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Why is ATG sniping still a problem?
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Topic: Why is ATG sniping still a problem? (Read 9601 times)
0 Members and 3 Guests are viewing this topic.
RikiRude
Donator
Posts: 4376
Re: Why is ATG sniping still a problem?
«
Reply #20 on:
March 02, 2011, 10:38:00 pm »
you know what, it must be the missing the kill crit that happens to me, or is what i notice most often. i didn't know that happened with ATGs, but knowing how often it happens on vehicles and tanks it makes more sense. ok. case closed haha.
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Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Why is ATG sniping still a problem?
«
Reply #21 on:
March 02, 2011, 10:59:25 pm »
Quote from: Tymathee on March 02, 2011, 09:49:50 pm
but paks are usually going to get the first shot off though.
who says thats what happens usually
you cant put that argument down
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Nevergetsputonlistguy767
Tymathee
Donator
Posts: 9741
Re: Why is ATG sniping still a problem?
«
Reply #22 on:
March 03, 2011, 04:43:11 am »
Quote from: Demon767 on March 02, 2011, 10:59:25 pm
who says thats what happens usually
you cant put that argument down
depends on whos moving what. Paks are usually stationary while 57s are usually moving around more, so the unit that moves more has more of a chance to be ambushed by the immobile unit, duh.
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Quote from: nikomas on October 04, 2012, 09:26:33 pm
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Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Why is ATG sniping still a problem?
«
Reply #23 on:
March 03, 2011, 05:54:13 am »
Who's to say either one moves around more then the other? no one.
They are identical units, apart from the obvious AP and cloak. but they are essential used the same way.
I see what your trying to say, although you didnt infact highlight it in your argument. you essentialy say because PAK has cloak its more stationary.
I could say that the abundance of Artillery on allied side makes the PAK more mobile. i could also say Axis indirect fire, nebel and hummel will make ATGs more mobile. but this is theory crafting which is pointless.
Bottom line, they are used similarly in the same way and there is no "usual situations" for either gun. Just a random gameplay style from which playes adapt to battlefield conditions
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skaffa
Honoured Member
Posts: 3130
The very best player of one of the four factions.
Re: Why is ATG sniping still a problem?
«
Reply #24 on:
March 03, 2011, 11:11:56 am »
The dmg is way too high, dead in a couple of hits, hardly any time to move away from it without taking significant dmg if you would want to. Plus the repair options to the ATG itself are pretty limited.
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Malevolence
Donator
Posts: 1871
Re: Why is ATG sniping still a problem?
«
Reply #25 on:
March 03, 2011, 11:58:54 am »
Quote from: Demon767 on March 03, 2011, 05:54:13 am
Who's to say either one moves around more then the other? no one.
The cloak feature is what says one moves more than the other. If you're using the pak WRONG you might be moving it around as much as the 57mm, but if you want to cloak, you aren't; unless they removed that change since I played.
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Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Why is ATG sniping still a problem?
«
Reply #26 on:
March 03, 2011, 02:29:26 pm »
No Mal, you dont just pick a spot and cloak and wait for 2 minutes till something comes, in the back of the line while your team is pushing up. you move your Pak guns in range of the enemy and cloak. Just like ATGs. you move in range and fire
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Malevolence
Donator
Posts: 1871
Re: Why is ATG sniping still a problem?
«
Reply #27 on:
March 03, 2011, 07:02:01 pm »
Quote from: Demon767 on March 03, 2011, 02:29:26 pm
No Mal, you dont just pick a spot and cloak and wait for 2 minutes till something comes, in the back of the line while your team is pushing up. you move your Pak guns in range of the enemy and cloak. Just like ATGs. you move in range and fire
I lol'd @ this.
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Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: Why is ATG sniping still a problem?
«
Reply #28 on:
March 03, 2011, 07:17:02 pm »
No unit in this game is purely defensive and those that think there are such units are scrubs.
You get the same bonus by moving the Pak and cloaking before the target as you do sitting around waiting for a noob to wander into the fire cone.
Move pak, hit the "C" button on your keyboard = insta ambush bonus.
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Mysthalin
Tired King of Stats
Posts: 9028
Re: Why is ATG sniping still a problem?
«
Reply #29 on:
March 03, 2011, 08:44:57 pm »
Quote from: Malevolence on March 03, 2011, 11:58:54 am
The cloak feature is what says one moves more than the other. If you're using the pak WRONG you might be moving it around as much as the 57mm, but if you want to cloak, you aren't; unless they removed that change since I played.
Sitting in one place with a pak is indeed a very good example of how NOT to use it.
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Killer344
The Inquisitor
Posts: 6904
Re: Why is ATG sniping still a problem?
«
Reply #30 on:
March 03, 2011, 09:05:19 pm »
Paks don't need to relocate as much as 57s because a jeep/unit can just pass by without noticing it, unlike 57s where you need to move it somewhere else if they see it.
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Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Why is ATG sniping still a problem?
«
Reply #31 on:
March 04, 2011, 04:56:33 pm »
Quote from: Malevolence on March 03, 2011, 07:02:01 pm
I lol'd @ this.
nub
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SX23
EIR Veteran
Posts: 356
Re: Why is ATG sniping still a problem?
«
Reply #32 on:
March 05, 2011, 06:09:48 pm »
Quote from: Groundfire on March 03, 2011, 07:17:02 pm
No unit in this game is purely defensive and those that think there are such units are scrubs.
I might be a scrub, but what about sandbags?
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Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Why is ATG sniping still a problem?
«
Reply #33 on:
March 05, 2011, 06:27:12 pm »
Quote from: SX23 on March 05, 2011, 06:09:48 pm
I might be a scrub, but what about sandbags?
Not a "unit" scrub.
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PonySlaystation
EIR Veteran
Posts: 4136
Re: Why is ATG sniping still a problem?
«
Reply #34 on:
March 05, 2011, 06:33:22 pm »
What about stationary mg nests and 88s?
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Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Why is ATG sniping still a problem?
«
Reply #35 on:
March 05, 2011, 06:35:12 pm »
Definition of Units in RTS
"An integral part of any RTS game, the unit is anything mobile that is controlled by the player."
scrub.
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Mysthalin
Tired King of Stats
Posts: 9028
Re: Why is ATG sniping still a problem?
«
Reply #36 on:
March 05, 2011, 07:10:56 pm »
MG nests are buildings.
88s are definitely a unit, though - and you can use them very much so offensively.
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