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[US] M18 Hellcat
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Topic: [US] M18 Hellcat (Read 17157 times)
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Mgallun74
EIR Veteran
Posts: 1478
Re: [US] M18 Hellcat
«
Reply #20 on:
August 18, 2009, 12:00:04 pm »
uggh, relic sucks wang.
Logged
LeoPhone
Honoured Member
Posts: 0
Re: [US] M18 Hellcat
«
Reply #21 on:
August 18, 2009, 12:27:54 pm »
change this thing right now. its fucking retarded. it can take on a panther in its own. and since the only AT germans can have are paks and panthers(paks r useless, hellcat just cloaks) this explains why axis is losing the war.
change screck price
change hellcat stupid dmg, penetration and cloakin in battle.
Logged
RikiRude
Donator
Posts: 4376
Re: [US] M18 Hellcat
«
Reply #22 on:
August 18, 2009, 12:31:14 pm »
Quote from: LeoPhone on August 18, 2009, 12:27:54 pm
change this thing right now. its fucking retarded. it can take on a panther in its own. and since the only AT germans can have are paks and panthers(paks r useless, hellcat just cloaks) this explains why axis is losing the war.
change screck price
change hellcat stupid dmg, penetration and cloakin in battle.
lol isn't so fun when allies get a unit that can cloak is it? You know that pak you were complaining about... yeah it cloaks too!
And please show a replay of an M18 taking out a panther on it's own. Hellcats take 3-5 shots to be killed. And if that ambush shot misses or bounces, that's one dead hellcat and at most maybe 25% damage to the panther?
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Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
AmPM
Community Mapper
Posts: 7978
Re: [US] M18 Hellcat
«
Reply #23 on:
August 18, 2009, 12:39:21 pm »
The Hellcat has the same gun as the m10, though with roughly 50% of the M10s penetration.
It will rarely penetrate a Panther from the front except for ambush, it has no armor, and it can't fight infantry. Stop attacking my 2 vet 2 Hellcats with P4s or a single unsupported Panther and expecting to win.
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Malevolence
Donator
Posts: 1871
Re: [US] M18 Hellcat
«
Reply #24 on:
August 18, 2009, 12:44:10 pm »
Quote from: Mgallun74 on August 18, 2009, 12:00:04 pm
uggh, relic sucks wang.
You can not play if you'd like.
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Akranadas' Greatest Hits, Volume 1:
Quote from: Akranadas
Vet has nothing to do with unit preformance.
Quote from: Akranadas
We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
LeoPhone
Honoured Member
Posts: 0
Re: [US] M18 Hellcat
«
Reply #25 on:
August 18, 2009, 12:44:22 pm »
i was fighting one hellcat with a full health panther. they met eachother. hellcat just cloaked and got the pen. bonus, his next shot did the same dmg. goodbye 50% of a panther.
oh, and if you have a vet 2 hellcat and i have a vet2 p4 i expect that the p4 can drive backwars before its already dead.
and as i sayd about the hellcat cloaking when it met the panther. youll never see a pak doing that since when your pak meets something else 1v1. its circled.
hetzers cant turn...
storms can still be overran and cloaking inf is very different than cloaking vehicles.
Logged
AmPM
Community Mapper
Posts: 7978
Re: [US] M18 Hellcat
«
Reply #26 on:
August 18, 2009, 12:48:12 pm »
There were 2 Hellcats Leo...go watch the replay...
Your P4 died to 2 Ambush shots and 2 Penetrating normal shots (go go lucky hits); your Panthers were both hit by M8 mines prior to even MEETING a Hellcat, 1 was Immobile and repairing, the other was taking hits and engine damaged.
The last Panther turned its rear to me and ran away, that's why it was damaged.
Logged
Malevolence
Donator
Posts: 1871
Re: [US] M18 Hellcat
«
Reply #27 on:
August 18, 2009, 12:50:14 pm »
Wanna try using the hellcat if it's so imba leophone? I think we should all try that before we call hax on units that mess with our mojo in one game one single time.
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LeoPhone
Honoured Member
Posts: 0
Re: [US] M18 Hellcat
«
Reply #28 on:
August 18, 2009, 12:53:39 pm »
NO AMPM, I MOVED MY FULL HEALTH PANTHER TO THE FRONT.
