Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
December 04, 2024, 07:16:28 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
General Discussion
>
Revert to vEiR
Pages: [
1
]
2
3
Go Down
Print
Author
Topic: Revert to vEiR (Read 9836 times)
0 Members and 2 Guests are viewing this topic.
Two
EIR Veteran
Posts: 2079
Revert to vEiR
«
on:
October 16, 2009, 02:46:52 pm »
Just keep the launcher, and maybe the new factions, im not too bothered about them tbh. Everything was better back in those days.
«
Last Edit: October 16, 2009, 02:50:12 pm by Two
»
Logged
Quote
IplayForKeeps: if we were an equation
IplayForKeeps: it would be
IplayForKeeps: two = keeps
IplayForKeeps: i only have 1 friend
anthony210
EIR Veteran
Posts: 1016
Re: Revert to vEiR
«
Reply #1 on:
October 16, 2009, 02:53:33 pm »
Well it would be a shame to throw out all the hard work the devs have put to get to this point.
I wouldnt throw everything away. Just change up the doctrines to be a bit less powerfull, remove most of the new unit abilities, and get rid of a lot of the off maps.
Logged
Tymathee
Donator
Posts: 9741
Re: Revert to vEiR
«
Reply #2 on:
October 16, 2009, 03:09:33 pm »
Quote from: Two on October 16, 2009, 02:46:52 pm
Just keep the launcher, and maybe the new factions, im not too bothered about them tbh. Everything was better back in those days.
how about you quit creatin stupid threads.
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Two
EIR Veteran
Posts: 2079
Re: Revert to vEiR
«
Reply #3 on:
October 16, 2009, 03:37:41 pm »
How is this a stupid thread? vEiR was just so much better then it is now.
Logged
Killer344
The Inquisitor
Posts: 6904
Re: Revert to vEiR
«
Reply #4 on:
October 16, 2009, 03:44:48 pm »
Lol, you obviously have no clue what you are talking about Two, we are not going back at grens that could take howitzers shots and get out alive without loosing any member or full AB armies with 50% more HP and damage.
Logged
Quote from: brn4meplz on April 18, 2013, 01:23:05 am
If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
Two
EIR Veteran
Posts: 2079
Re: Revert to vEiR
«
Reply #5 on:
October 16, 2009, 03:48:13 pm »
Why not? Was better then now.
Logged
Smokaz
Honoured Member
Posts: 11418
Re: Revert to vEiR
«
Reply #6 on:
October 16, 2009, 03:51:24 pm »
I suggest we deport Two to a Zoo, where he can say
moo.
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
BigDick
Guest
Re: Revert to vEiR
«
Reply #7 on:
October 16, 2009, 06:03:40 pm »
Quote from: Smokaz on October 16, 2009, 03:51:24 pm
I suggest we deport Two to a Zoo, where he can say
moo.
- signed - but only a zoo with some strange modifiers on his food
@topic actually i hope that these 40 airborne 30-35 self healing M8 retarded self healing jeep blobs will never come back
Logged
puddin
EIR Veteran
Posts: 1701
Re: Revert to vEiR
«
Reply #8 on:
October 16, 2009, 06:11:38 pm »
Quote from: Two on October 16, 2009, 03:37:41 pm
How is this a stupid thread? vEiR was just so much better then it is now.
Are you onc rack? Or heroin?
Because vEIR was well just as broken... If not moreso. Terror had some of the same, Remember sabatoge? Airborne blobs and arrmies of nothing but airborne? german armies of bullshit just the same, AB players would hate when my ostwind puma combos would come for them floating around the entire map looking for their drop zones...
Everyone complained just the same as this is now.
What it is, IS assholes who continually perpetuated the OP doctrines and play them to a T to say " Well this works to be so OP i must use it"
Then someone makes a company that can handle it suddenly they want THAT company and so on and so forth...
Anyone remember 3 T4 Subversion companies with 12 callins Sabatoged and oh yea, Callin timmers at 1 minute 10 mins in?
Logged
Puddin' spam
tm
Quote from: aeroblade56 on September 03, 2012, 04:46:14 pm
i cant really blame smokaz i mean playing against puddin is like trying to fight off breast cancer. You might win and do it and be a bad ass but you'll feel sick and mutilated forever.
Quote from: nikomas on September 04, 2012, 03:59:27 am
Puddin' spam
tm
is soulcrushing... what's hard to understand about that?
Akranadas
Honoured Member
Posts: 6906
Re: Revert to vEiR
«
Reply #9 on:
October 16, 2009, 06:12:27 pm »
Did Two ever playing Original EIR?
Logged
Pak88mm
EIR Veteran
Posts: 423
Re: Revert to vEiR
«
Reply #10 on:
October 16, 2009, 10:07:25 pm »
lol noobs think this is tough and OP wow.......you wouldnt last a in VEiR specially when it was almost 3:1 win ratios and even higher at times with the good players. it was literally not even going to training and sent into combat with just nothing. wow...you do not want that at all stop asking for something you have no clue about. i barely lost a game with my fatherland defense co that had double lmg grens, p4s galore and walking stukas that make EiRs walking stukas look like hotkiss stukas. what crack are you smoking cuz i want it....maybe i can go back to VEiR where the competition was cut throat! you thought vet hunting and griefing was baD?! oh boy man you are in for a world of fucking hurt. VEiR was fucking unrestricted warfare take no prisoners and if you did we made em dig a ditch and shot em.
Logged
Exactly.
There is only so many times you can slaughter Lt Apollo, Rocksitter, and Alwaysloseguy24 before you get bored and fall asleep.
