*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 14, 2024, 08:31:13 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: 1 ... 3 4 [5] 6 7 ... 9   Go Down
  Print  
Author Topic: 0.7.9F Changelog  (Read 49720 times)
0 Members and 9 Guests are viewing this topic.
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #80 on: November 24, 2010, 02:48:25 pm »

lol at Hotchkiss massacring things!! It kills everything slowly.
Logged


.
.
.
.
.
.
.
.
.
.
.
Speigass Offline
banzai
EIR Veteran
Posts: 114


« Reply #81 on: November 24, 2010, 03:20:08 pm »

Falls get anti building nades for free at least 2, but they dont get mines even if you buy them.
Logged

bbsmith Offline
The Brain and Muscle
*
Posts: 2778


« Reply #82 on: November 24, 2010, 04:02:26 pm »

Run your autoupdaters hotfix up.
Logged

LeoPhone Offline
Honoured Member
*
Posts: 0


« Reply #83 on: November 24, 2010, 04:05:33 pm »

what is hotfixed?


how long till servers die?
Logged
salan Offline
Synergies TL2 mod!
*
Posts: 6290


« Reply #84 on: November 24, 2010, 04:05:55 pm »

what is hotfixed?


how long till servers die?

2012 I heard...
Logged

Artekas Offline
Donator
*
Posts: 784


« Reply #85 on: November 24, 2010, 05:28:46 pm »

I just noticed when looking at defensive that 88+stuka is tier 2, while 88+tankbusters for Luftwaffe is tier 3. Intentional?
Logged
Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #86 on: November 24, 2010, 05:38:24 pm »

tell me when everythin is fixed ..
Logged


Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #87 on: November 24, 2010, 05:57:50 pm »

and t3 88 doesnt have shield and it's weaker  Wink
Logged
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #88 on: November 24, 2010, 06:00:14 pm »

It has bike sight and faster rotation to compensate though.
Logged

i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #89 on: November 24, 2010, 06:03:55 pm »

But the old one tracks tanks that try to circle anyway, is used with a spotter anyway, and is tougher...making it much better.
Logged
Artekas Offline
Donator
*
Posts: 784


« Reply #90 on: November 24, 2010, 06:11:50 pm »

At best you could argue that the buffs and nerfs to Luftwaffe 88 make it equal than the Defensive 88, so why have it cost 50% more doctrine unlock points and be tier 7?
Logged
bbsmith Offline
The Brain and Muscle
*
Posts: 2778


« Reply #91 on: November 24, 2010, 06:22:33 pm »

Smaller hotfix coming in a few hours. I'm going to let a few more games play.
Logged
Artekas Offline
Donator
*
Posts: 784


« Reply #92 on: November 24, 2010, 07:11:27 pm »

So I never even looked at the Brit doctrines before, because I was not interested in playing them. I got a nasty surprise... commandos have a tier 2 v1 now. That doesn't give any warning, just comes on a plane. What the fuck? What's with the hypocritical bullshit? First you guys plan on taking the 88 away from Luftwaffe to make Defensive more unique, then you give a uniquely terror ability, except better, to Commandos?

Well, my grenadiers will be missed.
Logged
salan Offline
Synergies TL2 mod!
*
Posts: 6290


« Reply #93 on: November 24, 2010, 07:14:12 pm »

It has warnings, you can hear the engines start up and in almost every map you get to see it coming from a mile away.  I personally don't like it very much, having used it earlier..
Logged
Artekas Offline
Donator
*
Posts: 784


« Reply #94 on: November 24, 2010, 07:17:50 pm »

That explains what that sound was... I had NO FUCKING CLUE, because even reading the doctrine ability doesn't tell you that it has a sound that's not heard anywhere else in the game as a warning.
Logged
bayarea510 Offline
EIR Veteran
Posts: 338


« Reply #95 on: November 24, 2010, 07:20:59 pm »

It has a huge drift just like the regular V1.
Logged

00:00:28 [Team] imnotsoisoisoi: they're noobish
00:01:07 [Team] imnotsoisoisoi: this is gonna be gg in 15 mins
...
00:28:50 [Team] RonnMercy: bring something on
00:29:04 [Team] imnotsoisoisoi: im out
00:29:05 [Team] RonnMercy: ur terrible lol
Gg in 30, half right at least
Artekas Offline
Donator
*
Posts: 784


« Reply #96 on: November 24, 2010, 07:29:50 pm »

I still want an explanation for the hypocrisy. Almost removing a fundamental part of a doctrine because another doctrine has it for uniqueness, and then giving a previously unique ability to a doctrine that never had it in the first place. Do you guys not actually give a shit about what you're doing and just try to troll the players by making the most retarded changes possible?

Sorry for the rage posting, but hypocrisy makes me mad.
Logged
Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #97 on: November 24, 2010, 07:37:37 pm »

Offmap artillary and Call on map controllable units are different things?

Doctrine designed called for each doctrine, a scouting offmap, an AI offmap and an AT offmap of some kind. That's where the qualifications stopped.

Would you still be pissed if we changed the tall boy to a regular arty shell, something that 9/12 of the doctrines already have in one way or another.
Logged

Latest Shoutcast:
EIRR Groundcast 11 "The Super Dev Showdown!!"
http://www.youtube.com/watch?v=IOGm79rXWhU (full version)

Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #98 on: November 24, 2010, 07:38:34 pm »

Calm down.

None of these abilities are necessarily set in stone, cut us some slack will you.
Logged
Artekas Offline
Donator
*
Posts: 784


« Reply #99 on: November 24, 2010, 07:42:45 pm »

Yes, they're different things, but that doesn't mean unique offmaps should be handed around like candy. Can I get strafing run in defensive please? How about a napalm run in Blitzkrieg? Defensive doesn't need it but then again commandoes doesn't need a v1.

I'd be happy if the Tallboy was anything but an offmap already unique to another doctrine. Maybe give them a decoy + real arty use instead, which is already unique to the doctrine.
Logged
Pages: 1 ... 3 4 [5] 6 7 ... 9   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.055 seconds with 36 queries.