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0.7.9F Changelog
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Topic: 0.7.9F Changelog (Read 49708 times)
0 Members and 14 Guests are viewing this topic.
smurfORnot
EIR Veteran
Posts: 4715
Re: 0.7.9F Changelog
«
Reply #100 on:
November 24, 2010, 07:44:36 pm »
Quote from: EliteGren on November 24, 2010, 06:00:14 pm
It has bike sight and faster rotation to compensate though.
88 doesnt need sight,if u need it,you are already dead...
Logged
bbsmith
The Brain and Muscle
Posts: 2778
Re: 0.7.9F Changelog
«
Reply #101 on:
November 24, 2010, 07:44:43 pm »
How about I remove all explosion graphics from it and you can just pretend its not the v1 explosion but some generic large explosion that gets dropped by a plane?
Logged
Quote from: aloha622 on March 28, 2010, 07:11:18 pm
prove it and you'll win
Quote from: bbsmith on March 28, 2010, 07:21:29 pm
I win.
Quote from: aloha622 on March 28, 2010, 07:30:53 pm
k u win.
Artekas
Donator
Posts: 784
Re: 0.7.9F Changelog
«
Reply #102 on:
November 24, 2010, 07:46:57 pm »
Giving it different graphics doesn't change the fact that's it's a V1.
Oh yeah, I almost completely forgot to respond to Unknown. I recall it being said in another thread that these abilities wouldn't be changed, at least not for a long time, aka they basically are set in stone. And what's the point of a doctrine rework if you're just going to have to rework the doctrines again because you didn't take the time to get them right, with the notion of "we can fix it later"?
«
Last Edit: November 24, 2010, 07:55:57 pm by Artekas
»
Logged
Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: 0.7.9F Changelog
«
Reply #103 on:
November 24, 2010, 08:02:18 pm »
Your getting worked up over a "buzzing sound" and a explosion, artekas.
If your logic dictates that its hypocritical to give 2 similar offmaps to the same doctrine then what did you have to say about the fake arty smoke/commando arty ability which we removed in favor of the tall boy?
It is literally a carbon copy to the Infantry doctrine's 105 arty offmap in every way.
Terror isnt the only doctrine with claim to a "big bomb" you know. It's a bomb. lol
Logged
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AmPM
Community Mapper
Posts: 7978
Re: 0.7.9F Changelog
«
Reply #104 on:
November 24, 2010, 08:04:17 pm »
Dur.
See, if each doctrine has the same abilities its easier to balance, next comes health, armor and weapons....oh wait...
Logged
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Smokaz
Honoured Member
Posts: 11418
Re: 0.7.9F Changelog
«
Reply #105 on:
November 24, 2010, 08:05:27 pm »
oops
«
Last Edit: November 25, 2010, 06:49:38 am by Smokaz
»
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Artekas
Donator
Posts: 784
Re: 0.7.9F Changelog
«
Reply #106 on:
November 24, 2010, 08:09:23 pm »
I'm pretty sure that the commando barrage was only 4 shells and the Infantry doesn't have decoy obviously, but I could be wrong about that. If I am wrong about it, then give a decoy + barrage with 4 shells per use. Then it would be unique, and give commandos back their special offmap that they already had.
Also, the V1 is the only weapon in the game that gives a huge warning and then has a single projectile with a massive explosion. That was something unique to Terror. It fit in too, with the theme of Terror. Big and scary. Terror most certainly has the claim on an ability like that.
Logged
Tymathee
Donator
Posts: 9741
Re: 0.7.9F Changelog
«
Reply #107 on:
November 24, 2010, 08:09:48 pm »
locked....for that picture alone!
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Smokaz
Honoured Member
Posts: 11418
Re: 0.7.9F Changelog
«
Reply #108 on:
November 24, 2010, 08:11:30 pm »
typical american racism
Logged
Computer991
Donator
Posts: 1219
Re: 0.7.9F Changelog
«
Reply #109 on:
November 25, 2010, 02:22:26 am »
This mod has been going downhill since 09
...I knew fixing a rework with a rework would be ZZZZZ but you know what guys..good effort, I still luv you all regardless.
