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Author Topic: 007 Availability - Tweak #1  (Read 26428 times)
0 Members and 8 Guests are viewing this topic.
Malevolence Offline
Donator
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Posts: 1871



« Reply #60 on: August 25, 2009, 04:07:42 pm »

A bland manpower increase is only going to give you more unupgraded troops, not affecting the balance of AT vs Vehicles.

Quote from: you
Don't forget the perception of 'light vehicle spam' can also stem from:
- Too much fuel units in comparison to other resources and units fielded

Tell yourself that  Tongue
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Akranadas' Greatest Hits, Volume 1:

Quote from: Akranadas
Vet has nothing to do with unit preformance.

Quote from: Akranadas
We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #61 on: August 25, 2009, 04:17:26 pm »

But i believe in that the new availability system is flawed ATM, i know it shall be fixed, but i second that vehicles need to be fixed, hey i just put in 6 M18's and 4 M8s and im bloody Airborne you know

Go ahead, do it, and then tell me you don't have an insane PP bleed each time you play a game.

it doesnt cost me 1 pp and i have 5 airborne RR's and 2 ats Mgs and mortars with Bar rofles.
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Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
Tymathee Offline
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Posts: 9741



« Reply #62 on: August 25, 2009, 04:20:53 pm »

you wanna know a gimmick company? Try the defacto AB company BITD (back in the day) Basically...Airborne and Shermans/Crocs thats was all.

My Infantry company? Rifles with BARS and Rangers, some at guns a couple hmgs maybe a mortar and that was it.

armor? 2 callies a bunch of light vehicles 4 at guns and a crap load of rifles.

Oh and you guys never saw the 50 rifle company that killer used to run  that was it. Rifles with nades, bars and stickies and that was it.

Then there wasw my special 3 callie company, that was fun.

or then there was the tank/superior command 10 sherman company and rifles, that was all...

you guys are so spoiled...
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Tymathee Offline
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Posts: 9741



« Reply #63 on: August 25, 2009, 04:21:07 pm »

EIR:R is so much more balanced and fun than the old EIR.
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Malevolence Offline
Donator
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Posts: 1871



« Reply #64 on: August 25, 2009, 04:22:14 pm »

I had an eight howitzer company, double-calliope with DRR company for extreme spawn kill cheese on RTC, gamesguy and I had like 28 volk assault spam company with dual tiger and repair bunker with conviction...

You don't know what spam IS Tongue
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #65 on: August 25, 2009, 04:31:21 pm »

I love the cries of spam today....it usually when 3-4 squads of the same type appear on field. People have no idea.

I miss having 8 HMGs, 4 PAKs, 2 Mortars and 2 Nebels + Shit ton of upgraded infantry and 12 STuGs.
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Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #66 on: August 25, 2009, 07:44:53 pm »

But i believe in that the new availability system is flawed ATM, i know it shall be fixed, but i second that vehicles need to be fixed, hey i just put in 6 M18's and 4 M8s and im bloody Airborne you know

Go ahead, do it, and then tell me you don't have an insane PP bleed each time you play a game.

it doesnt cost me 1 pp and i have 5 airborne RR's and 2 ats Mgs and mortars with Bar rofles.


You only have 5 ABs squads in your whole damn AB company.... that's ok for you?
Logged

If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
gamesguy2 Offline
Honoured Member
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Posts: 2238


« Reply #67 on: August 25, 2009, 07:46:15 pm »

But i believe in that the new availability system is flawed ATM, i know it shall be fixed, but i second that vehicles need to be fixed, hey i just put in 6 M18's and 4 M8s and im bloody Airborne you know

Go ahead, do it, and then tell me you don't have an insane PP bleed each time you play a game.

it doesnt cost me 1 pp and i have 5 airborne RR's and 2 ats Mgs and mortars with Bar rofles.


You only have 5 ABs squads in your whole damn AB company.... that's ok for you?

In 007 I ran with only 5 AB.  You dont need 9 AB to make a successful company.  9 AB +14 rifles+ 6 flamers just makes AB overpowered.
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #68 on: August 25, 2009, 07:51:44 pm »

the same thing that counters 5 AB counters 9 AB...
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1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #69 on: August 25, 2009, 07:55:25 pm »

The same thing that counters 1 kt counters 3 kts...
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #70 on: August 25, 2009, 09:52:54 pm »

Hard Cap... no oversupply values...

then you'd just see identical companies from everyone  that plays each faction.  Give or a take a unit or two here or there.

If you Hardcap every single unit yes, but afaik the devs only intend to hardcap a few units

Yep, Hardcaps will only be applied to certain units - Extra Heavies, and possibly snipers.
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Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
Tymathee Offline
Donator
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Posts: 9741



« Reply #71 on: August 26, 2009, 12:38:53 am »

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO not he sniper, you mean i can't have more than 1 now....Sad

seriously, who carries more than 2 snipers?
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #72 on: August 26, 2009, 01:19:19 am »

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO not he sniper, you mean i can't have more than 1 now....Sad

seriously, who carries more than 2 snipers?
No lol, snipers wouldnt be capped at 1.
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #73 on: August 26, 2009, 01:37:02 am »

The same thing that counters 1 kt counters 3 kts...

At AT gun, a sticky squad, and an M10 can take on 3 KTs? Holy shit who's playing the Allied units...me?
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Let's talk about PIATs in a car.
Aggamemnon Offline
Donator
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Posts: 418


« Reply #74 on: August 26, 2009, 01:47:18 am »

Surprised no-one has mentioned it, but I think having delays on certain units would ease a lot of the grief factor.

Like snipers take 30 seconds - 3 minutes longer to deploy.
Same with Super Heavy tanks.

Especially if you could put checks in place to compound the delay.
2nd sniper takes 1 - 6 minutes to deploy
2nd Super heavy takes 6 minutes etc.
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"Success on D-Day, depended entirely on these men"
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #75 on: August 26, 2009, 02:04:06 am »

Surprised no-one has mentioned it, but I think having delays on certain units would ease a lot of the grief factor.

Like snipers take 30 seconds - 3 minutes longer to deploy.
Same with Super Heavy tanks.

Especially if you could put checks in place to compound the delay.
2nd sniper takes 1 - 6 minutes to deploy
2nd Super heavy takes 6 minutes etc.

"Ok, let's put a sniper in my core to defeat Player A's grenspam start".

"ooh, reinforcements"

"Dude, get on the field!!"

"SHIIIIIIIIT"
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Unkn0wn Offline
No longer retired
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Posts: 18378


« Reply #76 on: August 26, 2009, 02:05:00 am »

'Player X has surrendered'
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LuAn Offline
EIR Veteran
Posts: 572



« Reply #77 on: August 26, 2009, 04:17:54 am »

Yep, Hardcaps will only be applied to certain units - Extra Heavies, and possibly snipers.

Narf there goes my 3 Commando Sniper Company  Undecided Cry
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aka UckY  Wink
Unkn0wn Offline
No longer retired
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Posts: 18378


« Reply #78 on: August 26, 2009, 04:22:57 am »

No one said we would limit snipers to 1 or 2.
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LuAn Offline
EIR Veteran
Posts: 572



« Reply #79 on: August 26, 2009, 04:24:23 am »

No one said we would limit snipers to 1 or 2.
Hooray!
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