*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
April 28, 2024, 03:50:57 pm

Login with username, password and session length

Resources

Recent posts

[April 25, 2024, 04:28:22 am]

[April 22, 2024, 03:40:53 am]

[April 21, 2024, 12:02:54 pm]

[April 06, 2024, 02:26:25 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:13:13 am]

[March 08, 2024, 12:12:54 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]

[December 25, 2022, 11:36:26 am]
Pages: 1 [2] 3   Go Down
  Print  
Author Topic: HVAP with Sherman Spam?  (Read 15301 times)
0 Members and 2 Guests are viewing this topic.
Kruno Offline
EIR Veteran
Posts: 71



« Reply #20 on: April 18, 2011, 08:19:46 am »

Technically panthers have a range and speed advantage over Pershings and Shermans so you shouldn't lose to either in a 1v1 situation.

It's rly a shame, that i dont have replay.. but in one game pershing was fighting king tiger, and got engine dmg.
From not so far behind, panther was comming to end him, yet pershing made pretty fast escape...

I'd say, pershing is not all that slow while comparing to panther. But with engine dmg, it looks like he is way faster, than panther with engine dmg.

And now lets point some things.
Sherman's are by far OP. Com' on! Sherman is fighting panther? Alone? 1v1? What the hell?
You made your allies so OP that now, it is just a joke watching them fight.

Why not skip all that crap, and give allies some M1A2 Abrams... Wink

Logged

spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #21 on: April 18, 2011, 08:41:44 am »

I find if you get Blitzkrieg, Ostwinds benefit most from it. The speed allows them to be able to flank and survive from almost anything, and on maps with large hedges, you can crush them and get right behind enemy lines. Panthers with LW are just nasty provided you can micro a bike in front of it, they're fast enough to chase any allied tank and to be able to get away from anything chasing it. It basically turns into a Firefly with a shit ton of HP.
Logged
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #22 on: April 18, 2011, 08:51:07 am »

doesnt panther have just a tad bit more HP than sherman? So that means that fly has rly low hp?
Logged
sgMisten Offline
Donator
*
Posts: 778


« Reply #23 on: April 18, 2011, 08:56:29 am »

Panther 760 hp or something
Sherman 636
Firefly 550
Logged
NightRain Offline
EIR Veteran
Posts: 3908



« Reply #24 on: April 18, 2011, 09:09:56 am »

Sherman would require around 8 penetrating shots to kill a Panther as it would deal with HVAP 96.25 damage per shot- I'm assuming every shot penetrates.

Panther normally deals 137.5 damage per shot and would only require only up to 5 shots to kill a Sherman- Panther penetrates Sherman all the time. I'd say that 2 Shermans would automatically win a panther if they had HVAPs and upguns but that'd be 480 fuel vs 450 fuel and 24 pop vs 15 pop.

To put it pluntly. 6 Shermans can and will easily outmanouver 3 Panther companies because Sherman can fight vs tanks and infantry quite well too.
Logged

Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
Hicks58 Offline
Development
*
Posts: 5343



« Reply #25 on: April 18, 2011, 09:15:26 am »

Dont forget the range advantage NightRain. A single Panther can drop multiple Shermans if you can manipulate your range and the environment correctly.

Oh, and the only way a single Sherman will drop a Panther is if the Panther user is a complete and total idiot that sits his Panther in one direction and lets the Sherman use some serious terrain advantages, such as bobbing in and out of a shot blocker from the opposite side that the turret is currently facing.

Or, the Panther is at a third of it's health already, and you stay in the Sherman's range.
Logged

I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
NightRain Offline
EIR Veteran
Posts: 3908



« Reply #26 on: April 18, 2011, 09:20:05 am »

That would require a extra spotter for the Panther as it has only 35 Line of Sight, same as the Sherman- that is unless Sherman gets more LoS within the T3 or T2s or even T1s when going for HVAPs.

When it comes to 1 vehicle vs 1 vehicle the LoS means both vehicles are in range to hammer one another due to lack of LoS. Unless Panzer Aces is involved, which means Panther's now have 45 LoS and therefore can use their extra range to their advantage. However I'd still conclude that 2x HVAP Shermans > 1 Panther.
Logged
Hicks58 Offline
Development
*
Posts: 5343



« Reply #27 on: April 18, 2011, 09:27:18 am »

2 HVAP Shermans would > 1 Panther.

However, for still a cheaper cost than 2 HVAP Shermans would fail against 1 Bike and 1 Panther. Strong micro would reward you with a pair of dead Shermans.

Bike - 90 mp 10 fu 3 pop
Panther - 600 mp 450 fu 14 pop

Total - 690 mp 460 fu 17 pop

2 Shermans - 790 mp 480 fu 24 pop

Shit, you could get a second bike and still be cost effective in all three areas incase your micro happens to fail with your single bike.
Logged
Kruno Offline
EIR Veteran
Posts: 71



« Reply #28 on: April 18, 2011, 10:10:19 am »



Oh, and the only way a single Sherman will drop a Panther is if the Panther user is a complete and total idiot that sits his Panther in one direction and lets the Sherman use some serious terrain advantages, such as bobbing in and out of a shot blocker from the opposite side that the turret is currently facing.


