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Warmap resources.... ouch
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Topic: Warmap resources.... ouch (Read 7330 times)
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Poppi
EIR Veteran
Posts: 1080
Warmap resources.... ouch
«
on:
July 03, 2012, 05:54:39 pm »
As of now Axis barely control over half the map and the allies are feeling the pinch in a dramatic loss of available resources. My inf and AB docs are like -500mu with just one Mu point available (adjusting my inf companies works but AB no way does that work). Any future plans on reducing the resources territory give or maybe side incentives in winning territory other than totally fucking over the opposing team into oblivion? I imagine there will be no point playing when allies only have 1/3 territory and axis have about twice the MP,MU, and FU(or vice versa). And all i can do is make a rifle spam.
I know WM is being worked on and I may just pointing something out that maybe the obvious.
Also side note since my AB is sucking and totally worthless with just one MU point it made me notice how non adaptive AB is to resouces and how narrow their use is. They have to either use a ton of MU or go the cheap route with AW. Then that made me really notice how costly RRs are. And RRs arent even that good unless you got them in several squads. 2 or 3 RRs in your company and thats it. No more MU really to play around with. I know if MU is sucking "avoid AB doc". But is that a option that the game should have?
«
Last Edit: July 04, 2012, 01:08:38 am by Poppi
»
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Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Warmap resources.... ouch
«
Reply #1 on:
July 03, 2012, 06:57:23 pm »
Quote from: Poppi on July 03, 2012, 05:54:39 pm
My inf and AB docs are like -500mu with just one Mu point available. Any future plans on reducing the resources territory give or maybe side incentives in winning territory?
Thats not incentive?
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Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
DarkSoldierX
EIR Veteran
Posts: 3015
Re: Warmap resources.... ouch
«
Reply #2 on:
July 03, 2012, 06:59:37 pm »
Quote from: Spartan_Marine88 on July 03, 2012, 06:57:23 pm
Thats not incentive?
+1
And on a sidenote...
Remembers those few fools who thought warmap was GG in favor of allies not too long ago?
Look at them now.
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Quote from: nugnugx on June 03, 2011, 11:42:22 am
two words
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Looks who's butthurt
Quote from: BigDick on January 08, 2012, 06:47:44 am
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear
nikomas
Shameless Perv
Posts: 4286
Re: Warmap resources.... ouch
«
Reply #3 on:
July 03, 2012, 07:01:21 pm »
It was, then a bunch of new guys joined in and the counter-stomping commenced
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"You can always count on Americans to do the right thing—after they've tried everything else."
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The officer is considerably better than a riflemen squad at carrying weapons.
Officers have good accuracy so they will hit most targets.
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Warmap resources.... ouch
«
Reply #4 on:
July 03, 2012, 07:08:04 pm »
Quote from: nikomas on July 03, 2012, 07:01:21 pm
It was, then a bunch of new guys joined in and the counter-stomping commenced
Mmmm hmmm, it had nothing to do with Skaffa pming everyone and making sure they were in a useful sector doing something useful.
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tank130
Sugar Daddy
Posts: 8889
Re: Warmap resources.... ouch
«
Reply #5 on:
July 03, 2012, 07:12:51 pm »
Quote from: TheWindCriesMary on June 29, 2012, 08:27:53 am
The war is over
Quote from: TheWindCriesMary on June 28, 2012, 10:00:43 pm
I'm calling this warmap round GG in favour of the allies. Well played.
Maybe we'll (axis) be able to put up a better fight next war.
oops, guess that comment was made of fail.....lol
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Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
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nikomas
Shameless Perv
Posts: 4286
Re: Warmap resources.... ouch
«
Reply #6 on:
July 03, 2012, 07:24:38 pm »
Quote from: Spartan_Marine88 on July 03, 2012, 07:08:04 pm
Mmmm hmmm, it had nothing to do with Skaffa pming everyone and making sure they were in a useful sector doing something useful.
Prolly helped, but what I said did happen on the same day alies got pushed back
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Smokaz
Honoured Member
Posts: 11418
Re: Warmap resources.... ouch
«
Reply #7 on:
July 03, 2012, 08:11:36 pm »
At any rate the war may still swing around again, with effort from the allies. Unless comeback somehow is impossible for allies, and was only possible for axis. Not very likely?
Initially I felt it was important to maintain the "bleed" from losing territories to make advances more significant, but we may have overlooked the impact on motivation to play if you have 1 munitions advantage as allies facing 5 as axis.
I can see how casual players who have preferred builds on the allied side will harshly dislike having less munitions, as going support spam for allies feels way less natural than it feels for allies. Support spam is the "I stay competetive with less munitions route" in EIRR. Axis can just support spam with 1 munitions advantage, and be happy. Less so for armor companies with dual repair, RR airborne or upgraded infantry doctrine..
«
Last Edit: July 03, 2012, 08:14:10 pm by Smokaz
»
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
ALLiDOisWIN
EIR Veteran
Posts: 225
Re: Warmap resources.... ouch
«
Reply #8 on:
July 03, 2012, 08:28:14 pm »
Allies got fucked lol
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brn4meplz
Misinformation Officer
Posts: 6952
Re: Warmap resources.... ouch
«
Reply #9 on:
July 03, 2012, 08:33:21 pm »
You have to keep in mind that you never actually lose your starting Munitions. being -500Mu isn't that you lost 500 munitions from your company. It's just that you no longer hold that advantage over your enemy. Put your company in a munitions sector and you'll get a sizeable boost to your Munitions again.
