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Author Topic: [wher] Panzer IV  (Read 18737 times)
0 Members and 26 Guests are viewing this topic.
Hicks58 Offline
Development
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Posts: 5343



« Reply #20 on: July 01, 2010, 09:38:46 am »

Such heavy handed opinions...

I said a "Slight" bit of difference. Because PIV's DO on the odd occasion pull off bounces on M10's. The bigger focus was HEAT rounds anyhow, which is something of a direct counter to the M10's health buff.
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Rocksitter Offline
EIR Veteran
Posts: 495



« Reply #21 on: July 01, 2010, 09:59:56 am »

 I wonder why you see a whole bunch of Panthers being fielded?
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brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #22 on: July 01, 2010, 10:24:39 am »

I wonder why you see a whole bunch of Panthers being fielded?

because you see a whole bunch of Upgun shermans being fielded. Meta game advances through cycles. P4's to fight normal Shermans. Upguns to counter P4's. Panthers to counter Upguns. M10's to counter Panthers. Infantry/Pak At to counter M10's. Shermans to counter Infantry/Pak AT. P4's to counter shermans. Upgun sherman to counter P4's.

Well you get the picture right?
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He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
Pak88mm Offline
EIR Veteran
Posts: 423


« Reply #23 on: July 01, 2010, 11:18:45 am »

almost useless now, considering that every allied has suicide m10s to bum rush em into p4s. an m10 1v1 will beat a p4. just simple circle jerk and already m10s are buffed. its best just to save fuel and MP and use stugs like i have. at least stugs hit harder.
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Exactly.

There is only so many times you can slaughter Lt Apollo, Rocksitter, and Alwaysloseguy24 before you get bored and fall asleep.

-GamesGuy-

Most Hated player in EiR....Pak88Mm
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #24 on: July 01, 2010, 12:01:18 pm »

Hicks - P4 has 129 percent chance to penetrate at maximum range. It will definitely penetrate the M10 every single time. You seeing a P4 bounce off an M10 is entirely your imagination.

M10 has a 91.56 chance to penetrate a P4 from maximum range. Sure, you can get AP rounds to counteract the less than negligible 8.44 percent chance of bouncing, or you can simply take Improved Armour to guarantee your survival against 2 extra P4 shots. Not to mention that with Improved Armour vet is easier to gain - and with vet the M10 gains 1.2 penetration, which makes sure no shots will ever bounce.
The AP rounds damage boost WILL help you kill the P4 in 4 shots instead of 5.. But 2 extra shots taken from the P4 is still more useful.

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Hicks58 Offline
Development
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Posts: 5343



« Reply #25 on: July 01, 2010, 12:31:32 pm »

Myst... You get BOTH lol.

You take the extra two rounds at vet one, AND you can kill them in four rounds.

Check for yourself... Armour Piercing Rounds is right after Improved Armour.

Then I must have a very vivid imagination, cause I could of swore i've seen it happen at some point. Does the M10 get any incoming penetration modifiers with vet?
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #26 on: July 01, 2010, 12:34:19 pm »

Ah, good point. I was always under the impression it was in the same tree as Tank Command. Though, having essentially 25 percent more pop-efficiency is still better to me than the very negligible buff from AP rounds.

Nope, M10s can never, and have never been able to bounce P4 shells in all their existence.
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Hicks58 Offline
Development
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Posts: 5343



« Reply #27 on: July 01, 2010, 12:54:03 pm »

The entire AP round tree gives the M10 more bite, the survivability of a Sherman, and being free to engage heavy armour with a pair of M10's and make a real mess of them (Them being the Heavy armour lawl)

Pop efficiency... That's a preference thing. Before it's nerf I could see your point, but 25% efficiency doesn't sell it for me. I prefer having more bite with what I have, than having more stuff. Hence my liking for Pershings. Only two of them, but damn they can leave a mark.

Hrm... Must of been the beer one night then. Interesting.
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #28 on: July 01, 2010, 01:02:03 pm »

Hicks - P4 has 129 percent chance to penetrate at maximum range. It will definitely penetrate the M10 every single time. You seeing a P4 bounce off an M10 is entirely your imagination.

