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007E Patch Notes
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Topic: 007E Patch Notes (Read 30273 times)
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Tymathee
Donator
Posts: 9741
Re: 007E Patch Notes
«
Reply #40 on:
December 13, 2009, 01:12:46 am »
yay! patching : D
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Mysthalin
Tired King of Stats
Posts: 9028
Re: 007E Patch Notes
«
Reply #41 on:
December 13, 2009, 02:15:28 am »
The boys AT rifle, IIRC, is now basically a bazooka with RR accuracy and spread - fairly cool
.
As for the Terror Officer - his slow effect was about as "not broken" as the dual-wielded colts of the US Officer. The off-map is quite excellent, as it not only stuns people, it leaves a burning patch of fire on the ground too, in which you're forced to burn until the stun wears off... It's still quite good.
Seems like an awesome patch guys
.
Logged
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: 007E Patch Notes
«
Reply #42 on:
December 13, 2009, 03:21:51 am »
ummm what? boys AT is Zook damage now? wtf the boys AT cant penetrate a p4
Logged
Generalleutnant of The Reichs Wolves
Nevergetsputonlistguy767
Mysthalin
Tired King of Stats
Posts: 9028
Re: 007E Patch Notes
«
Reply #43 on:
December 13, 2009, 03:23:04 am »
It's a 33.7 chance to penetrate a skirted P4 from the front... Much better than the previous no chance to penetrate and deal 0 damage, no?
Logged
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: 007E Patch Notes
«
Reply #44 on:
December 13, 2009, 03:27:43 am »
to even the gameplay i like it.
real life, it was right from the beginning.
and i Know, no real life can be proved to gameplay. but im just saying
Logged
Tymathee
Donator
Posts: 9741
Re: 007E Patch Notes
«
Reply #45 on:
December 13, 2009, 05:54:42 am »
Quote from: Demon767 on December 13, 2009, 03:27:43 am
to even the gameplay i like it.
real life, it was right from the beginning.
and i Know, no real life can be proved to gameplay. but im just saying
yea u know lol. but you can still shoot the rifle into the tank slits, that's gotta be pretty nasty. lol
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: 007E Patch Notes
«
Reply #46 on:
December 13, 2009, 07:05:22 am »
Well...we tried making them like 'in real life' and ended up with a super-sniper for 50 mun ;P.
Logged
Two
EIR Veteran
Posts: 2079
Re: 007E Patch Notes
«
Reply #47 on:
December 13, 2009, 07:22:15 am »
Quote from: EIRRMod on December 12, 2009, 11:11:45 pm
Quote from: tank130 on December 12, 2009, 10:17:34 pm
EiRRMOD, I am going to assume that Christmas time is a big time in your part of the world as it is in mine.
<Snip> Cos its the previous post </Snip>
GREAT WORK!!!! Thank you.
It has actually been ready for quite some time, and I am only now getting some free time to do anything about it
But thank you, and give a big thanks to BoBSmith, Akranadas and the others who added lots of fixes too!
You mean you got sick of me and put it in to shut me up for a couple weeks
Logged
Quote
IplayForKeeps: if we were an equation
IplayForKeeps: it would be
IplayForKeeps: two = keeps
IplayForKeeps: i only have 1 friend
LeoPhone
Honoured Member
Posts: 0
Re: 007E Patch Notes
«
Reply #48 on:
December 13, 2009, 07:41:25 am »
Quote from: Groundfire on December 12, 2009, 07:30:55 pm
Slow abilities are silly. Goodridance I say!
Get rid of bogged down next and switch G43 slow to suppression fire and we'll be golden.
i guess youre playing allied? you remove all the slow from g43s and officer and command tank saying theyre silly, but at the same time you use ur button shit and prosporous rounds
Logged
Wnb 1337
EIR Veteran
Posts: 119
Re: 007E Patch Notes
«
Reply #49 on:
December 13, 2009, 07:54:59 am »
Quote from: sgMisten on December 12, 2009, 08:36:17 pm
Quote from: Wnb 1337 on December 12, 2009, 07:11:39 pm
I think i just lost the tiny bit of interest i had on EiR for now.. Slow removed from officer? Yay.. Useless shit now..
