the distance enough to fuck his reload, or simply letting something else take the fight.

As for the M18... It has a 67% chance to penetrate you at it's max range of 45. You have a 100% chance to penetrate it at a range of 47.5. Speedy the M18 might be, but it has to be in your range to fire it's round, and WILL take a round back unless there is micro failure on the Panther user's part.

Couple that with 500 health (M18) vs 742 health (Panther) as well as 140.625 damage (M18, does 112.5 damage but has a 1.25 damage mod against PIV armour and above) vs 137.5 (Panther) and the only way you should be losing a Panther to a M18 is through total micro failure or chronic stupidity.

That's 4 rounds to kill the M18 and 6 rounds to kill the Panther btw.
Logged

I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #48 on: July 07, 2012, 03:31:47 pm »

panther is now a very good unit if used properly, as opposed to a very good unit even if used retardedly.  Thats called balanced.
Logged

1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
hans Offline
EIR Veteran
Posts: 3497



« Reply #49 on: July 07, 2012, 04:42:59 pm »

wow, after a while i could convince myself to start reading this topic from the first page on.

Well, panther is no pure AT and should not be in that role alone for its current price. That the hellcat needs 4 and panther 6 shots to kill each other is with the current price legit although if u dont get in range panther sill has good advantage.

I think to get back to nikos first post, we see a clear difference between british and wehr tanks. British tanks as already mentioned seem to have very clear roles, while certain wehr tanks does not. Also common mentioned u dont have the stug as AT but as a inf support tank that can also deal good damage against sherman. It still has not the fully AT capabilities to deal with real TDs as m10 or m18. P4 has mostly an AI role and still can deal good amount of damage against any medium or easy vehicle. Cromwell as AI only tank cant. And yeah the panther in the end. Also no pure AT TD simply because of pricing. Such a big investement cant be as useless against inf as a lower priced object like the firefly.

In the end, i think personally, that panthers are well balanced as they are right now + the accuracy nerf was also in the line of the proper balance.

Giving them pure AT only capabilities just cause and have to cause price decrease and the lose of a very special and interesting unit.

In the end u have to actually look very close and different on certain factions and units in EiRR. Not every unit can be compared to counterparts very clearly and many units have different special roles. Just to put every unit in certain schemata doesnt work.
Logged



Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
Hicks58 Offline
Development
*
Posts: 5343



« Reply #50 on: July 07, 2012, 04:49:22 pm »

Come to think of it, if we take penetration averages into account and assume 3 bounces occur (67% penetration, 6 penetrating hits required) then you'll on average need 9 rounds that hit the target to destroy the Panther.
Logged
hans Offline
EIR Veteran
Posts: 3497



« Reply #51 on: July 07, 2012, 04:51:24 pm »

Come to think of it, if we take penetration averages into account and assume 3 bounces occur (67% penetration, 6 penetrating hits required) then you'll on average need 9 rounds that hit the target to destroy the Panther.

while u still need 4 to kill the m18, right?
Logged
Pages: 1 2 [3]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.084 seconds with 36 queries.