sgMisten
Donator
Posts: 778
|
« on: August 26, 2009, 10:34:48 am » |
|
Devs kindly review this ability, noticed a single grenadier shrekker firing off a 300-400 damage shrek every 2 seconds with zeal and ferocity. The Zeal/Ferocity combo was nerfed for snipers and shreks back in old EiR because of the high rate of fire and damage. Apparently this nerf was not carried over to EiR:R. Updated: Now with video: http://www.youtube.com/watch?v=LfBHn5bG97ERoF is about 2 seconds; my bad damage is not 300-400 it was the Pak penetrating at the same time as the schreck. This is the old version CoH machine gun zeal / inspired assault panzerschreck for comparison (which was nerfed). http://www.youtube.com/watch?v=t0kDicPr72U
|
|
« Last Edit: August 27, 2009, 08:29:41 am by sgMisten »
|
Logged
|
|
|
|
Smokaz
Honoured Member
Posts: 11418
|
« Reply #1 on: August 26, 2009, 10:47:24 am » |
|
While you are at it Devs, put a limit on fireflies. Its not cool when brits can have 3 or more of these.
|
|
|
Logged
|
SlippedHerTheBigOne: big penis puma SlippedHerTheBigOne: and i have no repairkits SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
|
|
|
Computer991
Donator
Posts: 1219
|
« Reply #2 on: August 26, 2009, 10:48:31 am » |
|
Its completely fine...its 1 man squad a sniper,a hit from a t17 will stop the 1 man rampage.
Any little thing will stop it D: heck even a piat last time killed him
Learn not to rush single vet 2 shermans into a pak gun and a single shrek in green cover :|
|
|
|
Logged
|
|
|
|
LuAn
|
« Reply #3 on: August 26, 2009, 10:53:31 am » |
|
While you are at it Devs, put a limit on fireflies. Its not cool when brits can have 3 or more of these.
The FF requires 320 Fuel so with maxed out fuel adv you could have 5 FF's but no other fuel unit. Since when is the FF such a problem to you smokaz? Or are you being sarcastic?
|
|
« Last Edit: August 26, 2009, 11:01:30 am by LuAn »
|
Logged
|
aka UckY
|
|
|
sgMisten
Donator
Posts: 778
|
« Reply #4 on: August 26, 2009, 10:59:48 am » |
|
Kindly keep all non-zeal/IA/ferocity related discussions to their own threads and not this thread.
|
|
|
Logged
|
|
|
|
LuAn
|
« Reply #5 on: August 26, 2009, 11:03:08 am » |
|
|
|
|
Logged
|
|
|
|
RikiRude
Donator
Posts: 4376
|
« Reply #6 on: August 26, 2009, 11:12:31 am » |
|
I experienced this before as well had a T17 firing at a lone squad with pretty much no health, you just have to learn to pull back til it's over, or send infantry at them. which i know is hard to do somewhat when you say to yourself "oh it's just one little dude!" i see nothing wrong, it's just great synergy in a doctrine. plus that guy KNOWs he's going to die, so you won't see vet 3 squads doing this.
|
|
|
Logged
|
Killer344: "Repent: sory no joke i just had savage diorea" ... or a fat ass cock sucking churchill being stupid
|
|
|
crimsonrabbit
|
« Reply #7 on: August 26, 2009, 11:40:00 am » |
|
.......if you knew that the schrek guy had zeal and verocity...why would you attack it w/ vehicles? ? Its like running 3 squads of rifleman into 3 MGs....why? ?
|
|
|
Logged
|
I defy all laws of scienceee.
This is Bunny. Copy and paste bunny into your signature to help him gain world domination (\__/) (+'.'+) (")_(")
|
|
|
CafeMilani
Aloha
Posts: 2994
|
« Reply #8 on: August 26, 2009, 11:43:14 am » |
|
i bet it will be nerfed to hell tomorrow but the most important things are not fixed
|
|
|
Logged
|
|
|
|
crimsonrabbit
|
« Reply #9 on: August 26, 2009, 12:44:54 pm » |
|
its just how it is.
|
|
|
Logged
|
|
|
|
Computer991
Donator
Posts: 1219
|
« Reply #10 on: August 26, 2009, 12:45:33 pm » |
|
Nerf anything axis has that's fun -_-
Guys this ability is not broken its two Doctrines being used Zeal + Ferocity
A single man shrek squad is open to so many things 1.Sniper 2.Mortar 3.Bars 4.Vanilla Rifle men
This ability only works out in the open it doesn't work inside a building from what I've tested In that case ALL the airborne tiers should NOT stack nor should armor....its a god damn t4
|
|
« Last Edit: August 26, 2009, 12:58:47 pm by Computer991 »
|
Logged
|
|
|
|
Unkn0wn
No longer retired
Posts: 18379
|
« Reply #11 on: August 26, 2009, 01:26:49 pm » |
|
I remember semi-automatic ferocity snipers in EIR, you simply can't argue that it wasn't broken.
|
|
|
Logged
|
|
|
|
Computer991
Donator
Posts: 1219
|
« Reply #12 on: August 26, 2009, 01:55:28 pm » |
|
I remember semi-automatic ferocity snipers in EIR, you simply can't argue that it wasn't broken.
I've tested it,sniper does not fire automatically, any who zeal doesn't affect snipers.
|
|
|
Logged
|
|
|
|
|
Computer991
Donator
Posts: 1219
|
« Reply #14 on: August 26, 2009, 02:05:35 pm » |
|
Thats been fixed Inspired Assult + Ferocity = OP But if you ran up to that sniper with anything like an engi squad he'd die instantly
|
|
|
Logged
|
|
|
|
Speigass
banzai
EIR Veteran Posts: 114
|
« Reply #15 on: August 26, 2009, 04:18:31 pm » |
|
What is zeal bonuses in eirr? same as in vcoh or nerfed?
|
|
|
Logged
|
|
|
|
EliteGren
|
« Reply #16 on: August 26, 2009, 04:19:31 pm » |
|
Nerfed. Doesn't affect KCH anymore, Grens and volks still keep the bonuses.
|
|
|
Logged
|
i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
|
|
|
Malevolence
Donator
Posts: 1871
|
« Reply #17 on: August 26, 2009, 06:08:32 pm » |
|
Nerfed. Doesn't affect KCH anymore, Grens and volks still keep the bonuses.
I'm not sure if it ever affected KCH...
|
|
|
Logged
|
Akranadas' Greatest Hits, Volume 1: Vet has nothing to do with unit preformance. We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
|
|
|
LuAn
|
« Reply #18 on: August 26, 2009, 06:54:32 pm » |
|
Yes it did! And them me went like "What the #*%$ why do KCH get Zeal and Commados dont" and then after some serious talking the devs decided to only give basic infantry zeal as a t2.
|
|
|
Logged
|
|
|
|
Smokaz
Honoured Member
Posts: 11418
|
« Reply #19 on: August 26, 2009, 07:14:14 pm » |
|
Its too bad commandos never actually had a working zeal effect on them for any patch, so we'd have some real playing experience to base our opinions of how it would end up for them. There's a noticeable difference in having a 1 man commando squad compared to a KCH because of the differences in the base platform.
|
|
|
Logged
|
|
|
|
|