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EiR:R Development and Progress
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Topic: EiR:R Development and Progress (Read 61715 times)
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tank130
Sugar Daddy
Posts: 8889
EiR:R Development and Progress
«
on:
March 06, 2011, 06:16:42 pm »
Due to constant insults and criticisms directed at the development team, they have essential lost interest on further development of the mod.
Do you blame them? Countless hours of work put into a mod that is completely free of charge for you to play, is rewarded by endless threads of bitching, whining, criticizing, and general insults.
There are a large number of people on these forums who act like they deserve to have a say in what happens in this mod. You act like the employees and the CEO have joint control over the corporation. Seriously, who the fuck do you think you people are? If you don't like the mod, then fuck off..... If you have a new idea you feel could be a benefit, then by all means, pass it along. But stop insulting the hell out of the people trying to do their best.
Here's what I think needs to happen to try and save this mod. Besides the obvious need for some thank yous and compliments, it's time to weed out the bullshit. I am talking about the members who continue to insult, troll, grief, and generally just piss off the rest of the community.
For example. If someone posts an insulting or criticizing comment; the mods need to delete it immediately and send a warning. I really don't give a shit if you feel it goes against your freedom of speech. Your freedom of speech is destroying this mod. We all know who the worst offenders are, but because they have been here so long, there is belief they should be aloud to say anything they want. Well, I couldn't disagree more. There is a saying: "familiarity breeds contempt". That is what is happening in these forums and it needs to stop.
Some people will come on here and say things like, " the dev's need to be able to handle constructive criticism". I say bullshit!! Until you have to layout some money for this mod, STFU and be thankful for what you have. Again, it doesn't mean you can't bring ideas to the table, but you have no right to criticize what's there.
It just make me sick how many people come on here and bitch, and bitch, and bitch, all the while contributing absolutely nothing. You act like little spoiled brats.
I respectfully request the mods to start bringing the hammer down. For the sake of saving this mod, start being moderating assholes. Will we loose some people? damn right we will, and those will be the people we need to get rid of. Will people be pissed off? Damn right they will; but fuck em!! If they don't like it, they can go find some other free mod to bitch about.
If the mods don't have time or are uncomfortable being more strict, then I will gladly volunteer my time.
This mod belongs to EiRMod and should be developed and run as he wants, not you. If he does it wrong and fails, that's his problem. He sure as the fuck doesn't need you insulting him and his team.
Tank
Logged
Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
DarkSoldierX
EIR Veteran
Posts: 3015
Re: EiR:R Development and Progress
«
Reply #1 on:
March 06, 2011, 06:30:21 pm »
+1
Logged
Quote from: nugnugx on June 03, 2011, 11:42:22 am
two words
atgs and fireflies
Looks who's butthurt
Quote from: BigDick on January 08, 2012, 06:47:44 am
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: EiR:R Development and Progress
«
Reply #2 on:
March 06, 2011, 06:33:21 pm »
Honestly, fine i respect that you donate to the mod. But this is a goddamn forum, what we say isn't ruining the mod, its just making the Mods and Devs stop listening to us. They have there own places to take amoung themselves without our input or interuption.
Bringing down the 'hammer' will just be the death blow to this mod
Logged
Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
WildZontar
Donator
Posts: 1168
Re: EiR:R Development and Progress
«
Reply #3 on:
March 06, 2011, 06:51:12 pm »
Weeeeeee
Also, Tank didn't you insult the mod yourself at one point in another thread? I can't quite remember the name of it but I couldve sworn you did. Oh well.
Logged
Quote from: Smokaz on February 05, 2011, 06:24:08 am
Zontar is a filthy sludge-dwelling muppet, thats why.
Quote from: Killer344 on July 21, 2011, 08:10:45 pm
Y U SAVED US FROM GOING INTO BANKRUPT!
ALL BOW DOWN TO WILDZONTAR!
Killer344
The Inquisitor
Posts: 6904
Re: EiR:R Development and Progress
«
Reply #4 on:
March 06, 2011, 06:53:32 pm »
Quote from: WildZontar on March 06, 2011, 06:51:12 pm
Weeeeeee
Also, Tank didn't you insult the mod yourself at one point in another thread? I can't quite remember the name of it but I couldve sworn you did. Oh well.
Unlike tank what did you do to have the right to critize?
Nothing?
Thought so.
Logged
Quote from: brn4meplz on April 18, 2013, 01:23:05 am
If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
WildZontar
Donator
Posts: 1168
Re: EiR:R Development and Progress
«
Reply #5 on:
March 06, 2011, 06:56:35 pm »
Wait, if you ban me, does that mean I can't post on the forums? I can still view the forums right?
Logged
Hicks58
Development
Posts: 5343
Re: EiR:R Development and Progress
«
Reply #6 on:
March 06, 2011, 06:58:46 pm »
I could lay money that by the second page, this thread is going to be derailed beyond redemption.
Why?
It will be due to those types that Tank is talking about.
I'm an employee, and I say just let the bosses do the work without sabotaging them every two minutes.
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: EiR:R Development and Progress
«
Reply #7 on:
March 06, 2011, 07:00:33 pm »
Quote from: Hicks58 on March 06, 2011, 06:58:46 pm
I'm an employee, and I say just let the bosses do the work without sabotaging them every two minutes.
Sabatoging? that would imply that they have to listen to our bullshit, and/or we have the ability to do anything about how they run the mod.
Logged
Hicks58
Development
Posts: 5343
Re: EiR:R Development and Progress
«
Reply #8 on:
March 06, 2011, 07:03:52 pm »
If you wish to run by technicalities, no, we have no ability to change the mod or the method to which they run it.
