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Author Topic: Equipment Surplus  (Read 12893 times)
0 Members and 1 Guest are viewing this topic.
Masacree Offline
EIR Veteran
Posts: 904


« on: March 28, 2010, 09:07:01 pm »

Do the grenades (on volks) do pineapple damage? If not, then this seems really weak.

Gren grenades are 20 munitions, while the volks grenades cost 10 more, have less range (the only advantage the gren grenade has over the pinapple) while doing less damage then the pineapple on a weaker platform, which is not made for close range combat, anyway.
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CafeMilani Offline
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Posts: 2994



« Reply #1 on: March 28, 2010, 09:08:04 pm »

they do
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Masacree Offline
EIR Veteran
Posts: 904


« Reply #2 on: March 28, 2010, 09:08:45 pm »

they do

Are you sure?
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wildsolus Offline
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« Reply #3 on: March 28, 2010, 09:09:46 pm »

yes
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CafeMilani Offline
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« Reply #4 on: March 28, 2010, 09:10:05 pm »

yes im sure they dont do much damage
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #5 on: March 28, 2010, 09:12:05 pm »

They were nerfed to prevent people from building companies with just Volks that have fausts and nades AFAIK. (Im looking at you Mysthalin)
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Masacree Offline
EIR Veteran
Posts: 904


« Reply #6 on: March 28, 2010, 09:14:06 pm »

They were nerfed to prevent people from building companies with just Volks that have fausts and nades AFAIK. (Im looking at you Mysthalin)

So presumably their price should go down, right?
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #7 on: March 28, 2010, 09:15:31 pm »

I have no idea. I havent ever seen them.
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Illegal_Carrot Offline
Global Moderator
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Posts: 1068


« Reply #8 on: March 28, 2010, 09:19:17 pm »

Similarly, the cost of 2x Schrecks need to go down, too.
o4b told me that it was overlooked when the Schreck got it's price reduction, but is it going to be fixed any time soon?
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Masacree Offline
EIR Veteran
Posts: 904


« Reply #9 on: March 28, 2010, 09:21:45 pm »

Similarly, the cost of 2x Schrecks need to go down, too.
o4b told me that it was overlooked when the Schreck got it's price reduction, but is it going to be fixed any time soon?

Let's not push our luck, now.

Volks grenades are our first priority.
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Tymathee Offline
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Posts: 9741



« Reply #10 on: March 28, 2010, 09:51:31 pm »

volks mines need to be put down to 1. I'm tired of laying people who spam them and no matter where u go, u r constantly hiting a friggin mine
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Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Masacree Offline
EIR Veteran
Posts: 904


« Reply #11 on: March 28, 2010, 09:52:17 pm »

Wow off topic much tym

And in other news :


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Killer344 Offline
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« Reply #12 on: March 28, 2010, 11:57:25 pm »

Lol..
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #13 on: March 29, 2010, 12:00:45 am »

volks mines need to be put down to 1. I'm tired of laying people who spam them and no matter where u go, u r constantly hiting a friggin mine

HINT
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Illegal_Carrot Offline
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Posts: 1068


« Reply #14 on: March 29, 2010, 12:31:26 am »

volks mines need to be put down to 1. I'm tired of laying people who spam them and no matter where u go, u r constantly hiting a friggin mine
This has nothing to do with Equipment Surplus, tho. Huh
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #15 on: March 29, 2010, 01:38:56 am »

Will probably need to look at their cost.
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CafeMilani Offline
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« Reply #16 on: March 29, 2010, 03:05:41 am »

volks mines annoy me too, only 1 per squad @50 is more appropriate
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #17 on: March 29, 2010, 03:09:44 am »

They were nerfed to prevent people from building companies with just Volks that have fausts and nades AFAIK. (Im looking at you Mysthalin)

So presumably their price should go down, right?


No it shouldn't.

You can already gain an army of volks that have nades and fausts for a mere 185 MP 60 MU each. That's easily 30 squads of units that can basically do anything they like - take on tanks AND infantry.

Elitegren - you did see it. If you remember our games of old where your armor coy kept shooting all those volkies, that's when I had the nades. Too bad there was no infantry to throw them at ;p. Might revitalise that coy some day.
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #18 on: March 29, 2010, 07:06:15 am »

We could just make purchasing fausts exclude the nade purchase but that is probably a bigger nerf overall even if we lower the price on the grenades.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #19 on: March 29, 2010, 07:15:10 am »

Or you can do this :
1. Make them exclude each other (buy one, forget about the other)
2. Reduce the cost of nades.
3. Implement a "Bundle" upgrade that gives you both nades and fausts for 80 mun.

Simple.
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