Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 01, 2024, 07:37:50 am
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 3
Battles in progress: 0
Battles waiting: 6
Download the mod from Steam
Join our Discord server
Recent posts
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
Please don’t open this th...
by
Shabtajus
[September 06, 2024, 11:58:09 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
stormtroopers XP
Pages: [
1
]
2
Go Down
Print
Author
Topic: stormtroopers XP (Read 5326 times)
0 Members and 9 Guests are viewing this topic.
LeoPhone
Honoured Member
Posts: 0
stormtroopers XP
«
on:
January 03, 2010, 03:18:19 am »
yesterday i played this game, my 2 stormscrecks were basicly the entire game on the field. at the end they killed together:
- a mortar bunker
- a staghound
- 2 ATGs
- a 25 pdr under construction
- some infantry
- and another tank or light vehicle, depends on which the staghound was
one squad got 5 xp, the other 9 xp.
my question: is this normal?
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: stormtroopers XP
«
Reply #1 on:
January 03, 2010, 04:09:06 am »
Did they hit the vet treshold?
Logged
LeoPhone
Honoured Member
Posts: 0
Re: stormtroopers XP
«
Reply #2 on:
January 03, 2010, 04:38:20 am »
the what? at the begin of the game they were vet 0
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: stormtroopers XP
«
Reply #3 on:
January 03, 2010, 04:43:42 am »
The point at which you have to pay to vet.
Logged
LeoPhone
Honoured Member
Posts: 0
Re: stormtroopers XP
«
Reply #4 on:
January 03, 2010, 05:14:35 am »
no, at the begin they were vet 0, they got 5 and 9 xp during the game, while they killed so much stuff, and the point where they reach vet 2 is like 100 times higher.
Logged
EliteGren
EIR Veteran
Posts: 6106
Re: stormtroopers XP
«
Reply #5 on:
January 03, 2010, 05:15:21 am »
ATG and emplacement kills dont give experience AFAIK.
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
fallensoldier7
EIR Veteran
Posts: 667
Re: stormtroopers XP
«
Reply #6 on:
January 03, 2010, 05:22:09 am »
Yea, ATGs and emplacements don't give XP, so you basically killed 1 staghound and a few infantry. ATGs count as tank kills in the kill counter when you select the unit too, so that might have been what the last thing you killed was.
Logged
LeoPhone
Honoured Member
Posts: 0
Re: stormtroopers XP
«
Reply #7 on:
January 03, 2010, 06:20:33 am »
you mean they actually give 0 xp?
whats the logical sense behind that?
Logged
Tymathee
Donator
Posts: 9741
Re: stormtroopers XP
«
Reply #8 on:
January 03, 2010, 06:29:05 am »
Quote from: LeoPhone on January 03, 2010, 06:20:33 am
you mean they actually give 0 xp?
whats the logical sense behind that?
because uncrewed at guns used to give xp so people would kill them for xp. which btw is kinda silly because people try to destroy them anyway. I say bring back the xp gain for at guns, it used to be like 3, just make it one, same for mortar and hmg guns they're important to kill and 1 xp is absolutely nothing in the scheme of things but will reward you for being more diligent in cleaning up the battlefield of your enemies decrewed support weapons.
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Sach
EIR Veteran
Posts: 1211
Re: stormtroopers XP
«
Reply #9 on:
January 03, 2010, 06:49:21 am »
i remember the lols in the closing few minutes of the game when one side was clearly beaten and tanks would charge round the battlefield looking for ATGs to kill.
Logged
Sach Wins!
Would people please stop killing my AVREs. Not cool.
LeoPhone
Honoured Member
Posts: 0
Re: stormtroopers XP
«
Reply #10 on:
January 03, 2010, 08:32:47 am »
ok, that explains the atg thing, but if you blow up the atg, at least 2 man die. you must get xp for that, and why no xp for mortar bunkers?
