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Author Topic: Focus Fire  (Read 22115 times)
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #60 on: October 29, 2011, 09:21:50 am »

Because then american basic infantry become useless.

No, not necessarily. Regular BARs could be 70 and SF BARs 80. That would be balanced.
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TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« Reply #61 on: October 29, 2011, 09:38:42 am »

What would that solve? Id take SF bars any day, explicitly for an 'oh shit!' button when (and it always happens) some knucklehead charges a blob of elite axis inf at me.
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TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« Reply #62 on: October 29, 2011, 09:40:48 am »

Meh, if the devs were going to flat out remove SF you might as well drop rifles to 110 MP, cuz thats about what theyre worth without the ability--hell, they might not even be worth that. I can run mass engie flamers and kill more.

SF is THE saving grace of U.S. infantry--without it, rifles are worthless. "Nuuuuu mass BARs ftw!" that get run over by elite infantry and MGs. "Run mass stickies and roflpwn all vehicles, noob!" ok, and get kited to death?? The arguments are mute; either SF goes and BARs as well as riflemen become cheaper, or everything stays as is and WE STAY THE HELL ON TOPIC ABOUT FOCUS FIRE, WHICH IS REALLY GAY WITH ELITE ARMOR AND CREW MP44s!!!!!!!!!!
« Last Edit: October 29, 2011, 09:43:05 am by TheVolskinator » Logged
DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #63 on: October 29, 2011, 09:43:34 am »

No, not necessarily. Regular BARs could be 70 and SF BARs 80. That would be balanced.
I'd be all for removing SF and reducing BAR price. Might make other upgrades useful too.
I thought you were talking about removing SF from it entirely because thats what I am assuming Hicks is saying.
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skaffa Offline
Honoured Member
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Posts: 3130


The very best player of one of the four factions.

« Reply #64 on: October 29, 2011, 09:45:16 am »

No.
I only use SF as a backup tool for when KCH or MP44 units come rushing in. Else you dont need it to kill axis inf.
But thats me, I save it for when I really need it, cause I want to keep my units on the field for as long as possible. (old strat I played)
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #65 on: October 29, 2011, 09:47:21 am »

Let me guess. You all have double rifle callins and are super mad that they dont always equal pop of axis inf.
Well thats why you run triple callins. Or quadruple.
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MorkaandBorka Offline
EIR Veteran
Posts: 1464



« Reply #66 on: October 29, 2011, 09:56:11 am »

No.
I only use SF as a backup tool for when KCH or MP44 units come rushing in. Else you dont need it to kill axis inf.
But thats me, I save it for when I really need it, cause I want to keep my units on the field for as long as possible. (old strat I played)

LOL olddddd strat, youve probably never heard of it.
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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #67 on: October 29, 2011, 09:57:41 am »

WE STAY THE HELL ON TOPIC ABOUT FOCUS FIRE, WHICH IS REALLY GAY WITH ELITE ARMOR AND CREW MP44s!!!!!!!!!!

fine, use a fucking mortar put a rifle squad in front of mortar

end subject
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #68 on: October 29, 2011, 10:50:28 am »

Meh, if the devs were going to flat out remove SF you might as well drop rifles to 110 MP, cuz thats about what theyre worth without the ability--hell, they might not even be worth that. I can run mass engie flamers and kill more.

SF is THE saving grace of U.S. infantry--without it, rifles are worthless. "Nuuuuu mass BARs ftw!" that get run over by elite infantry and MGs. "Run mass stickies and roflpwn all vehicles, noob!" ok, and get kited to death?? The arguments are mute; either SF goes and BARs as well as riflemen become cheaper, or everything stays as is and WE STAY THE HELL ON TOPIC ABOUT FOCUS FIRE, WHICH IS REALLY GAY WITH ELITE ARMOR AND CREW MP44s!!!!!!!!!!

look at keeps and his rifle coy with no bars,and that shit rolls!
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Hicks58 Offline
Development
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Posts: 5343



« Reply #69 on: October 29, 2011, 11:22:44 am »

Didn't we agree at some point that keeps could roll with an all vanilla engineer company and still have a positive W/L?
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BigDick
Guest
« Reply #70 on: October 29, 2011, 11:25:31 am »

Quote from: TheVolskinator
SF is THE saving grace of U.S. infantry--without it, rifles are worthless.