...khm *
You just called JustinBieber total idiot... haha Smiley
Logged
Kruno Offline
EIR Veteran
Posts: 71



« Reply #29 on: April 18, 2011, 10:12:37 am »

2 HVAP Shermans would > 1 Panther.

However, for still a cheaper cost than 2 HVAP Shermans would fail against 1 Bike and 1 Panther. Strong micro would reward you with a pair of dead Shermans.

Bike - 90 mp 10 fu 3 pop
Panther - 600 mp 450 fu 14 pop

Total - 690 mp 460 fu 17 pop

2 Shermans - 790 mp 480 fu 24 pop

Shit, you could get a second bike and still be cost effective in all three areas incase your micro happens to fail with your single bike.
You wonna test that? I'll do it. Ill take shermans, you take as much bikes as you wonna Smiley
Logged
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
*
Posts: 6293


« Reply #30 on: April 18, 2011, 10:13:27 am »

...khm *
You just called JustinBieber total idiot... haha Smiley

isint he?
Logged

Quote from: Grundwaffe
Soon™
gj icelandic i am proud of u  Smiley
Sometimes its like PQ doesnt carrot all.

Work Harder
Kruno Offline
EIR Veteran
Posts: 71



« Reply #31 on: April 18, 2011, 10:15:43 am »

isint he?

..yeah, he is... but the player i meant Tongue that managed to almost die with panther to sherman Tongue Tongue
Logged
Tymathee Offline
Donator
*
Posts: 9741



« Reply #32 on: April 18, 2011, 11:06:23 am »

96.25 dmg 6 second reload
vs
137.5 dmg 7 second reload

tbh, the panther user probably screwed up somehow if he only had 10% health left or he's exaggerating, replay or it didn't happen. He could just be trolling to try and get hvap nerfed because he doesn't like his axis tanks not owning allied tanks completely.
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #33 on: April 18, 2011, 11:14:38 am »

ask Leo,Nug and dunno who was 3rd allie...it happened! and sherman wasnt taking rear shots etc. it was head to head fight...
Logged
Hicks58 Offline
Development
*
Posts: 5343



« Reply #34 on: April 18, 2011, 12:05:16 pm »

For that to happen, the Panther would have to had bounced at least half of it's shots, and the Sherman penetrated every time.

Considering the Panther has a 94.27% chance to penetrate a Sherman at max range... The chance of getting any more than a single bounce in a single engagement is right up there with shagging the pope.

As well as that, the 40%-48% frontal penetration of the Sherman doesn't make every shot penetration very probable.

Oh, and because you were more than likely in medium range due to the Sherman being able to fire back, the penetration chance goes up to 100.02% meaning you physically cant bounce a shot. The Sherman gets no incoming penetration modifiers with vet, so vet would make no difference to how many rounds penetrate.

Hell, the only thing that could have truly influenced it, is not rolling a kill crit when you get to 5% health.
Logged
RikiRude Offline
Donator
*
Posts: 4376



« Reply #35 on: April 18, 2011, 12:11:49 pm »

i dont think it would make too much of a difference, but im just curious who was using the panther, was it a WM or PE panther, and did it have any doctrinal buffs/skirts?? because that has got to just be terrible luck, I bet it would be hard to recreate.

And the problem with panther is it seems somewhat difficult to balance, they are always OP or UP (seems to be UP as of late) then we give them a price decrease and then everyone is using them. There needs to be some doctrine buffs that affect the panther a little bit extra to make them more enticing maybe?
Logged



Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
... or a fat ass cock sucking churchill being stupid
Hicks58 Offline
Development
*
Posts: 5343



« Reply #36 on: April 18, 2011, 12:17:06 pm »

APCR for PE turns the Panther into a nasty piece of work.

Panzer Aces allow you to keep your range while you engage on Blitz.

There's a couple more floating around...
Logged
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
*
Posts: 6293


« Reply #37 on: April 18, 2011, 12:18:26 pm »

APCR dose give it  an Great  ability to Counter an unupgraded Pershing but when it gets hvap it is just as Pointless as a pershing counter  as before
« Last Edit: April 18, 2011, 12:23:15 pm by TheIcelandicManiac » Logged
Hicks58 Offline
Development
*
Posts: 5343



« Reply #38 on: April 18, 2011, 12:24:07 pm »

With a 67.63% chance to penetrate from max range using APCR... Just stay out of his 40 range while you sit at your 47.5 and laugh. Use a ketten to spot.

Panthers are a much faster and heavily armoured equivalent of a Firefly that can actually hit infantry every now and again, especially officers for some odd reason...

Try using it as a Sniper rather than a main battle tank.
Logged
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
*
Posts: 6293


« Reply #39 on: April 18, 2011, 12:26:57 pm »

Panthers are a much faster and heavily armoured equivalent of a Firefly that can actually hit infantry every now and again, especially officers for some odd reason...

Yea i have noticed and it allways makes me laugh a little that but the firefly dose have its own ability to snipe infantry out of garrison better tough,
Logged
Pages: 1 [2] 3   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.07 seconds with 35 queries.