However, our input still has an effect. This mod being multiplayer, requires a player base. Without the player base, the mod becomes pointless. Therefore, you appease the masses, or the mod goes under.
From this, the public's input does have a bearing. The bullshit that we throw at them must be taken into account. This leads to the dev's having to make decisions that may normally go against what they would want, or would consider best for the mod - ala some balance changes.
Also, an ungrateful attitude can also break a mod due to simple loss of interest by the developers and mods.
Logged
tank130
Sugar Daddy
Posts: 8889
Re: EiR:R Development and Progress
«
Reply #9 on:
March 06, 2011, 07:08:23 pm »
Quote from: WildZontar on March 06, 2011, 06:51:12 pm
Weeeeeee
Also, Tank didn't you insult the mod yourself at one point in another thread? I can't quite remember the name of it but I couldve sworn you did. Oh well.
Wild, can you explain to me how your post helps the mod in anyway? IMO your post is intended to flame or start a negative conversation.
I would like to thank you for providing an excellent example of the types of posts that are undermining the mods success and generally disrupting a positive flow in the community.
Logged
tank130
Sugar Daddy
Posts: 8889
Re: EiR:R Development and Progress
«
Reply #10 on:
March 06, 2011, 07:15:00 pm »
Quote from: Spartan_Marine88 on March 06, 2011, 07:00:33 pm
Sabatoging? that would imply that they have to listen to our bullshit, and/or we have the ability to do anything about how they run the mod.
They listen to our bullshit because the genuinely care about the communities opinions. However, if you look through all the pages of the forums, you will find very little positive reinforcement. All I can find is endless pages of......- Bullshit
Want to know the easiest way to influence a mod. Be supportive, stfu unless you have something good to say, reporting a bug, or a new idea. The devs will respect your opinions and make changes you suggest if they have merit and benefit the mods overall development.
Logged
WildZontar
Donator
Posts: 1168
Re: EiR:R Development and Progress
«
Reply #11 on:
March 06, 2011, 07:23:36 pm »
It's because I put no thought into most of my posts except for that one which you gladly took as bait and made an example out of, the entire reason why I posted it in the first place. Once again I'm putting no thought into this one whatsoever.
Besides, I highy doubt this entire thread would have continued positively after the 3rd or 4th post when the topic is about getting certain people in the community to shut up about their opinions on a mod that somewhat relys on the small community we have here( Or atleast that's what I got from your rant)
I'd also like to point out that people are taking their time in their lifes to read and post on the forums and I don't think people like hostility, I read ir and found it very hostile.
Logged
tank130
Sugar Daddy
Posts: 8889
Re: EiR:R Development and Progress
«
Reply #12 on:
March 06, 2011, 07:27:24 pm »
*sigh*
and you are helping how?
Logged
spinn72
EIR Veteran
Posts: 1802
Re: EiR:R Development and Progress
«
Reply #13 on:
March 06, 2011, 07:35:00 pm »
ETA till servers + website go down?
Logged
Killer344
The Inquisitor
Posts: 6904
Re: EiR:R Development and Progress
«
Reply #14 on:
March 06, 2011, 07:36:21 pm »
We have enough money to last years iirc, besides EIRRMod is MIA, not dead lol.
Logged
tank130
Sugar Daddy
Posts: 8889
Re: EiR:R Development and Progress
«
Reply #15 on:
March 06, 2011, 07:36:35 pm »
Quote from: spinn72 on March 06, 2011, 07:35:00 pm
ETA till servers + website go down?
Does it really matter?
Logged
3rdCondor
Donator
Posts: 1536
Re: EiR:R Development and Progress
«
Reply #16 on:
March 06, 2011, 07:36:57 pm »
@this thread
daaaaaayyuuuum
Logged
Quote from: Alpha TIG on August 08, 2012, 11:55:14 pm
No tits, but i will bake a cake then eat it in honour of Sir Condor The 3rd
Quote from: Smokaz on August 14, 2012, 04:15:58 pm
fuck the pgren rifle, fucking dogshit weapon
Quote from: TheIcelandicManiac on November 28, 2012, 04:04:22 pm
My beautiful black pussy won
WildZontar
Donator
Posts: 1168
Re: EiR:R Development and Progress
«
Reply #17 on:
March 06, 2011, 07:44:16 pm »
Quote from: tank130 on March 06, 2011, 07:27:24 pm
*sigh*
and you are helping how?
By brinin in a undeveloped teenage brain into the mix of EiR. Also, I notcied tat at the end of your rant you stated that EiRMod is the boss and he is the one who runs the mod and pretty much the forums, then what exactly was the point of this post? Are you a smurf account for EiRMod? I don't get the point at all.
Logged
Hicks58
Development
Posts: 5343
Re: EiR:R Development and Progress
«
Reply #18 on:
March 06, 2011, 07:46:35 pm »
He's pointing out that ass-holes like you are going to be the death of this mod.
Try adding something constructive instead of tearing down or impeding the progress of other peoples attempts to help get something done around here.
Logged
spinn72
EIR Veteran
Posts: 1802
Re: EiR:R Development and Progress
«
Reply #19 on:
March 06, 2011, 07:49:55 pm »
Quote from: tank130 on March 06, 2011, 07:36:35 pm
Does it really matter?
Well yes actually.
Because first of all, I think you're just posting another THE END IS NIGH thread, and if i'm wrong and this is real, then asking the community to change is clearly an unrealistic task, and we'd just loop right around to the same conclusions again, and it'd be nice to know how long we had until the mod dies completely.
Hicks, if assholes are removed from this mod then there would be maybe five players in the launcher at any given time, you might as well call it a day for the mod
Logged
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