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Author Topic: PP Grind  (Read 9456 times)
0 Members and 4 Guests are viewing this topic.
RikiRude Offline
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« Reply #20 on: September 05, 2009, 02:29:30 am »

ooh, that idea beats all others!
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EIRRMod Offline
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Posts: 11009



« Reply #21 on: September 05, 2009, 04:08:47 am »

ooh, that idea beats all others!
I think with the doctrine review, there may be a rank number increase from 8 to ~11 I think.

Can probably squeeze it down to a nice even 10.
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Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
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That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
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Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #22 on: September 05, 2009, 05:40:16 am »

I think with the doctrine review, there may be a rank number increase from 8 to ~11 I think.

Can probably squeeze it down to a nice even 10.

Honestly that sounds like a threat to me  Shocked

10 levels = double pp rates please.
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AmPM Offline
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Posts: 7978



« Reply #23 on: September 05, 2009, 06:16:41 am »

+1

Please...no more grinding....its awful.
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Pak88mm Offline
EIR Veteran
Posts: 423


« Reply #24 on: September 05, 2009, 10:57:58 am »

in old EiR you were capped on how many pps you gained a day i think. if anything there should be a system where you can play so many games before your gained is capped while if you play less you get a multiplier to allow you to keep up some what but not go overboard to take over players. i feel that can be the best system. also capping smurfs in the sense like it was mentioned so that your main is your main pp gain will the other lose gradual gain till having 3 or more is basically minimal gain.
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Exactly.

There is only so many times you can slaughter Lt Apollo, Rocksitter, and Alwaysloseguy24 before you get bored and fall asleep.

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Most Hated player in EiR....Pak88Mm
Killer344 Offline
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« Reply #25 on: September 05, 2009, 11:21:33 am »

I agree with Pak, capping the amount of PPs per day could help to stop some players from maxing out their doctrines too early.
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fallensoldier7 Offline
EIR Veteran
Posts: 667


« Reply #26 on: September 05, 2009, 11:24:22 am »

How about for those of us that don't get to play very often?  Going by the old system of 9 pps per day, I myself would get a maximum of 18-27 pps per week.
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Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #27 on: September 05, 2009, 03:11:52 pm »

How about for those of us that don't get to play very often?  Going by the old system of 9 pps per day, I myself would get a maximum of 18-27 pps per week.

actually the old system gave you a free 3pp per day and new account started with 3x the number of days. this could actually predetermine the length of our wars once everyone is at lvl 8 again.
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Smithy17 Offline
EIR Veteran
Posts: 756


« Reply #28 on: September 06, 2009, 01:51:30 pm »

How about for those of us that don't get to play very often?  Going by the old system of 9 pps per day, I myself would get a maximum of 18-27 pps per week.
just change the cap to per week then
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CafeMilani Offline
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« Reply #29 on: September 06, 2009, 02:07:48 pm »

if theres a maximum of pp per day, there will be no point in playing games for some players.
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Caarnus Offline
EIR Veteran
Posts: 92


« Reply #30 on: September 06, 2009, 02:12:08 pm »

ooh, that idea beats all others!
I think with the doctrine review, there may be a rank number increase from 8 to ~11 I think.

Can probably squeeze it down to a nice even 10.

I like this, where did 8 come from anyways?
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EIRRMod Offline
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« Reply #31 on: September 06, 2009, 03:03:23 pm »

ooh, that idea beats all others!
I think with the doctrine review, there may be a rank number increase from 8 to ~11 I think.

Can probably squeeze it down to a nice even 10.

I like this, where did 8 come from anyways?
An unlock at each level - advantages and doctrine tiers + reinf
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Killer344 Offline
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« Reply #32 on: September 07, 2009, 02:25:12 pm »

That was absolutely pointless Keeps.
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Aggamemnon Offline
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Posts: 418


« Reply #33 on: September 07, 2009, 06:06:06 pm »

Caps should be week based, but with a daily upper limit, so you are not getting people waiting to play games at the end of the week again.
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"Success on D-Day, depended entirely on these men"
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