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Author Topic: [WM]Blitzkrieg]Precision Strike  (Read 19318 times)
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Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #20 on: September 13, 2009, 12:07:45 am »

mmmk

I still think it should be buffed, Terror and Blitz are basically identical, except it gets 2 offmaps, a better tiger, Terror officer and Ungodly infantry buffs (im not saying terrors infantry is balanced im just stating a fact at this point in time)

Blitz has a tiger, Heat rounds and improved barrels and storms which are the only buffs to make blitz a good choice.

and its only 2 Uses anyways with one explosion, ive used it in 20 games and 19-20 i missed everything. those are not good odds thats why im posting now after using precision strike extensively. Ive seen my mortars and paks blown by onmaps and offmaps arty, yet they actually hit because there is so much shells falling they hit it.

the past precison strike was dodgeable if your paying attention, the fact is that people complain because they werent paying attantion, with other offmaps even if your right on it when the smoke hits the floor, more than half of the time you cannot dodge it.

This is why i believe precision strike should be brung up to par with other doctrines.
« Last Edit: September 13, 2009, 12:17:27 am by Demon767 » Logged


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Nevergetsputonlistguy767
WinIsUP Offline
EIR Veteran
Posts: 57


« Reply #21 on: September 13, 2009, 12:44:53 am »

I had it used on me, the situation was this:

I had vet 3 and 2 rifles behind some heavy cover with an mg holding off an infantry push, i saw the smoke down on me, i was in the exact middle. I said "shit, firestorm!", then 1 shell came down, hit nothing. The rest of my team said, its ok, stay still, its precision strike.

It needs buffing.
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anthony210 Offline
EIR Veteran
Posts: 1016


« Reply #22 on: September 13, 2009, 01:19:26 am »

Yea, the drift has made this off map near useless.  It never hits anything.  I thought it was underpowered without the drift,  with the drift its not underpowered,  its completly useless.

Just because Blitz never had arty does not mean it shouldnt.  Really people, its 2 uses of a single round off map,  is this making the extremely OverPowered Blitz doctrine even more powerfull?
« Last Edit: September 13, 2009, 02:34:24 am by anthony210 » Logged

sgMisten Offline
Donator
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Posts: 778


« Reply #23 on: September 13, 2009, 10:26:35 am »

imo the drift system has made all off-maps virtually useless, and amazingly manages to punish both off-map users and reactive players who move away from the red smoke - now there's a chance they will move right smack into the off-map.
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Falcon333 Offline
EIR Veteran
Posts: 1125


« Reply #24 on: September 13, 2009, 03:33:34 pm »

now there's a chance they will move right smack into the off-map.
There's also a chance that it'll fall right ontop of them, it doesn't really matter...
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"Chance favors the prepared mind"
VERTIGGO Offline
EIR Veteran
Posts: 392



« Reply #25 on: September 13, 2009, 06:10:29 pm »

blitz didn't have arty in any version of vcoh, or any expansions, or any version of EIR...its not meant to have arty, trust me.

Except, oh wait, the nebelwerfer AND the Stuka. I'd like to see someone try to explain how the inprecise strike is better than a Stuka zu Fuss. Yeah.
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fallensoldier7 Offline
EIR Veteran
Posts: 667


« Reply #26 on: September 13, 2009, 07:14:01 pm »

Wow he's obviously talking about off-maps.
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Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #27 on: September 13, 2009, 08:04:24 pm »

The inprecise strike performs far better against high skilled players with drift, because:

Before

-If you moved as soon you saw the red flares you could dodge it with literally anything but a mortar or howie.

-You always perfectly knew where it was going to hit.

After

-Even if you move, there's a small chance you'll get hit.

-You have to retreat howies/mortar anyway if you want to preserve veterancy.
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If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
puddin Offline
EIR Veteran
Posts: 1701



« Reply #28 on: September 13, 2009, 08:37:28 pm »

I had it used on me, the situation was this:

I had vet 3 and 2 rifles behind some heavy cover with an mg holding off an infantry push, i saw the smoke down on me, i was in the exact middle. I said "shit, firestorm!", then 1 shell came down, hit nothing. The rest of my team said, its ok, stay still, its precision strike.

It needs buffing.

See first mistake.. Some idiot using it against 2 Rifle squads?  Really? 

This is when it should be used. 

A.) Player not paying atention

B.) Someone moves ATG, Motor, MG squad and is in the process of SETTING IT Up, Once they start that process Drop it.  Or if they have their back to Cover, Drop it slightly in front.  IT WILL STRIKE BEFORE THEY MAKE IT 2 STEPS. 

Sometimes i Use it like Decoy arty if i have one left over late game, scare people into running and creating a hole because they think its a firestorm. 

IT does its Job< trust me, I would love it buffed, And i would love More uses and More shells, However that would be stupid.  No other way to say it. 

If anything, it needs options to buy more uses.  Thats the only buffing it needs if it is to be buffed.

Anyone who thinks this won;t work, Play me in a 1v1 and we will test it, Record the data, and prove i will get your ATG, MG, Or mortar every time.
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Puddin' spamtm
i cant really blame smokaz i mean playing against puddin is like trying to fight off breast cancer. You might win and do it and be a bad ass but you'll feel sick and mutilated forever.

Puddin' spamtm is soulcrushing... what's hard to understand about that?
fallensoldier7 Offline
EIR Veteran
Posts: 667


« Reply #29 on: September 13, 2009, 08:38:03 pm »

The inprecise strike performs far better against high skilled players with drift, because:

Before

-If you moved as soon you saw the red flares you could dodge it with literally anything but a mortar or howie.

