in battle of the buldge they've got towable at guns and arty by truck or halftrack. - it looks funny but is rather useful on big maps.
That would be seriously cool, I was slightly surprised this wasn't in vCoH, It seems that they might of missed on a pontentionally big thing, Do you buy a HT so you can move your ATG's around faster or Tech faster and have slower ATG's
But yeah, It would be seriously awesome if they could add this to this mod
in botb and blitzkrieg the hold ground command, it makes your infantry stop right there, dont move even when underfire, would love to have that in eirr.
So if I understand that correctly, this stops them from dancing? If so, This would BE Seriously cool, SO annoying when they pop out of green cover dude to dancing simply because they were fired upon.
Another good idea
Basically, if you have more men in a sector, you cap faster, than if you have a few, so no more running 1 man around capping at normal speed. Also if u have 1 man holding a sector and i have a 5 man squad move in, i'll cap that sector from you.
This is an interesting one. It would certainly stop men with one person left in it being used to hold WHOLE sectors from massive groups of enemys. Would be a strange move though if they do. Would take a little while to get used too x)
blitzkrieg facing button - you can turn your hmg, at gun or mortar without packing up.
I'm assuming, that they can't shoot while turning...If they can't then this is ANOTHER awesome idea that I would like to see in game
nebel can fire up or straight like callie, useable to make sure u hit a certain target, gets the shell there faster but has lower arc so can't fire over anything.
Salan has something like this in his mod where his 220mm nebel can ONLY fire like a calliope, it's very intresting to say the least, seeing the rockets travel across the map, Very annoying when there happens to be a building in the way, but awesome nether the less, so I can see this being doable, Maybe have 2 barrages both on the same global cooldown for the unit
rather than having ab units drop with weapons ready, weapons come in parachutable box puts a lil more realism
Mmm, Don't see why this would make it better? Since if you were near the troops, you've already killed them before they dropped and you've now got a free box of RR's and Rifles.
And if you wasn't, you probably won't be near enough to kill them before they resupply, All you really be doing here is giving unnecessary micro for people, and for newbs will making the game more complex then it really needs to be.
ab spotter, if u want to parachute into fow, u have to drop spotter first.
Don't really know my opinion on this. Specially since drift will kick in too some degree which will make the spotter pointless, since it most likely won't drop near him x3
arty spotter. can target a single unit and the arty trains its gun on that unit, still firing an arcing shot but all shots will try to hit that target. also uses offmaps, could be something to add on to change off map mechanic to a single unit on field and not some random shot in the dark.
The biggest problem I can find with doing this is, What happens too ALL you're offmaps when your Arty spotter dies since its going to happen, A lax in Micro, a lucky mortar ect.
Its going to be a piss take when 10~SP's have gone because you've failed :<
decoy 25 - since 25's can move, have a decoy built to draw enemy
Don't know what the 25's are in this game so...really can't comment x______x
arty smoke - arty can fire huge smoke barrack to cover troops.
Very intresting...but I rather just have a barrage of arty really, make THEM move and then move my forces as they are dying...
pantherturm - would be cool to add to def doc. less vulnerable than the 88 against arty fire but lower range and less damage.
Would be VERY interesting too see, Although, You would somehow need to balance it against the 88 so you have to chose which to go for...
Or just swap the two around so that the falls and their 88 has some uniqueness and not a copy paste from the Defensive company
wesp - 105mm howitzer on a panzer kinda like the Hummel but weaker.
Now this a good idea. Give it too someone on the wehr side, so they got something big too be able to arty back and show the allies what its like to be on the receiving side of something that can insta gib squads. This is a big YES from me
Just...who would get it though, I'm thinking defensive, although it COULD work in terror...
As for my own ideas...
I want a AirDroppable 88. Salan won't allow it in his Fall of France Mod, He says it will be unbalanced, I don't see why, so I want to see if EiR will allow it