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Author Topic: EIR Better Without Oversupply?  (Read 8789 times)
0 Members and 6 Guests are viewing this topic.
tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #20 on: September 01, 2011, 06:56:43 pm »

I had to restructure my Blitz company a little. No big deal really.

The only issue I have is 0 mu, 0 Fu, and 350 MP. But I can not buy anymore infantry.
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #21 on: September 01, 2011, 07:29:41 pm »

all my companies are still in good working order....
Oh dear god.

This scares me.

Wink
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TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« Reply #22 on: September 01, 2011, 08:16:58 pm »

my companies never spammed nor used oversupply. All it did was lessen some of the more silly spams to a managable level. Tho a mass of TD fals/storms alpha striking my shit is still annoying, at least when you kill the buggers there isnt a replacement. Or if there is, not much else.
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spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #23 on: September 01, 2011, 10:30:27 pm »

all my companies are still in good working order....

Needs to be tougher Tongue
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #24 on: September 01, 2011, 10:48:56 pm »

Are Volksgrenadiers nowadays limited or something? I'm scared to look at my coys
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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #25 on: September 02, 2011, 12:43:48 am »

my companies never spammed nor used oversupply. All it did was lessen some of the more silly spams to a managable level. Tho a mass of TD fals/storms alpha striking my shit is still annoying, at least when you kill the buggers there isnt a replacement. Or if there is, not much else.

You would preform better if you did not consitantly retreat full health rifle squads and throw single m10s at 2+ lock down marders
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Yes that's me, the special snowflake.
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #26 on: September 02, 2011, 12:59:24 am »

care to tell what you are trying to build?

Terror with 4 man kch and support spam with the heavy support t4.  Armor with callies and atgs and other support weapons.  I can still spam grens with my blitz easily, but several other builds just don't work.  I can rearrange them to get a workaround, but its not what I want, and its not as effective as it could be.  


EDIT: it might just be support builds that don't work.  Not sure.
« Last Edit: September 02, 2011, 01:03:49 am by CrazyWR » Logged

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8thRifleRegiment Offline
EIR Veteran
Posts: 2210



« Reply #27 on: September 02, 2011, 01:09:15 am »

support builds work, i use it on my heavy support company, works fine
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MorkaandBorka Offline
EIR Veteran
Posts: 1464



« Reply #28 on: September 02, 2011, 01:28:45 am »

Hmmmm, I've had about 4 companies that have had an excess of 800 manpower or higher.  Dont know what to say or do about it, just that it sucks.
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spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #29 on: September 02, 2011, 03:24:25 am »

Hmmmm, I've had about 4 companies that have had an excess of 800 manpower or higher.  Dont know what to say or do about it, just that it sucks.

Snipers have a pretty high pool value Cheesy.

2 Callies take up a large portion of your supply points for Support pool, meaning you can't have ATG's either. This sucks massively for any armour player. Pool values do work nicely. I just tried building a 2 sniper AB company but couldn't do it effectively due to support pool.

For those who say tweaking needs to be done, what units do you reckon need to be tweaked? And what is their current pool value?
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Audemed Offline
Donator
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Posts: 644



« Reply #30 on: September 02, 2011, 01:07:36 pm »

Callie (24 support) needs to drop significantly.

Engineers (9 inf) need to drop.

Hotchkiss (all variants) are too expensive for their usefulness.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #31 on: September 02, 2011, 01:20:46 pm »

The high pool cost on Engies is becouse of Mine spam if i remember correctly but yea the callie and hotch have too high Pool.
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Hicks58 Offline
Development
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Posts: 5343



« Reply #32 on: September 02, 2011, 01:38:09 pm »

Not entirely sure which Engineers you're referring to, but Engineers and Pioneers are both 6 pool.

Though admittedly, 6 pool for Engineers/Pioneers can be a bit iffy at times tbh.
« Last Edit: September 02, 2011, 01:55:07 pm by Hicks58 » Logged

I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Audemed Offline
Donator
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Posts: 644



« Reply #33 on: September 02, 2011, 01:52:42 pm »

Could have sworn they were 9 >.>

WTF was I smoking, I want some of that.
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tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #34 on: September 02, 2011, 03:30:03 pm »

In regards to the OP - Yes, I find the game environment much better since the change.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #35 on: September 02, 2011, 04:36:11 pm »

You guys should bring back assult Rifles, High pool and low cost made it unspammable so even tough you could buy flamers on them you would never worry about seeing more than 2-3 per comp due to its Pool cost was around 12-14.
well gj with the Lack of OS and lets hope more stuff comes that improves the mod.
or atleast make them reward units.
« Last Edit: September 02, 2011, 04:38:18 pm by TheIcelandicDictator » Logged
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