I dont see any useful patches/fixes for wehr, only allied scheisse.. Gah
Slow is way too abusable; it had to go.
Many allied units were broken; e.g. 57mm ATG at vet 1 does 0 damage, 50 cal MG at vet 1 gets 1 hp total. In essence for the past 1 month allies in particular were gimped.
If any Wehrmacht stuff was actually broken they'd have been fixed too. PE squad leader was pop bugged and he got fixed.
Please know what you're complaining about.
I werent exacly complaining, more like whining
Logged
We Stack for Defeat!
We play for PP!
Armfelt
EIR Veteran
Posts: 453
Re: 007E Patch Notes
«
Reply #50 on:
December 13, 2009, 08:12:01 am »
I'm not a professor in language or so, but i thought whining and complaining were synonyms...
Personally I don't like jedi spells like slow, propaganda etc. But machineguns that suppress is logic, and "sticky bomb in the wheels" is also ok. I think that the remove of slow spells is good.
Logged
"Well opinions are like assholes, everybody has one."
deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: 007E Patch Notes
«
Reply #51 on:
December 13, 2009, 08:12:59 am »
Quote from: 3rdCondor on December 12, 2009, 09:33:29 pm
Quote from: EIRRMod on December 12, 2009, 05:39:53 pm
Patch 007E
Boys AT rifle made useful.
how much better is the boys at rifle? does it just do more hp damage, or is it more of a critical strike weapon?
no they still suck unless u spam them in about a blob of 7 tommies lolz
Logged
DERDBERT
Quote from: jackmccrack on August 03, 2014, 01:58:51 pm
Like Jesus, Keeps died for us
He made a funny thread for bear, and got banned.
Now bear makes his own funny thread. It's unsurprisingly not funny.
Keeps died for our funny threads.
Tymathee
Donator
Posts: 9741
Re: 007E Patch Notes
«
Reply #52 on:
December 13, 2009, 10:38:04 am »
Quote from: Two on December 13, 2009, 07:22:15 am
Quote from: EIRRMod on December 12, 2009, 11:11:45 pm
Quote from: tank130 on December 12, 2009, 10:17:34 pm
EiRRMOD, I am going to assume that Christmas time is a big time in your part of the world as it is in mine.
<Snip> Cos its the previous post </Snip>
GREAT WORK!!!! Thank you.
It has actually been ready for quite some time, and I am only now getting some free time to do anything about it
But thank you, and give a big thanks to BoBSmith, Akranadas and the others who added lots of fixes too!
You mean you got sick of me and put it in to shut me up for a couple weeks
a little full of yourself aren't we? The world doesn't revolve around two :p
Logged
Tymathee
Donator
Posts: 9741
Re: 007E Patch Notes
«
Reply #53 on:
December 13, 2009, 10:38:59 am »
Quote from: Armfelt on December 13, 2009, 08:12:01 am
I'm not a professor in language or so, but i thought whining and complaining were synonyms...
Personally I don't like jedi spells like slow, propaganda etc. But machineguns that suppress is logic, and "sticky bomb in the wheels" is also ok. I think that the remove of slow spells is good.
bah i can't edidt my post but yea, i agree. I think slow is such crap, its like "I shoot my guna nd hahaha you're slowed! now i can kill you." "nooooooooooo"
Logged
Blitzen
EIR Veteran
Posts: 312
Re: 007E Patch Notes
«
Reply #54 on:
December 13, 2009, 11:41:18 am »
Quote from: Tymathee on December 13, 2009, 10:38:59 am
bah i can't edidt my post but yea, i agree. I think slow is such crap, its like "I shoot my guna nd hahaha you're slowed! now i can kill you." "nooooooooooo"
[/quote]
are you serious? most of the abilities in this game are just as stupid. "look I threw a sock through a house, and then it curved 90 degrees and went through a hedge and blew the engine on your tank" or treadbreaker, t17s 'stun'
Logged
Quote from: Two on December 18, 2009, 03:02:20 pm
Bullshit, only fags and girls dont like star wars
Tymathee
Donator
Posts: 9741
Re: 007E Patch Notes
«
Reply #55 on:
December 13, 2009, 12:11:59 pm »
You didn't mention that Aura's no longer affect allies.