IT MET A HELLCAT ALSO MOVING TO SOMEWHERE. THEN HELLCAT CLOAKED, SHOT 2 TIMES AND GOODBYE 50% OF A PANTHER. GO WATCH THE REPLAY.
and my point is that hellcats that cloak should work like paks or hetzers. right now hellcat can just take 25% of an enemy vehicle at first encounter.
hellcats should just sit somewhere behind a building next to a hmg while cloaking, and then when axis actually attack it can get a single bonus. not cloaking in combat.
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Smokaz
Honoured Member
Posts: 11418
Re: [US] M18 Hellcat
«
Reply #29 on:
August 18, 2009, 12:54:25 pm »
m10
<3
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
LeoPhone
Honoured Member
Posts: 0
Re: [US] M18 Hellcat
«
Reply #30 on:
August 18, 2009, 12:57:49 pm »
Quote from: Malevolence on August 18, 2009, 12:50:14 pm
Wanna try using the hellcat if it's so imba leophone? I think we should all try that before we call hax on units that mess with our mojo in one game one single time.
in fact thers already a topic about it, so appearantly other ppl had retarded things happening while fighting hellcats, and now i finally fight one, it seems they indeed are bs.
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AmPM
Community Mapper
Posts: 7978
Re: [US] M18 Hellcat
«
Reply #31 on:
August 18, 2009, 12:58:48 pm »
Really Leo, L2P, its a Tank Destroyer, they are made to kill tanks. They get similar bonuses to PAKs, and cost more, use more Pop, and are not recrewable. I think you are just having a problem with your Panther not being a god on the battlefield. Just wait till I get my AP rounds
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Unkn0wn
No longer retired
Posts: 18379
Re: [US] M18 Hellcat
«
Reply #32 on:
August 18, 2009, 12:59:06 pm »
The recloaking in combat is something we might address though considering that it has already been changed for infantry based cloaking.
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LeoPhone
Honoured Member
Posts: 0
Re: [US] M18 Hellcat
«
Reply #33 on:
August 18, 2009, 12:59:58 pm »
and again i will repeat myselve AMPM:
ONLY AT I CAN USE ARE PAKS AND PANTHERS, SINCE SCRECKS ARE TOTAL BS.
Logged
AmPM
Community Mapper
Posts: 7978
Re: [US] M18 Hellcat
«
Reply #34 on:
August 18, 2009, 01:00:03 pm »
It actually can't recloak in combat Unknown, but it can cloak prior to getting shot or firing a shot. So if I roll up on said Panther without shooting and it doesn't shoot me, I can hit the cloak and get the first strike.
And Leo, schreks are BS, have you seen how fast they go through my Hellcats? Its not even a contest, a single schrek will kill one. I demand schreks be raised in price!!
As for AT, you want to know what I have for AT? 2 M10s, 3 Hellcats, and 2 57's. That's it. Why not try NOT charging schrek squads forward to kill mortars?
«
Last Edit: August 18, 2009, 01:01:41 pm by AmPM
»
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Unkn0wn
No longer retired
Posts: 18379
Re: [US] M18 Hellcat
«
Reply #35 on:
August 18, 2009, 01:06:54 pm »
Yea I never really saw them cloak in combat so I was wondering if Leo was talking lies
.
Of course they can run in, cloak prior to taking a shot and get full benefit from the bonus but any cloaked unit can do so...
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salan
Synergies TL2 mod!
Posts: 6290
Re: [US] M18 Hellcat
«
Reply #36 on:
August 18, 2009, 01:32:17 pm »
Quote from: Unkn0wn on August 18, 2009, 12:59:06 pm
The recloaking in combat is something we might address though considering that it has already been changed for infantry based cloaking.
hellcat has a completely different system, kinda like the sappers one. I doubt they can engage it while in combat.
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www.synergiesmod.com
LeoPhone
Honoured Member
Posts: 0
Re: [US] M18 Hellcat
«
Reply #37 on:
August 18, 2009, 01:40:26 pm »
http://www.xfire.com/video/114bb7/
ok, the 2 hellcats were cloaking already before p4 arrived, but its penetration vs panthers and p4s is still 100%, and its range is insane!
Logged
AmPM
Community Mapper
Posts: 7978
Re: [US] M18 Hellcat
«
Reply #38 on:
August 18, 2009, 01:43:05 pm »
That video is epic....
Because 1 mine gets 2 Panthers and the sniper =)
Logged
CafeMilani
Aloha
Posts: 2994
Re: [US] M18 Hellcat
«
Reply #39 on:
August 18, 2009, 01:43:52 pm »
range is quite funny, u can kite the most important axis tanks -> dont lose dmg -> survivability is goood-->ampm cries its UP
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