-You always perfectly knew where it was going to hit.

After

-Even if you move, there's a small chance you'll get hit.

-You have to retreat howies/mortar anyway if you want to preserve veterancy.

That's my main gripe with the new drift system.  If you dodge the wrong direction you could get slaughtered for paying attention to your troops.  Some players have even told me that they would rather remain underneath the smoke, but I'm too paranoid to take that kind of a risk.
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Blitzen Offline
EIR Veteran
Posts: 312


« Reply #30 on: September 13, 2009, 09:01:05 pm »

if you ever supress a blob of soemthing doesn't have fireup. works great there too.  It might not kill anything, but I once had 2 brits retreat most of their opening call in thinking it was a firestorm.
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shockcoil Offline
griefer & spammer
EIR Veteran
Posts: 1566



« Reply #31 on: September 13, 2009, 09:02:41 pm »

Is the drift really that bad? In my experience I've hit my intended target about 90% of the time. Literally there was once where it missed, that's a number I can live with
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puddin Offline
EIR Veteran
Posts: 1701



« Reply #32 on: September 13, 2009, 09:59:13 pm »

The inprecise strike performs far better against high skilled players with drift, because:

Before

-If you moved as soon you saw the red flares you could dodge it with literally anything but a mortar or howie.

-You always perfectly knew where it was going to hit.

After

-Even if you move, there's a small chance you'll get hit.

-You have to retreat howies/mortar anyway if you want to preserve veterancy.

That's my main gripe with the new drift system.  If you dodge the wrong direction you could get slaughtered for paying attention to your troops.  Some players have even told me that they would rather remain underneath the smoke, but I'm too paranoid to take that kind of a risk.

Agaisnt American 105 arty, yes its that bad, But please, Don;t Move.  And tell me how it works out for you...
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fallensoldier7 Offline
EIR Veteran
Posts: 667


« Reply #33 on: September 13, 2009, 10:06:00 pm »

I'll just take my chances with dodging the smoke..
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VERTIGGO Offline
EIR Veteran
Posts: 392



« Reply #34 on: September 14, 2009, 10:27:03 pm »

The inprecise strike performs far better against high skilled players with drift, because:

Before

-If you moved as soon you saw the red flares you could dodge it with literally anything but a mortar or howie.

-You always perfectly knew where it was going to hit.

After

-Even if you move, there's a small chance you'll get hit.

-You have to retreat howies/mortar anyway if you want to preserve veterancy.

Mortars have 2.8s of teardown, plenty of time to pack and run. I've seen it done countless times. I also would posit that there's a much higher chance of the player not seeing it (due to choosing a target he thinks is safe) than the chance that it will be offset in the exact direction he chooses to move if he does. Also, anything but a mortar has time to pack up and move out of range of even the drift; it's only a matter of catching him off guard and hoping he doesn't notice the smoke.
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puddin Offline
EIR Veteran
Posts: 1701



« Reply #35 on: September 16, 2009, 07:21:58 am »

Unless they are in the middle fo packign up, I have them.  If they are against a wall its even better.  They have 1 direction they go and thats back.... 
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wittman420 Offline
EIR Veteran
Posts: 111


« Reply #36 on: September 16, 2009, 10:43:06 am »

Ok if u really want to use precision strike usefully be ready to rush in with a tank right after u place the shell, that way u can rape the at gun while it moves. this dosent always work though 1 time I killed my own p4 with it because it was so dam inaccurate. ;(
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VERTIGGO Offline
EIR Veteran
Posts: 392



« Reply #37 on: September 23, 2009, 11:37:42 am »

Ok if u really want to use precision strike usefully be ready to rush in with a tank right after u place the shell, that way u can rape the at gun while it moves. this dosent always work though 1 time I killed my own p4 with it because it was so dam inaccurate. ;(

lol I don't doubt that!
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Caarnus Offline
EIR Veteran
Posts: 92


« Reply #38 on: September 23, 2009, 02:22:21 pm »

call it drift strike, since its obviously not precise...T1
or revert it back to its previous "precise" strike...
or two shells instead of one shell...

I suggested this about a month ago, converting this into a JU-87 Stuka dive bomber strike. It would have 2 explosions, and a warning sound but no smoke. That way it could have some drift, but it would still have a warning like a V1 so at most you'd only lose 1 squad if you de-blob yourself. It would also take finesse to hit anything, because you wouldn't know which way the enemy would move.

Currently it's so fail it's not even effective against bunkers. It has so little splash damage, that if it's a meter off, you don't even scratch a medic bunker or what have you, and if it hits directly on top of it it doesn't even halfway destroy it. It's definitely not worth T2/50PP or 4sp for each use. I've only ever been able to use it to scare a buttoning tommy squad, and now with drift I can't even do that. They're willing to risk it because of the virtually impossible odds that it will break the button.

I agree, if you really think about it. The real blitzkreig tactics involved 3 waves. First planes to destroy any major obsticles that there may be (Which we could use as an off map plane strike, dive bomber prefered with 1 or 2 bombs). Then tanks to sweep in and destroy anything that the planes happened to miss. and last in comes the infantry to occupy. Just my opinion, but I think that this would be far more useful than 1 single arty round that rarely ever hits anything.
« Last Edit: September 23, 2009, 02:25:55 pm by Caarnus » Logged


Evil incarnate, devourer of sensitive n00bs, scourge of battlefield, crusader of sanity
speigas

Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #39 on: September 23, 2009, 02:54:46 pm »

Yes, and I would like a rush of 20 Shermans over a gay ability called field repairs for my T3 as well, but what you gonna do about it?
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