Logged
Tymathee
Donator
Posts: 9741
Re: 007E Patch Notes
«
Reply #56 on:
December 13, 2009, 12:14:27 pm »
Quote from: Blitzen on December 13, 2009, 11:41:18 am
Quote from: Tymathee on December 13, 2009, 10:38:59 am
bah i can't edidt my post but yea, i agree. I think slow is such crap, its like "I shoot my guna nd hahaha you're slowed! now i can kill you." "nooooooooooo"
are you serious? most of the abilities in this game are just as stupid. "look I threw a sock through a house, and then it curved 90 degrees and went through a hedge and blew the engine on your tank" or treadbreaker, t17s 'stun'
[/quote]
makes more sense than slow. I could throw a sock over a hedge, not that hard, the curving is stupid but thats the game thats mechanics not an ability.
treadbreaker makes a lot of sense, you hit a tread on a tank with a pin point 40mm gun shot, it can take out the treads, taking out the engine is dumb but taking out the treads? Definitely. Stun...it's White Phrosphors, and there's a smoke cloud, you can't see, you stop. You can't shoot at anything you can't, i dont know how that doesn't make sense.
Logged
deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: 007E Patch Notes
«
Reply #57 on:
December 13, 2009, 12:15:16 pm »
can u guys fail some more at quoting please?
Logged
Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: 007E Patch Notes
«
Reply #58 on:
December 13, 2009, 12:38:36 pm »
Quote from: LeoPhone on December 13, 2009, 07:41:25 am
Quote from: Groundfire on December 12, 2009, 07:30:55 pm
Slow abilities are silly. Goodridance I say!
Get rid of bogged down next and switch G43 slow to suppression fire and we'll be golden.
i guess youre playing allied? you remove all the slow from g43s and officer and command tank saying theyre silly, but at the same time you use ur button shit and prosporous rounds
I want all slow gone. It has no even conceptua paralel basis for anything in reality. (button at least has this) The closest thing it comes to is suppression, which i think we should just switch slow with suppress and be done with it.
Dont get me wrong. Brits have a slow ability too, and i want that axed as well.
Logged
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3rdCondor
Donator
Posts: 1536
Re: 007E Patch Notes
«
Reply #59 on:
December 13, 2009, 12:42:58 pm »
Quote from: Groundfire on December 13, 2009, 12:38:36 pm
Quote from: LeoPhone on December 13, 2009, 07:41:25 am
Quote from: Groundfire on December 12, 2009, 07:30:55 pm
Slow abilities are silly. Goodridance I say!
Get rid of bogged down next and switch G43 slow to suppression fire and we'll be golden.
i guess youre playing allied? you remove all the slow from g43s and officer and command tank saying theyre silly, but at the same time you use ur button shit and prosporous rounds
Yeah. We need the slow abilities to balance the game and more importantly because they're in VCOH. Just because the allies can't overwhelm the axis at everything doesn't make it gay. And you're right about the button and phosphorous rounds.
I want all slow gone. It has no even conceptua paralel basis for anything in reality. (button at least has this) The closest thing it comes to is suppression, which i think we should just switch slow with suppress and be done with it.
Dont get me wrong. Brits have a slow ability too, and i want that axed as well.
Logged
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No tits, but i will bake a cake then eat it in honour of Sir Condor The 3rd
Quote from: Smokaz on August 14, 2012, 04:15:58 pm
fuck the pgren rifle, fucking dogshit weapon
Quote from: TheIcelandicManiac on November 28, 2012, 04:04:22 pm
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