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Author Topic: PE Pathing fix  (Read 2992 times)
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RikiRude Offline
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« on: June 21, 2011, 10:56:37 pm »

I'm just curious, I know in the last update it said   "* All Panzer Elite halftracks have received an update to their pathfinding"

does it make using PE any better? Did anyone actually notice a change? I was considering playing PE to find out.
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Tymathee Offline
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« Reply #1 on: June 21, 2011, 11:12:02 pm »

i have no idea...
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Demon767 Offline
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« Reply #2 on: June 21, 2011, 11:34:43 pm »

i havent noticed a difference, i tended to think its worse now, but dunno.
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8thRifleRegiment Offline
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« Reply #3 on: June 22, 2011, 12:08:47 am »

its better now.
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Demon767 Offline
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« Reply #4 on: June 22, 2011, 12:37:24 am »

how would you know.
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kwiatekkek Offline
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« Reply #5 on: June 22, 2011, 01:55:32 am »

its better now.
and i  beg  to differ... 50 mm at ht  went  mental...
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Mysthalin Offline
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« Reply #6 on: June 22, 2011, 02:53:08 am »

i havent noticed a difference, i tended to think its worse now, but dunno.

Seconded. Pathing has become MUCH more painful. Particularly the 50mm.
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Mister Schmidt Offline
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« Reply #7 on: June 22, 2011, 02:59:58 am »

I think we can attribute the downgrade in pathing to the fact that they improved pathing for vcoh purposes. Vcoh maps, as you know, are a lot cleaner and clearer than our maps. I would assume the pathing change would reflect this, making it easier for PE vehicles to navigate clearer areas, whilst making them suffer in more cluttery areas.

That's my guess anyway.
« Last Edit: June 22, 2011, 05:43:53 am by Mister Schmidt » Logged

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Unkn0wn Offline
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« Reply #8 on: June 22, 2011, 05:42:44 am »

It was hardcoding afaik, so nothing we could have even done about it :/
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BigDick
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« Reply #9 on: June 22, 2011, 06:01:26 am »

i think in one way pathing improved and in an other way it may be not

according the 50mm i think if you turn it and navigate it without shift backclicking it is improved

i had a 50mm turning on a road so fast that it almost could keep up with a m10 circling close range

and pathing according eir map style is only changeable by changing the crush mode of all pe vehicles to medium crush

but i don't know if we want a PE heavy vehicle build being able to crush all the green cover on maps....
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PonySlaystation Offline
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« Reply #10 on: June 22, 2011, 09:39:04 am »

It was hardcoding afaik, so nothing we could have even done about it :/

Shouldn't these things affect a mod?
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Mister Schmidt Offline
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« Reply #11 on: June 22, 2011, 09:45:39 am »

That's the point...
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