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Author Topic: [cw] Commando sten vs Soldier armor (PE)  (Read 24964 times)
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Mysthalin Offline
Tired King of Stats
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« Reply #80 on: August 07, 2010, 01:41:27 pm »

Quote
I CAN use them, I CAN drop them, and I HAVE done it - To which there are people that can confirm this, hell, Spartan has watched me do it on more than one occasion.

If you yourself already know how to drop your commandos without them finding naught but death in the glider - then why do you ask me to show you how it's done? Better yet - why do you even search for reasons why the glider drop will always undoubtably be crap?

The glider drop IS better than walking on foot. There's no arguing against that.

Right now it seems like you're complaining that dropping the glider properly actually takes some skill and foresight. Call me an elitist skill-whore - but I don't see ANYTHING wrong with that.

Glider dropping is but a bonus, firesparks. It's just interesting to see people claiming it's a liability.
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Hicks58 Offline
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« Reply #81 on: August 07, 2010, 02:05:33 pm »

The glider will not always undoubtedly be crap.

It won't always be undoubtedly good either.

I'm pointing this situation out as gliders can go so horribly wrong at any given moment and piss on your bonfire when frankly... Walking in doesn't have this issue due to the option of retreating.

Your literally gambling with a high resource and pool cost unit.

I'm alright with something taking skill, but this isn't skill... It's finding the sense to see where to place it, then hoping your opponent hasn't had the same foresight as you.
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Spartan_Marine88 Offline
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« Reply #82 on: August 07, 2010, 02:16:08 pm »

I'm not asking them to eat HMG's

but they do eat HMG's Sad

and i do wish the glider was invulnable for even 3 seconds
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Yes that's me, the special snowflake.
Hicks58 Offline
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« Reply #83 on: August 07, 2010, 02:23:28 pm »

but they do eat HMG's Sad

and i do wish the glider was invulnable for even 3 seconds

There would be no point in them taking damage if they couldn't be destroyed when delivering their payload...

If a Tank shoots the glider, fine, you REALLY cocked up.

If a volks squad shoots it after you landed funny?... Come on. Really?
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Mysthalin Offline
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« Reply #84 on: August 07, 2010, 02:42:19 pm »

Because there's this huge indicator the enemy has all the time your glider is "in-transit" which tells the enemy he needs to take that location, because a glider will begin landing there in exactly <insert number> seconds right there, yes?


Unless you TELL the enemy your glider will be landing there - he can't foresee the glider coming at all. It's only when it's landing can the enemy react : and in most cases, he won't have the time, unless you're just unlucky.

And yes, having the foresight to deduct what the frontlines will look like in 30 or so seconds is indeed skill. Attainable through experience.

Quote
I'm pointing this situation out as gliders can go so horribly wrong at any given moment and piss on your bonfire when frankly... Walking in doesn't have this issue due to the option of retreating.
King tigers can go so horribly wrong if they drive over a mine. You're literally gambling with an even more expensive unit.

What I'm getting at is that every single action you do with a unit is a risk. Glidering in is no different. If you don't feel confident about dropping close to the front line - then just don't. Glider in somewhere behind the frontline, there's absolutely NOTHING stopping you from doing so. But the freedom to glider in behind enemy lines, or on the frontline remains - and freedom is in every case a bonus that's worth having.
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Hicks58 Offline
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« Reply #85 on: August 07, 2010, 03:07:50 pm »

Didn't think we were discussing philosophy here.

A bonus is only a bonus if it is something extra that you can make a use of... Otherwise it's unwanted dead weight.

Dropping behind enemy lines is only a bonus if your swimming in ideal conditions. Otherwise, gliders are just a fancy way of saying look, I can get to the front lines 4-8 seconds faster by dropping half way up my own lines.

Btw, a KT isn't terminally fucked if it runs over a mine... There's just a good chance of it.

Your Glider trips on a volks squad on a bad day, it's terminal.
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Spartan_Marine88 Offline
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« Reply #86 on: August 07, 2010, 03:16:48 pm »

Your Glider trips on a volks squad on a bad day, it's terminal.

Your right, but your not looking at the big picture. Which is the glider isn't a bonus, its an option of freedom. And because you don't like the play style that doesn't go with it doesn't mean its the word of god. Personally i find people who refuse to drop commandoes and slowly grind them over time to vet 3 cowardly and not cost effective, just like the guy who leaves his bet 3 Tiger in the back because he is afraid that its gonna die.

I look at it this way.

30% chance for a cock up and it lands near a enemy unit and dies.

70% to catch the enemy flat footed and allow you to rape their support units, light vehicles and even heavy tanks that are repairing with mando piats causing your enemy to be distracted and even tying up a full 24 pop looking for you with just a 9 pop drop. (mando 6 pop, mando piat 3 pop)
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Hicks58 Offline
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« Reply #87 on: August 07, 2010, 03:31:13 pm »

Feel free to attack me as you please Spartan, but don't let your own memory falter you.

You've been in the same game as me in the past, multiple times where I've used my vet 3 Commandos down to the last man and barely got out with 5%-10% health on that last man (Or two if I'm slightly skittish on the button) resulting in the death of whatever my target was.

