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Author Topic: Boys AT  (Read 31231 times)
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Draken Offline
Chess master
EIR Veteran
Posts: 1850



« Reply #100 on: July 14, 2009, 09:48:21 am »

Meh imo they should just be reverted, wasn't EiR most important rule to don't touch coh stats, only when necessary for very good reason.
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LuAn Offline
EIR Veteran
Posts: 572



« Reply #101 on: July 14, 2009, 10:02:32 am »

Ontopic: i also though that boys at rifle can actually hurt Tanks but no they dont Sad

Another thing is that Boys AT in Kangs or so doesnt change direction like piats do and tends to shoot at infantry instead of tanks.

Offtopic: What where the initial stats of the Boys At? A smaller RR? or the same as RR?
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aka UckY  Wink
Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #102 on: July 14, 2009, 10:18:42 am »

Meh imo they should just be reverted, wasn't EiR most important rule to don't touch coh stats, only when necessary for very good reason.

The vCOH ones are incredibly good at sniping infantry, you're saying you want those back?
I don't think we have tweaked the AT power of the rifles.
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Malevolence Offline
Donator
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Posts: 1871



« Reply #103 on: July 14, 2009, 10:19:50 am »

Similar damage to an RR, but very poor penetration against tanks and very good accuracy against infantry (and can be fired on the move, with a magazine size, rather than one shot and reload).

Quote
I don't think we have tweaked the AT power of the rifles.

Please do. Make 'em penetrate rear armor a lot more often and be more reliably effective against vehicles. Whether this is making the squad have two rifles (doubles the hit chance, which against magical phase shield pumas is good), or simply increasing accuracy or what have you, I dunno.
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Akranadas' Greatest Hits, Volume 1:

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Vet has nothing to do with unit preformance.

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We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #104 on: July 14, 2009, 10:33:12 am »

I agree this thing is just shit atm, it even fails vs light vehicles and halftracks.
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Blitzen Offline
EIR Veteran
Posts: 312


« Reply #105 on: July 14, 2009, 10:44:51 am »

They are super good at killing off storms though.  Last game they brit used these against all 3 of my storms.  Once hp gets low it seems to just pop men right off.
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Bullshit, only fags and girls dont like star wars Tongue
Draken Offline
Chess master
EIR Veteran
Posts: 1850



« Reply #106 on: July 14, 2009, 10:46:03 am »

They are super good at killing off storms though.  Last game they brit used these against all 3 of my storms.  Once hp gets low it seems to just pop men right off.

lol, they killed them with normal rifles, don't forget about other 4 guys wtih enfields, even rifles will kill low hp storms.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #107 on: July 14, 2009, 11:54:42 am »

Aww, draken's sad about his 50 munitions no availability limit sniper rifle upgrade going away Sad.

Honestly, just buff the penetration by 25 percent or so, make it's accuracy vs infantry 25 percent(as had been stated), and not 15 percent that it actualy is.
Then make it have 35 percent more accuracy at all ranges(It's currently at 65 percent at short range) so people can rely on it to hit stuff more often.

Then it'll be fine.
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Draken Offline
Chess master
EIR Veteran
Posts: 1850



« Reply #108 on: July 14, 2009, 12:12:31 pm »

Aww, draken's sad about his 50 munitions no availability limit sniper rifle upgrade going away Sad.


Maybe we limit bren carreirs to 2, and see what will be your reaction?

Yes I'm sad that my tier 2 (50pps) ability for 50 munis sux so hard when axis has many inft rape squads.

I never found it as real problem on my PE to counter boys at rifle (keeps 11 at rifle tommies), and I dont think that buffing its at capabilities will be good, tbh noone will use it as at, with atgs and piats all around.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #109 on: July 14, 2009, 12:17:49 pm »

I won't give a shit - it losing men inside from pak shots, and 40 fuel a piece meant me getting rid of every single one.
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gamesguy2 Offline
Honoured Member
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Posts: 2238


« Reply #110 on: July 14, 2009, 03:43:32 pm »

Should give 2 for the upgrade.   That way at least if it fails you can have twice as much failure so maybe you can kill something.
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LuAn Offline
EIR Veteran
Posts: 572



« Reply #111 on: July 18, 2009, 05:52:31 am »

Any plans on buffing the Boys AT a bit yet?

For being a handheld Anti-Tank Weapon i cant inflict as much as a scratch on most tanks Sad
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salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #112 on: July 18, 2009, 06:01:05 am »

Any plans on buffing the Boys AT a bit yet?

For being a handheld Anti-Tank Weapon i cant inflict as much as a scratch on most tanks Sad

we'll have to look at it for sure...
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Malevolence Offline
Donator
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Posts: 1871



« Reply #113 on: July 18, 2009, 06:01:46 am »

Boys AT Rifle really needs to pick something to be good at. As it stands it is mediocre at inflicting damage on infantry (about as good as any other vanilla rifle), it is mediocre at inflicting damage on light vehicles (can't hit them), and mediocre at inflicting damage on tanks (can't penetrate even rear armor a lot of the time, including bouncing on Marders, for which it is supposedly rated at 100% penetration from any range - I have seen this extensively occuring, and probably needs addressing as a bug).

I would rather have an expensive weapon that is good at a job than an inexpensive one that sucks at doing anything.
« Last Edit: July 18, 2009, 06:06:15 am by Malevolence » Logged
LuAn Offline
EIR Veteran
Posts: 572



« Reply #114 on: July 18, 2009, 06:05:04 am »

I would rather have an expensive weapon that is good at a job than an inexpensive one that sucks at doing anything.

Agreed!

On a side node: The Target Table of it may also require some work, because if you put Boys AT into a Kang, the guy with the ATRifle doesnt seem to like shooting at tanks that much.
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Baine Offline
Steven Spielberg
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Posts: 3713


« Reply #115 on: July 18, 2009, 06:13:15 am »

I would rather have an expensive weapon that is good at a job than an inexpensive one that sucks at doing anything.

Agreed!

On a side node: The Target Table of it may also require some work, because if you put Boys AT into a Kang, the guy with the ATRifle doesnt seem to like shooting at tanks that much.

You don't use the AT rifle for tanks seriously, even before the patch. The only thing it could counter were light vehicles, armored cars, marders and thats about it.
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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #116 on: July 18, 2009, 06:15:03 am »

I would rather have an expensive weapon that is good at a job than an inexpensive one that sucks at doing anything.

Agreed!

On a side node: The Target Table of it may also require some work, because if you put Boys AT into a Kang, the guy with the ATRifle doesnt seem to like shooting at tanks that much.


You don't use the AT rifle for tanks seriously, even before the patch. The only thing it could counter were light vehicles, armored cars, marders and thats about it.

How ironic thats it call Boys AT then
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DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
Malevolence Offline
Donator
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Posts: 1871



« Reply #117 on: July 18, 2009, 06:17:03 am »

Well, it's modelled on the real life version obviously. By the time 1944 rolled around in the war, a boys AT rifle was only reliably able to penetrate rear or track armor, really, but when it was designed it could penetrate the front or side armor of a lot of tanks.
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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #118 on: July 18, 2009, 06:24:11 am »

Well, it's modelled on the real life version obviously. By the time 1944 rolled around in the war, a boys AT rifle was only reliably able to penetrate rear or track armor, really, but when it was designed it could penetrate the front or side armor of a lot of tanks.

it should be a cheaper version of RR, less powerful obviously
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