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« Reply #20 on: June 09, 2009, 02:18:21 pm » |
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Trading units would be uber gay lol. Pretty much encouraging farming lol. No thanks good on paper but horrid execution.
How so?
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Caarnus
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« Reply #21 on: June 09, 2009, 02:23:28 pm » |
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I don't really like the idea of trading units, but the bounties seem like a good idea. I'd be ok with limiting it to units on the top 20 leaderboard though.
I agree with this idea fully. This way it increases the challenge. As far as trading goes though, I think that you should be the only one that can vet your own units.
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Evil incarnate, devourer of sensitive n00bs, scourge of battlefield, crusader of sanity speigas
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CafeMilani
Aloha
Posts: 2994
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« Reply #22 on: June 09, 2009, 02:35:02 pm » |
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are ppl allowed to make a new account (rank1) and play like 1 or 2 games vs some higher ranked guys just to oay their bounties? that'd be stupid. i think it needs to be the main account
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stumpster
Honoured Member
Posts: 2197
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« Reply #23 on: June 09, 2009, 02:37:05 pm » |
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^ Yes. Don't worry, because of the rule on the forum that you must post with only one account, it's easy to keep track of that. (And would be very suspicious if someone with 1 post put a bounty on a unit).
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Step out of the way. He'll keep going until he hits a wall, that being Akranadas. Let him go unmolested, his journey will take less time.
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CafeMilani
Aloha
Posts: 2994
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« Reply #24 on: June 09, 2009, 02:38:29 pm » |
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ah i missed that
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #25 on: June 09, 2009, 02:49:09 pm » |
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What if units come back to life thanks to the commander advantage % chance?
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CafeMilani
Aloha
Posts: 2994
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« Reply #26 on: June 09, 2009, 02:50:36 pm » |
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then its still alive!
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stumpster
Honoured Member
Posts: 2197
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« Reply #27 on: June 09, 2009, 02:51:11 pm » |
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Hmm, that is a good point. I guess since the unit isn't technically dead the bounty is still on them. It should be pretty easy to check if a unit is alive or not since it has to be on the leaderboard.
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Scyn
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« Reply #28 on: June 09, 2009, 03:00:34 pm » |
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Hypothetical - So what if I were to howitzer my own vet 3 rangers? The bounty redemption wouldn't exactly be void.. the units are dead. So if player bounties inspire players to off their own units by deleting or killing themselves just to make others lose their pp..What then? I mean.. I'd do it.
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God is a genetically induced obsession that we interpret in such a way as to maintain our obedience.
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CrazyWR
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« Reply #29 on: June 09, 2009, 03:01:37 pm » |
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something was mentioned about friendly fire nullifying the bounty I thought.
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1. New tactics? it's like JAWS, first one in the water dies
RCA-land where shells fall like raindrops and the Captain is an invincible god
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Scyn
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« Reply #30 on: June 09, 2009, 03:02:44 pm » |
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Your teammate killing you is Friendly Fire.
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salan
Synergies TL2 mod!
Posts: 6290
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« Reply #31 on: June 09, 2009, 03:11:02 pm » |
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also we should take the bounty PP away at the time of the bounty being placed. If we wait they may spend it and not be able to pay up.. at which point dasnoob needs to send luigi over to say hello!
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DasNoob
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« Reply #32 on: June 09, 2009, 03:13:19 pm » |
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HA! Luigi... isn't that Unkn0wns' mom?
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DISASTER AVERTED... IM A MOTHER FUCKING GENIUS! You have DasNoob who uses the mod as COHTV
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RikiRude
Donator
Posts: 4376
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« Reply #33 on: June 09, 2009, 04:57:56 pm » |
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What can be done to prevent players from building a company to just suicide to kill a unit?
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Killer344: "Repent: sory no joke i just had savage diorea" ... or a fat ass cock sucking churchill being stupid
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stumpster
Honoured Member
Posts: 2197
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« Reply #34 on: June 09, 2009, 05:07:56 pm » |
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What can be done to prevent players from building a company to just suicide to kill a unit?
Well considering that I'm assuming most players are going to want their bounty on a real account instead of just some smurf account that they made to suicide charge, I'd expect that to have some impact on it.
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Malevolence
Donator
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« Reply #35 on: June 09, 2009, 05:08:09 pm » |
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And then their brand new company gets an extra, what, 10 PPs? Goodie.
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Akranadas' Greatest Hits, Volume 1: Vet has nothing to do with unit preformance. We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
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BeRzErKeR
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« Reply #36 on: June 09, 2009, 07:20:53 pm » |
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Will there be a guide to know how much PP a unit is worth?
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AlcapwneD
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« Reply #37 on: June 09, 2009, 09:02:23 pm » |
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Placing a bounty on Salan's head, 100pp , vet 3 tiger ace & two nickels =)
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CompanyofNubz - Allies TheGenerals - Axis Alcapwned - Axis
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Nevyen
Honoured Member
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« Reply #38 on: June 09, 2009, 09:04:27 pm » |
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Berzerker i guess market forces will prevail let the free market begin!
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Tymathee
Donator
Posts: 9741
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« Reply #39 on: June 09, 2009, 09:28:34 pm » |
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interesting...
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"I want proof!" "I have proof!" "Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
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