M10 has a 91.56 chance to penetrate a P4 from maximum range. Sure, you can get AP rounds to counteract the less than negligible 8.44 percent chance of bouncing, or you can simply take Improved Armour to guarantee your survival against 2 extra P4 shots. Not to mention that with Improved Armour vet is easier to gain - and with vet the M10 gains 1.2 penetration, which makes sure no shots will ever bounce.
The AP rounds damage boost WILL help you kill the P4 in 4 shots instead of 5.. But 2 extra shots taken from the P4 is still more useful.



It can bounce, but its a fluke, like when the round bounces off a rifleman or a hedge.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #29 on: July 01, 2010, 01:10:07 pm »

The round can't bounce off riflemen, nor can it bounce off P4s. As in - ever. I don't remember ever seeing an M10 round bouncing off a hedge - but loads of stuff bounces off those - so it's not exactly relevant.


Also hicks - different doctrines in playstyles, then. I go for the weight in numbers doctrine, which focuses on out-attritioning the enemy with sheer mass, on top of having multiple chances. I just flat out dislike sitting on one or two ace-cards, and relying on them completely to win a game. Though, I have used Pershings and they are indeed pretty damn nice ;p. Still, with them I only go OBM for more chances to achieve efficiency!
« Last Edit: July 01, 2010, 01:15:32 pm by Mysthalin » Logged
AmPM Offline
Community Mapper
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Posts: 7978



« Reply #30 on: July 01, 2010, 01:19:09 pm »

Next time I get a game where it bounces off a rifleman I'll put it on youtube for you. It happens, I'm sure it's an error in a calculation somewhere, but it does happen.
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Hicks58 Offline
Development
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Posts: 5343



« Reply #31 on: July 01, 2010, 01:23:44 pm »

That is where we will reach a similarity... I also use OBM.

All this time I was arguing the point of something that I don't even use. :p

My Pershings make a lovely mess of Infantry... My "Ace" tends to get between 30-50 infantry kills a game if I'm actually awake and not micro'ing like a prat.

I use OBM as I can make my quality tanks perform well for longer... Efficiency and quality rolled into one. But if i had to make a choice between the two, quality comes first for me. I'd rather hit something with a sledgehammer than beat it to death with a claw hammer.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #32 on: July 01, 2010, 01:26:40 pm »

Ah, but you see, my M10s hit pretty much like a sledgehammer. The difference lays within that your sledgehammer has a hardened titanium handle, which makes it hard to break, whereas mine is made of simple brass.

Though, seeing as your titanium handle is expensive, you have to preserve it. If I break mine - I'll just get a new one - they're cheap Tongue.
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Pak88mm Offline
EIR Veteran
Posts: 423


« Reply #33 on: July 01, 2010, 01:29:50 pm »

here the worst parts about p4

shit armor
shit gun vs armor
shit mg on top
very few doc buffs that make
vet 2 range loss was huge! it allowed it to at least keep on pat with upguns and m10s
worst is how shit damage it does to light armor lol
oh hi its 12 fucking pop cap!

stugs imo with 8 pop are just so superior in the amount you field and their gun actually hits better. also mg suppresion and doc buffs make it extremely efficient for price. P4s are just hurt kittens...


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Pak88mm Offline
EIR Veteran
Posts: 423


« Reply #34 on: July 01, 2010, 01:31:15 pm »

i agree with AMPM i seen P4 deflect M10s and sure as fuck seen em deflect shot on riflemen! lol it looks like a fucking curve ball into the fucking sky! if anything imagine a stickie locking in into an AC with overdrive....thats how a deflection shot on riflemen looks like.
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #35 on: July 01, 2010, 01:36:38 pm »

You guys got irritated by the old german steel. It made you have a 15% chance to bounce EVERYTHING.
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #36 on: July 01, 2010, 01:59:23 pm »

tbh, most of the ppl here got too used to P4s doing absolutely everything for them.

Im kinda glad we broke the 5 P4 HEAT blitz metagame.
« Last Edit: July 01, 2010, 02:08:28 pm by Groundfire » Logged

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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #37 on: July 01, 2010, 02:08:53 pm »

i got 3 vet 2 p4s without skirts, and 1 vet 3 without skirts, and apparently theyre not strong, lol.
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DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
Baine Offline
Steven Spielberg
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Posts: 3713


« Reply #38 on: July 01, 2010, 02:09:59 pm »

i got 3 vet 2 p4s without skirts, and 1 vet 3 without skirts, and apparently theyre not strong, lol.

They get 3 shotted by piats.
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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #39 on: July 01, 2010, 02:11:49 pm »

l2micro
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