-GamesGuy-
Most Hated player in EiR....Pak88Mm
shockcoil
griefer & spammer
EIR Veteran
Posts: 1566
Re: Revert to vEiR
«
Reply #11 on:
October 16, 2009, 11:38:12 pm »
I actually prefer vEiR if not only for the fact that this new launcher fucking pisses me off.
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: Revert to vEiR
«
Reply #12 on:
October 16, 2009, 11:50:11 pm »
I propose making an in-built launcher in the website!
That would be so cool! Also, 3 companies per battalion pl0x.
Logged
anthony210
EIR Veteran
Posts: 1016
Re: Revert to vEiR
«
Reply #13 on:
October 17, 2009, 12:17:02 am »
Ive been around EIR for longer than most in this thread. I can tell you that the old EIR was far superior to what we have now. Atleast for me. I actually enjoyed playing back then, even with the 50 airborne companies...
It would not be hard to go back to that type of gameplay. Remember we did not have any availability at the end of EIR. Add in some kind of availability or dynamic unit pricing and we wont have any problem with 50 airborne companies. Tweak the doctrines to make them less powerfull and gamechanging. And then remove most of the unit clicking abilities. Granades and Fausts. If everyone wants cloak removed as well go for it. Also remove a good amount of the off maps available.
Thats the game I would want to play. Thats just me and I dont speak for everyone.
Logged
shockcoil
griefer & spammer
EIR Veteran
Posts: 1566
Re: Revert to vEiR
«
Reply #14 on:
October 17, 2009, 12:20:29 am »
Are you serious? Doctrines were WAY more powerful than they are now and offmaps were very fucking power compared to now. Just imagine 5 1 second offmaps or 3bombs,4 strafes EVERY game without paying for them. If you like a minimalistic game then EIRR is much better. I personally don't but just saying.
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: Revert to vEiR
«
Reply #15 on:
October 17, 2009, 12:22:04 am »
If anything, I'd say this is nostalgia talking for most people, not actually vEiR being better.
Hey, I miss my 5 popcap stukas and 255 damage per shot ATGs too, but times change.
Logged
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Revert to vEiR
«
Reply #16 on:
October 17, 2009, 12:49:58 am »
i hate how people suggest resetting docs or for instance the whole system. I dont believe we have the right to suggest we should reset when we have no control over this mod.
but hey, thats just my opinion i tend to get annoyed by little things.. like people standing behind me.
Logged
Generalleutnant of The Reichs Wolves
Nevergetsputonlistguy767
anthony210
EIR Veteran
Posts: 1016
Re: Revert to vEiR
«
Reply #17 on:
October 17, 2009, 01:02:13 am »
Quote from: Demon767 on October 17, 2009, 12:49:58 am
i hate how people suggest resetting docs or for instance the whole system. I dont believe we have the right to suggest we should reset when we have no control over this mod.
but hey, thats just my opinion i tend to get annoyed by little things.. like people standing behind me.
Hence why I am not demanding anything. Its their mod, they can do what they want. I am just saying what would make me play a bit more and probably enjoy the mod a bit more. Some or most might disagree with me, thats their right as well.
Right now I can honestly say I do not enjoy playing. For various reasons including off maps, unit abilities, spam, and powerfull doctrine abilities. Also the maps we have are all overplayed, our website is not updated often, our launcher too complex and very annoying to use and there is no alternative like their used to be.
Our last update to our front page was over a month and half ago... EIR's spinn off mod has updates every couple weeks at the minimum, sometimes faster. They have a lot more maps than we do as well. Their mods gameplay is far superior than ours right now as well. The only reason I dont play that mod is because of issues that I cant write here or this thread will develop into another one of "those" threads.
Logged
bbsmith
The Brain and Muscle
Posts: 2778
Re: Revert to vEiR
«
Reply #18 on:
October 17, 2009, 01:18:38 am »
We are doing the best we can, but there's only so much we can do when real life issues keep coming up. You have to understand that we do this on our free time, and it gets increasingly hard when people have to work extra hours or have school things. We have alot of things planned but we don't have the time or manpower to get them done as quickly as people would like.
Logged
Quote from: aloha622 on March 28, 2010, 07:11:18 pm
prove it and you'll win
Quote from: bbsmith on March 28, 2010, 07:21:29 pm
I win.
Quote from: aloha622 on March 28, 2010, 07:30:53 pm
k u win.
sgMisten
Donator
Posts: 778
Re: Revert to vEiR
«
Reply #19 on:
October 17, 2009, 01:46:59 am »
EiR:R has actually been updating quite as often as well, with the exception of the past 2 weeks. Patches were coming out a week or even a few days apart. The difference here is the frequency of publishing on the main page. This is kind of a PR thing; even a few small bug fixes on the main page shows signs of activity, which EiR:R doesn't do right now unless it's a big fix.
The map being overplayed is an issued, but we do have more maps available to break up staleness. It's the war-map PP bonus that is causing it. We COULD use some small fixes since the big patch that is coming is going to take a while.
Like:
PP bonus causing map staleness
Panzergren leaders costing 2 pop
AB weapon teams bugging out pop cap
AB 57mms doing 0 damage at vet 1
On the launcher complexity, can we get new players to weigh in on this. Because I remember waiting 1 hour for a filled vEiR game to run, because maps had to be downloaded and placed manually, players' versions were different etc. I do know that when HC came back after a year he was able to get EiR:R running from knowing nothing about it with no problems in 20 minutes. This wouldn't be true under vEiR with the need to manually sort out files.
I am saying the launcher is massive improvement; but can it still improve? Yes.
Logged
Pages: [
1
]
2
3
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...