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Author Topic: SGB is the way of the future  (Read 14723 times)
0 Members and 4 Guests are viewing this topic.
Warbirds2 Offline
EIR Veteran
Posts: 422


« Reply #20 on: November 16, 2007, 02:13:42 pm »

That's why he's the mod leader.
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #21 on: November 16, 2007, 02:56:39 pm »

Size and ease of install, which of course leads to more maps being distributed and more people making them due to increase in demand.

Of course when that happens people that are tired of playing the same old maps start playing again, maybe encouraging friends to pick up the game to play particular maps and mods.

So yes, it can also increase their pocketbook as well as providing a reasonable medium for the modding community. Waiting for people to download 500mb of maps for a mod is fail.
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Lolto Offline
EIR Veteran
Posts: 950


« Reply #22 on: November 16, 2007, 04:24:03 pm »

Because it's user friendly and isn't a fucking hassle to use.

SGA please.
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Life or Lack There Of
Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #23 on: November 16, 2007, 04:26:40 pm »

-So we dont have to re-download our beloved costume maps.
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #24 on: November 16, 2007, 04:37:10 pm »

.SGB
- Easier to share with other mappers

.SGA
- Easier to distribute (single file)
- Easier to install
- Easier to use (no -dev mode)
- More compatible with mods
- Smaller filesize
« Last Edit: November 16, 2007, 04:45:03 pm by Unkn0wn » Logged
AmPM Offline
Community Mapper
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Posts: 7978



« Reply #25 on: November 16, 2007, 04:38:09 pm »

Don't forget the size of the file as well unkn0wn, it goes from 5-10mb to 30-60mb =/
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #26 on: November 16, 2007, 04:50:33 pm »

Added.
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #27 on: November 16, 2007, 06:26:23 pm »

telepathy

here is the inside scoop: it was irc

and yea i got nothing more, on the comparing...
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Smithy17 Offline
EIR Veteran
Posts: 756


« Reply #28 on: November 16, 2007, 06:40:32 pm »

Whats with this fashion for writing in tiny font all of a sudden. Its such an effort to have to copy and paste it in the adrress bar.

Also sgas have the advantege of everyone knows that a is better than b
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Wraith547 Offline
15th Panzer Division
EIR Veteran
Posts: 593


« Reply #29 on: November 16, 2007, 06:52:45 pm »

Ya agree with smithy, the whole tiny type thing is a pain in the ass.

So much so that I have basically been ignoring posts with them.

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Kolath Offline
Commander, 2nd Infantry Division
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Posts: 2382



« Reply #30 on: November 17, 2007, 09:10:05 am »

Add that there is a huge library of .sga custom maps currently available that would be lost of they abandoned .sgas.  Changing to .sgb would mean that players would have to manually unpack their .sgas (huge pain in the ass and casual players will fail) or more likely, we would just lose a ton of custom maps and mappers might leave the scene if their previous work was just abandoned by Relic.

Also just the community relations issue, which I'm sure Buggo can appreciate.  This decision makes relic look like lazy and incompetent.  It looks like they don't care about their mapping community, which is foolish because custom maps are usually THE reason for the longevity of an RTS game.
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Kolath Offline
Commander, 2nd Infantry Division
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Posts: 2382



« Reply #31 on: November 20, 2007, 06:15:47 am »

Has the list been delivered to Buggo yet?  Any news on this front, fldash?
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #32 on: November 20, 2007, 06:46:21 am »

relic news has got a buzzing thread about it, and buggo has been posting in there, and as far as im aware, it has....
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Lolto Offline
EIR Veteran
Posts: 950


« Reply #33 on: November 20, 2007, 10:34:33 am »

relic news has got a buzzing thread about it, and buggo has been posting in there, and as far as im aware, it has....

wow thats nice care to post a link?
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #34 on: November 20, 2007, 02:46:19 pm »

http://forums.relicnews.com/showthread.php?t=171005&page=3&pp=15 this thread.

PS. it was "buzzing" when i last saw it....
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Lolto Offline
EIR Veteran
Posts: 950


« Reply #35 on: November 21, 2007, 01:18:41 pm »

http://forums.relicnews.com/showthread.php?t=171005&page=3&pp=15 this thread.

PS. it was "buzzing" when i last saw it....

Thanks.
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DasGuntLord01 Offline
Shoutcaster
*
Posts: 430



« Reply #36 on: November 21, 2007, 05:32:55 pm »

You may all feel the same way, but I find it very VERY hard to believe that Relic would do this.

They have fantastic support, they make great games, they listen to everything the community says...

Quote from: Relic
...except for that custom map thing.  Fuck wasting time on that!  Why would we fix SGAs when we can switch to a more confusing, less user-friendly, band-width chewing, monstrosity file type, and not do any work? I mean, come on!
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Wraith547 Offline
15th Panzer Division
EIR Veteran
Posts: 593


« Reply #37 on: November 30, 2007, 03:16:41 pm »

Any new word on any of this?

Also any word on if some of the crazy WB bugs will be sorted out with 2.2?

Lastly I looked around, but I couldn't find i decent tutorial as to how to install .sgb (if we are stuck with them for a while), I don't feel versed enough to make one myself, and with EIR coming back shortly we probably need to get one up and readily accessible so everyone will be able to install custom maps.

Any takers?
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fldash Offline
Founder
*
Posts: 9755


« Reply #38 on: November 30, 2007, 03:54:10 pm »

No word on this yet.
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Skunker Offline
Koenigstiger Panzerfuehrer
EIR Veteran
Posts: 993


« Reply #39 on: November 30, 2007, 04:46:24 pm »

You may all feel the same way, but I find it very VERY hard to believe that Relic would do this.

They have fantastic support, they make great games, they listen to everything the community says...

Quote from: Relic
...except for that custom map thing.  Fuck wasting time on that!  Why would we fix SGAs when we can switch to a more confusing, less user-friendly, band-width chewing, monstrosity file type, and not do any work? I mean, come on!

ROFL!
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