Logged
101stGG
EIR Veteran
Posts: 88
Re: 0.7.9F Changelog
«
Reply #110 on:
November 25, 2010, 04:06:27 am »
Game is broken since last update. More things to fix than got fixed.
Best to wait for next patch?
Logged
rifle87654
EIR Veteran
Posts: 1107
Re: 0.7.9F Changelog
«
Reply #111 on:
November 25, 2010, 04:28:09 am »
Quote from: Smokaz on November 24, 2010, 08:05:27 pm
this thread sucks
if rifle123456 was moderator
it suck so bad
he delete it
also:
in related news
new emperor of korea
--Smokaz, Refrain from posting disturbing images.
Suck at balance
nah
suck at game
!vote
I would do something else in fact.
No need to discuss this Smokaz.
Logged
Quote from: TheIcelandicManiac on July 13, 2011, 09:33:42 am
hahahahahahahahahahahahahahahhahahahaha
hahahahahahahahahahhahahahahahahahahaha
hahahahah
hahahahahahahahahahahahahahahhahahahaha
hahahahahahahahahahhahahahahahahahahaha
hahahahah
Does he have a problem?
Anyway he's hilarious.
EliteGren
EIR Veteran
Posts: 6106
Re: 0.7.9F Changelog
«
Reply #112 on:
November 25, 2010, 06:38:59 am »
Quote from: smurfORnot on November 24, 2010, 07:44:36 pm
88 doesnt need sight
Are you trying to be funny? If you use an 88 when you you got owned already is because of your lack of skill and sucking ass, and not the units fault. An 88 doesn't work without sight.
«
Last Edit: November 25, 2010, 06:41:11 am by EliteGren
»
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
smurfORnot
EIR Veteran
Posts: 4715
Re: 0.7.9F Changelog
«
Reply #113 on:
November 25, 2010, 10:50:42 am »
Quote from: EliteGren on November 25, 2010, 06:38:59 am
Are you trying to be funny? If you use an 88 when you you got owned already is because of your lack of skill and sucking ass, and not the units fault. An 88 doesn't work without sight.
I was saying that it doesnt need it's own sight,since u aint gonna put it on front line,unless you wont it destroyed quickly,you will always have spotter for 88,if you rely on 88's own sight for it to shoot target,that is just stupid...heck,why not give 105,nebel etc. more sight
Logged
Killer344
The Inquisitor
Posts: 6904
Re: 0.7.9F Changelog
«
Reply #114 on:
November 25, 2010, 11:42:27 am »
yay, because smart players will charge the 88 head on instead of killing the spotters first, wut.
Logged
Quote from: brn4meplz on April 18, 2013, 01:23:05 am
If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
smurfORnot
EIR Veteran
Posts: 4715
Re: 0.7.9F Changelog
«
Reply #115 on:
November 25, 2010, 11:58:44 am »
good luck killing cloacked ketten that easly,and a bit more los will give you,what,1 shot more at most,and that wont save you....
Logged
bbsmith
The Brain and Muscle
Posts: 2778
Re: 0.7.9F Changelog
«
Reply #116 on:
November 25, 2010, 03:11:13 pm »
Alright im uploading a hotfix. It should fix all of the problems found in the bug forum.
Logged
brn4meplz
Misinformation Officer
Posts: 6952
Re: 0.7.9F Changelog
«
Reply #117 on:
November 25, 2010, 03:14:34 pm »
even ones I identified?
Logged
He thinks Tactics is a breath mint
Quote from: Unkn0wn on July 31, 2012, 03:50:15 am
Wow I think that was the nicest thing brn ever posted!
Quote from: Bear on June 19, 2013, 01:24:59 pm
the pussy of a prostitute is not tight enough for destroy a condom
salan
Synergies TL2 mod!
Posts: 6290
Re: 0.7.9F Changelog
«
Reply #118 on:
November 25, 2010, 03:16:54 pm »
Quote from: brn4meplz on November 25, 2010, 03:14:34 pm
even ones I identified?
no he left yours out on purpose!
Logged
www.synergiesmod.com
bbsmith
The Brain and Muscle
Posts: 2778
Re: 0.7.9F Changelog
«
Reply #119 on:
November 25, 2010, 03:22:45 pm »
Its up. There will be another hotfix in another 12 hours if more bugs are found.
Logged
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