RikiRude
Donator
Posts: 4376
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« on: June 02, 2011, 09:11:27 pm » |
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Does not destroy mines, but has awareness.
Not sure if this is intended or how this is supposed to work. But my AVRE has a mine plow, and it detected a mine, but did not blow it up, it was a firecracker mine though, so is that how it's intended to work? Since it can't kill the mind it still shows up?
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Killer344: "Repent: sory no joke i just had savage diorea" ... or a fat ass cock sucking churchill being stupid
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Katusha
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« Reply #1 on: June 02, 2011, 09:12:43 pm » |
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I think after you detect it you can select the mine and press delete to get rid of it.
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Hicks58
Development
Posts: 5343
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« Reply #2 on: June 02, 2011, 09:19:19 pm » |
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AFAIK (Could be wrong), things like Mine Plow's and Crab Flail's work on the principle that when they are active (Always for the plow) the vehicle in question can run over mines without recieving any damage or criticals to itself.
However, if you can see a mine, walking over it does not set it off, therefore, the plow or flail become useless for detonating the mine, and you must give it a swift shell from the main gun.
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
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RikiRude
Donator
Posts: 4376
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« Reply #3 on: June 02, 2011, 10:13:14 pm » |
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i just had a tommys blow it up.
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #4 on: June 03, 2011, 04:58:55 am » |
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AFAIK Mineflails will still destroy mines but also detect mines in a small radius surrounding the flail. As for the mine plow, we can look into it yes.
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LeoPhone
Honoured Member
Posts: 0
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« Reply #5 on: June 03, 2011, 07:10:45 am » |
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if the mine is spotted it won't blow up anymore. was the AVRE spotting the mine?
sherman mineflails only spot mines when stationary, so it will cloak again and blow up when sherman tries to drive over it.
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #6 on: June 03, 2011, 07:16:32 am » |
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So maybe we could change the mine plow to only spot mines when standing still too, same as with the mine flail.
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PonySlaystation
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« Reply #7 on: June 03, 2011, 07:28:19 am » |
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I use mine to run over infantry, it's very effective.
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Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
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LeoPhone
Honoured Member
Posts: 0
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« Reply #9 on: June 03, 2011, 08:21:22 am » |
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So maybe we could change the mine plow to only spot mines when standing still too, same as with the mine flail.
no. the churchill mineplow is always on while the sherman one needs a toggle which decreased speed drastically. churchill mineplow should NOT have detection
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deadbolt
Probably Banned
EIR Veteran Posts: 4410
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« Reply #10 on: June 03, 2011, 08:23:31 am » |
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So maybe we could change the mine plow to only spot mines when standing still too, same as with the mine flail.
how can u anticipate spotting something that u cant see by just stopping, making urself a sitting target?
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DERDBERTLike Jesus, Keeps died for us
He made a funny thread for bear, and got banned.
Now bear makes his own funny thread. It's unsurprisingly not funny.
Keeps died for our funny threads.
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RoyalHants
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« Reply #11 on: June 03, 2011, 08:29:40 am » |
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no. the churchill mineplow is always on while the sherman one needs a toggle which decreased speed drastically. churchill mineplow should NOT have detection
then why have a mine plow if it deosent set off mines and deoessnt detect i already see no reason when i had churchills to use mine plow
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LeoPhone
Honoured Member
Posts: 0
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« Reply #12 on: June 03, 2011, 08:49:03 am » |
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read my posts royal.
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PonySlaystation
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« Reply #13 on: June 03, 2011, 08:59:46 am » |
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how is it more effective it just looks diffrent No, it's a lot more effective at running over infantry, just like the mine flail, it doesn't just look different.
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #14 on: June 03, 2011, 09:12:50 am » |
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Alright, we'll just remove the detection on the mineplow then.
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RoyalHants
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« Reply #15 on: June 03, 2011, 09:19:29 am » |
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read my posts royal.
opps meh i thought youwere agaisnt mine plow usage sorry
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RikiRude
Donator
Posts: 4376
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« Reply #16 on: June 03, 2011, 09:19:45 am » |
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you need to remove detection, but make it so it blows ALL mines up. Keep in mind it was a firecracker mine, which only infantry set off if that has anything to do with it. also mine plows I believe give the unit slightly more "run over" space, so they ARE effective at running units over. Also just think if you happen to trigger a mine as well with it
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