I dislike gliders being such a gamble, no other unit can fall victim to death before it even hits the field within normal battlefield circumstances - With the exception of Airborne dropping on a Flakvierling or FJ's falling on a quad... Which is a much rarer sight.
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Spartan_Marine88 Offline
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« Reply #88 on: August 07, 2010, 03:37:21 pm »

Feel free to attack me as you please Spartan, but don't let your own memory falter you.

You've been in the same game as me in the past, multiple times where I've used my vet 3 Commandos down to the last man and barely got out with 5%-10% health on that last man (Or two if I'm slightly skittish on the button) resulting in the death of whatever my target was.

I dislike gliders being such a gamble, no other unit can fall victim to death before it even hits the field within normal battlefield circumstances - With the exception of Airborne dropping on a Flakvierling or FJ's falling on a quad... Which is a much rarer sight.

I was in no means attacking you. If i was i would not have played so many games with you. But i think you are underestimating how easy it is to shred AB while they have dropped and scattered. As said Glider is an option, to drop it behind is a gamble. And i have always followed the old saying "nothing risked nothing gained."

Only 3 times have i lost a full glider, 1 time to landing near a puma. 2 times to plowing into a full health house.
« Last Edit: August 07, 2010, 03:40:02 pm by Spartan_Marine88 » Logged
Hicks58 Offline
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« Reply #89 on: August 07, 2010, 03:52:00 pm »

I've only lost gliders when I've been foolish enough to drop them behind, or on my lines. Once or twice I've made the gamble to drop them on my lines after gathering enough intelligence to make sure the area is clear for the next 15 seconds atleast.

My overall point is that you shouldn't have to gamble with such a high cost unit to use it to it's full effectiveness - Once.

Something about that isn't clicking into place for me.
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Spartan_Marine88 Offline
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« Reply #90 on: August 07, 2010, 03:58:16 pm »

I've only lost gliders when I've been foolish enough on my lines.
Lets make a wee edit.
Behind thiers or yours usually is clear of troops. Gliders are only threatened on or near the front.

Then again dropping a glider behind yours what makes you sure there are no stormies hunting tanks where the glider dropps
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Hicks58 Offline
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« Reply #91 on: August 07, 2010, 04:06:26 pm »

Lets make a wee edit.
Behind thiers or yours usually is clear of troops. Gliders are only threatened on or near the front.

Then again dropping a glider behind yours what makes you sure there are no stormies hunting tanks where the glider dropps

First point you have a point, on the line is where shit's at risk.

Second point... I disagree. Dropping a glider behind your own lines won't discover any stormies unless you have some sincere bucket load of luck on your side due to the fact that you have to be in their face to detect stealth.
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Spartan_Marine88 Offline
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« Reply #92 on: August 07, 2010, 04:08:21 pm »

First point you have a point, on the line is where shit's at risk.

Second point... I disagree. Dropping a glider behind your own lines won't discover any stormies unless you have some sincere bucket load of luck on your side due to the fact that you have to be in their face to detect stealth.

I meant the stormies shredding your glidder
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Hicks58 Offline
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« Reply #93 on: August 07, 2010, 04:09:35 pm »

Riiiiiight. Stormies wrecking 350 MP 165 MU (Without upgrades) worth of kit instantly just to realise that they are actually there, is not too much of an advantage. It's a silver lining.
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LeoPhone Offline
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« Reply #94 on: August 07, 2010, 04:30:08 pm »

Then again dropping a glider behind yours what makes you sure there are no stormies hunting tanks where the glider dropps

LOL quoted
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Mysthalin Offline
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« Reply #95 on: August 08, 2010, 02:34:03 am »

Scouting for storms with gliders? Silly.

Using them as no-popcap scouting posts, once they give off their payload? Useful.
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Demon767 Offline
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« Reply #96 on: August 08, 2010, 03:44:49 pm »

fail thread becomes more fail  Cheesy
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Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
Spartan_Marine88 Offline
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Posts: 4838



« Reply #97 on: August 08, 2010, 04:06:41 pm »

Scouting for storms with gliders? Silly.

Using them as no-popcap scouting posts, once they give off their payload? Useful.

not what i meant. I meant the possibility to have the glider land NEAR storms and the storms killing it before the commandoes could get out.
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Demon767 Offline
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« Reply #98 on: August 08, 2010, 04:19:03 pm »

who the hell cares spartan, thats a feature, or a drawback of commando's. get the hell over it. everything has drawbacks, this is more a disadvantage in your eyes. drop them behind your lines and you wont have to whine about it.

what i dont object to is lowering amount of Mu these suckers costs.

120mu please
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Spartan_Marine88 Offline
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« Reply #99 on: August 08, 2010, 06:22:09 pm »

who the hell cares spartan, thats a feature, or a drawback of commando's. get the hell over it. everything has drawbacks, this is more a disadvantage in your eyes. drop them behind your lines and you wont have to whine about it.

what i dont object to is lowering amount of Mu these suckers costs.

120mu please

I wasn't the one whining about it in the first place. I don't think the munitions cost is that big of a problem. What i want is an option to equip the sten in the first place, let me use enfields in stead.
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