O RLY?
http://www.xfire.com/video/4f1f6d/

Code:
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 ((@v@))
 ():::()
  VV-VV

No, not necessarily. Regular BARs could be 70 and SF BARs 80. That would be balanced.

rofl i don't think the way to balance bars and SF is to buff them
« Last Edit: October 29, 2011, 11:30:43 am by BigDick » Logged
Hicks58 Offline
Development
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Posts: 5343



« Reply #71 on: October 29, 2011, 11:30:30 am »

Stop using that video Dick. It makes me cringe at the incompetency of the Volks-user every time I see it.

To me, SF is a relic of vCoH that we've never shaken off or made appropriate for EiRR.

In vCoH, you use it to force an enemy retreat at the cost of munitions.

In EiRR you use it to force an enemy retreat (essentially 'killing' the squad(s)) at no extra cost to the weapon.

Kill SF, drop BAR's to 60-70 MU and give it a week to see if Axis infantry is truly OP.
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BigDick
Guest
« Reply #72 on: October 29, 2011, 11:31:47 am »

and how u gonna price lmgs than? 50mun? because 1 lmg upgrade is way inferior in terms of dps to the bar upgrade
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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #73 on: October 29, 2011, 11:33:19 am »

grens dont need to be upgraded to rock, rifles do.
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BigDick
Guest
« Reply #74 on: October 29, 2011, 11:34:51 am »

grens are 20% more expensive (and more vulnerable/worse to other stuff like snipers or recrewing, more vulnerable to tanks etc.) they are supposed to be better
« Last Edit: October 29, 2011, 11:40:06 am by BigDick » Logged
Hicks58 Offline
Development
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Posts: 5343



« Reply #75 on: October 29, 2011, 11:40:55 am »

You pay for SF as part of the BAR package. If you take away SF and leave the price, you'll be nerfing the BAR's themselves.

Also, while BAR's might have a higher DPS than a single LMG, the squad holding the LMG is going to be surviving longer than the squad holding the BAR's.

Being vulnerable to other things has nothing to do with BAR/LMG balance.
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CafeMilani Offline
Aloha
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Posts: 2994



« Reply #76 on: October 29, 2011, 11:41:54 am »

FACT is that focus fire itself is fine, its the T4 that gives MGs elite armor and mp44s ppl cant deal with.
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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #77 on: October 29, 2011, 11:43:11 am »

FACT is that focus fire itself is fine, its the T4 that gives MGs elite armor and mp44s ppl cant deal with.


Its the fact that the people facing it are trying to do so with ONLY bars or rangers toss in a mortar, or a backing tank and your good to go.

O RLY?
http://www.xfire.com/video/4f1f6d/

rofl i don't think the way to balance bars and SF is to buff them

The volks werent even aiming at the rifles due to movement for like a 3rd of the combat.
« Last Edit: October 29, 2011, 11:47:30 am by Spartan_Marine88 » Logged
DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #78 on: October 29, 2011, 11:44:48 am »

grens are 20% more expensive (and more vulnerable/worse to other stuff like snipers or recrewing, more vulnerable to tanks etc.) they are supposed to be better
And to balance that axis sniper shoots faster, p4 shoots faster, better support weapons, ect.
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BigDick
Guest
« Reply #79 on: October 29, 2011, 11:45:58 am »

The volks werent even aiming at the bars due to movement for like a 3rd of the combat.

What bars? that were vanilla rifles vs mp40 volks with steady aim medkits and pervertin pills
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