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Author Topic: Trading and Bounties  (Read 10063 times)
0 Members and 4 Guests are viewing this topic.
Two Offline
EIR Veteran
Posts: 2079


« Reply #20 on: June 09, 2009, 02:18:21 pm »

Trading units would be uber gay lol. Pretty much encouraging farming lol. No thanks good on paper but horrid execution.

How so?
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Caarnus Offline
EIR Veteran
Posts: 92


« Reply #21 on: June 09, 2009, 02:23:28 pm »

I don't really like the idea of trading units, but the bounties seem like a good idea.  I'd be ok with limiting it to units on the top 20 leaderboard though.

I agree with this idea fully. This way it increases the challenge. As far as trading goes though, I think that you should be the only one that can vet your own units.
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CafeMilani Offline
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Posts: 2994



« Reply #22 on: June 09, 2009, 02:35:02 pm »

are ppl allowed to make a new account (rank1) and play like 1 or 2 games vs some higher ranked guys just to oay their bounties? that'd be stupid.
i think it needs to be the main account
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stumpster Offline
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Posts: 2197


« Reply #23 on: June 09, 2009, 02:37:05 pm »

^ Yes.  Don't worry, because of the rule on the forum that you must post with only one account, it's easy to keep track of that.  (And would be very suspicious if someone with 1 post put a bounty on a unit).
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CafeMilani Offline
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« Reply #24 on: June 09, 2009, 02:38:29 pm »

ah i missed that
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Unkn0wn Offline
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« Reply #25 on: June 09, 2009, 02:49:09 pm »

What if units come back to life thanks to the commander advantage % chance?
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CafeMilani Offline
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« Reply #26 on: June 09, 2009, 02:50:36 pm »

then its still alive!  Angry
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stumpster Offline
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« Reply #27 on: June 09, 2009, 02:51:11 pm »

Hmm, that is a good point.  I guess since the unit isn't technically dead the bounty is still on them.  It should be pretty easy to check if a unit is alive or not since it has to be on the leaderboard.
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Scyn Offline
EIR Veteran
Posts: 1011


« Reply #28 on: June 09, 2009, 03:00:34 pm »

Hypothetical - So what if I were to howitzer my own vet 3 rangers? The bounty redemption wouldn't exactly be void.. the units are dead. So if player bounties inspire players to off their own units by deleting or killing themselves just to make others lose their pp..What then? I mean.. I'd do it.
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #29 on: June 09, 2009, 03:01:37 pm »

something was mentioned about friendly fire nullifying the bounty I thought.
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Scyn Offline
EIR Veteran
Posts: 1011


« Reply #30 on: June 09, 2009, 03:02:44 pm »

Your teammate killing you is Friendly Fire.
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salan Offline
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« Reply #31 on: June 09, 2009, 03:11:02 pm »

also we should take the bounty PP away at the time of the bounty being placed.  If we wait they may spend it and not be able to pay up.. at which point dasnoob needs to send luigi over to say hello!
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DasNoob Offline
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Posts: 3430



« Reply #32 on: June 09, 2009, 03:13:19 pm »

HA!  Luigi... isn't that Unkn0wns' mom?
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RikiRude Offline
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« Reply #33 on: June 09, 2009, 04:57:56 pm »

What can be done to prevent players from building a company to just suicide to kill a unit?
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stumpster Offline
Honoured Member
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Posts: 2197


« Reply #34 on: June 09, 2009, 05:07:56 pm »

What can be done to prevent players from building a company to just suicide to kill a unit?

Well considering that I'm assuming most players are going to want their bounty on a real account instead of just some smurf account that they made to suicide charge, I'd expect that to have some impact on it.
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Malevolence Offline
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« Reply #35 on: June 09, 2009, 05:08:09 pm »

And then their brand new company gets an extra, what, 10 PPs? Goodie.
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BeRzErKeR Offline
EIR Veteran
Posts: 266


« Reply #36 on: June 09, 2009, 07:20:53 pm »

Will there be a guide to know how much PP a unit is worth?
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AlcapwneD Offline
EIR Veteran
Posts: 91


« Reply #37 on: June 09, 2009, 09:02:23 pm »

Placing a bounty on Salan's head, 100pp , vet 3 tiger ace & two nickels =)
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Nevyen Offline
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Posts: 2365


« Reply #38 on: June 09, 2009, 09:04:27 pm »

Berzerker  i guess market forces will prevail let the free market begin!
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Tymathee Offline
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« Reply #39 on: June 09, 2009, 09:28:34 pm »

interesting...
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