Logged
RikiRude
Donator
Posts: 4376
Re: stormtroopers XP
«
Reply #11 on:
January 03, 2010, 11:38:45 am »
agree with tym, it's very important to destroy or steal weapons, it can really change the ride of a battle, and i think it's one of those things that separates a noob from a good player. So you should get XP for it.
Logged
Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
DisposableHero
EIR Veteran
Posts: 56
Re: stormtroopers XP
«
Reply #12 on:
January 03, 2010, 12:15:37 pm »
"Alright, chaps, we need you to go over there and blow up that AT gun that Jerry left lying around. And once you've blown up enough of them - say, about fifty - then you'll have a better idea how to survive on the battlefield and kill the Hun."
Doesn't really make sense, tbh.
Logged
LeoPhone
Honoured Member
Posts: 0
Re: stormtroopers XP
«
Reply #13 on:
January 03, 2010, 12:37:51 pm »
then why does every army training has these dummy target shooting in it?
Logged
RikiRude
Donator
Posts: 4376
Re: stormtroopers XP
«
Reply #14 on:
January 03, 2010, 12:56:53 pm »
Quote from: DisposableHero on January 03, 2010, 12:15:37 pm
"Alright, chaps, we need you to go over there and blow up that AT gun that Jerry left lying around. And once you've blown up enough of them - say, about fifty - then you'll have a better idea how to survive on the battlefield and kill the Hun."
Doesn't really make sense, tbh.
are you saying target practice doesn't make someone a better shot? it makes perfect sense. it would just be better if it were possible for them to make it so ATGs with crews gave more XP than ones laying around.
Logged
DisposableHero
EIR Veteran
Posts: 56
Re: stormtroopers XP
«
Reply #15 on:
January 03, 2010, 01:10:23 pm »
There's a difference between being able to aim and shoot at something that doesn't move or shoot you back, and the abstract form of combat experience and survival skills that xp in-game reflects. Target practice isn't all the training soldiers recieve, nor is it all that they need to be good soldiers.
If it was simply a matter of shooting at dummy targets, why do they need to earn xp on the battlefield at all? Your soldiers could just spend all their downtime on the firing yard and come into battle at vet 3.
ATGs with crew is fine. Destroying ATGs without crew for xp isn't.
«
Last Edit: January 03, 2010, 01:12:51 pm by DisposableHero
»
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: stormtroopers XP
«
Reply #16 on:
January 03, 2010, 01:13:55 pm »
What difference does it make if I shoot an AT gun that isn't moving, and an AT gun that isn't moving, but with 3 guys huddled around it? If anything, the AT gun with the guys around it is a bigger target.
Logged
DisposableHero
EIR Veteran
Posts: 56
Re: stormtroopers XP
«
Reply #17 on:
January 03, 2010, 01:19:32 pm »
I don't know, because there is actually some skill/challenge/difficulty in trying to shoot actual people taking cover, evading fire and possibly trying to shoot back at you (meaning you have to keep your head down), compared to running two feet away from a discarded ATG and pumping your handheld AT of choice into it?
Logged
LeoPhone
Honoured Member
Posts: 0
Re: stormtroopers XP
«
Reply #18 on:
January 03, 2010, 01:21:58 pm »
can someone find the topic about this when the ''xp gain from destroying weapons on the battefield" was removed?
Logged
Friso1nl
EIR Regular
Posts: 4
Re: stormtroopers XP
«
Reply #19 on:
January 03, 2010, 03:44:58 pm »
Quote from: DisposableHero on January 03, 2010, 01:19:32 pm
I don't know, because there is actually some skill/challenge/difficulty in trying to shoot actual people taking cover, evading fire and possibly trying to shoot back at you (meaning you have to keep your head down), compared to running two feet away from a discarded ATG and pumping your handheld AT of choice into it?
From the times they miss, quite a lot of skill is needed apparently..
But then again, how does shooting enemy's make your tank faster, or how does killing people reduce the amount of DAMAGE you get? really? That's like, well, I shot 10 of your guys down, now I can take 2 bullets instead of 1 because I am badass!
Logged
Pages: [
1
]
2
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...