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He thinks Tactics is a breath mint
Quote from: Unkn0wn on July 31, 2012, 03:50:15 am
Wow I think that was the nicest thing brn ever posted!
Quote from: Bear on June 19, 2013, 01:24:59 pm
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Malgoroth
Donator
Posts: 960
Re: Warmap resources.... ouch
«
Reply #10 on:
July 03, 2012, 08:46:48 pm »
The way the sectors are organized means that you can't sit in a muni sector and help the allies push the axis back. There's manpower and fuel sectors though, but some doctrines (AB being one) rely on munis more than others so it hits them harder.
My advice would be to make another less munitions intensive company using a different less munitions intensive doctrine and use it to push the axis. No way in hell I'm using my AB... so I'll use my inf. When the allies have Metz or Belgium back, then maybe I can use my AB again.
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brn4meplz
Misinformation Officer
Posts: 6952
Re: Warmap resources.... ouch
«
Reply #11 on:
July 03, 2012, 08:56:51 pm »
Skaffa's Blitz is pretty stupidly Muni intensive and he managed to leave a Muni sector by constantly trying to take a muni sector.
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8thRifleRegiment
EIR Veteran
Posts: 2210
Re: Warmap resources.... ouch
«
Reply #12 on:
July 03, 2012, 09:30:20 pm »
The resources are fine, quit qq that you cannt fit in your obscene amounts of muni units you used to be able to, how do you think the axis felt at the start of the war, always on the backfoot, always logging in with minuses in my resource pool, did you see any threads about the axis crying about recources? No
We sucked it the fuck up, built our companies as we could, and look what happend, now we have the edge, and right away allies cry wolf.
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I will never forget the rage we enduced together
Quote from: brn4meplz on March 08, 2013, 12:46:54 pm
Ohh Good, AmPm can pay in Doubloons.
Katusha
EIR Veteran
Posts: 989
Re: Warmap resources.... ouch
«
Reply #13 on:
July 03, 2012, 09:41:33 pm »
Quote from: 8thRifleRegiment on July 03, 2012, 09:30:20 pm
and right away allies cry wolf.
Tankedit: Unrelated pics removed
«
Last Edit: July 04, 2012, 08:03:46 am by tank130
»
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Hicks58
Development
Posts: 5343
Re: Warmap resources.... ouch
«
Reply #14 on:
July 03, 2012, 09:51:15 pm »
Quote from: 8thRifleRegiment on July 03, 2012, 09:30:20 pm
The resources are fine, quit qq that you cannt fit in your obscene amounts of muni units you used to be able to, how do you think the axis felt at the start of the war, always on the backfoot, always logging in with minuses in my resource pool, did you see any threads about the axis crying about recources? No
We sucked it the fuck up, built our companies as we could, and look what happend, now we have the edge, and right away allies cry wolf.
LMAO.
Christ Rifle, you know how to tickle me at times.
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Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Smokaz
Honoured Member
Posts: 11418
Re: Warmap resources.... ouch
«
Reply #15 on:
July 03, 2012, 09:51:56 pm »
we saw a lot of crying actually, i believe you can trace the tears using the search command on the forums, maybe this function is barred to russian IPs?
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Mysthalin
Tired King of Stats
Posts: 9028
Re: Warmap resources.... ouch
«
Reply #16 on:
July 03, 2012, 10:49:44 pm »
I'm thinking the axis didn't really feel the resource sink quite so much as the allies for one main reason.
They weren't as drained as the allies are right now.
At the very worst part of the war for the axis they were down to these advantages:
2/7 Manpower (largely 3/7 since it was very rare for BOTH Koein and Munich to be taken at the same time).
2/6 Munitions (mostly 3/6 since Bremen only fell for about what.. an hour?)
2/6 Fuel
On top of being able to base their operations from any resource sector that they wanted, while still remaining useful on the warmap. Allies can't be useful on the warmap while getting extra muni right now, for instance).
In contrast, the allies are down to :
3/7 Manpower
1/6 Munitions
2/6 fuel.
Now you can begin nonsense on how it's the same number of sectors - but remember. Manpower boosts are utter and complete crap.
That is all.
Logged
Ahnungsloser
Donator
Posts: 1447
Re: Warmap resources.... ouch
«
Reply #17 on:
July 03, 2012, 10:58:32 pm »
Quote from: Spartan_Marine88 on July 03, 2012, 07:08:04 pm
Mmmm hmmm, it had nothing to do with Skaffa pming everyone and making sure they were in a useful sector doing something useful.
I would not say that skaffa is the reason why the allied get pushed back to their spawn but there are some other guys who are always playing in the same conception and like it to play with new guys.
The Axis have some hardliners which are always playing as Axis (Some really good players) and the rest of the good player tempt to switch the side in the hope to get a game that the Allied have no solid player base.
Additionally the company build getting more and more retarded and overall it tempts to end in a messy spam game.
Flamer goliath spam, Sturmtruppen spam, Panther spam, PIV/StuG spam, Support spam... it's really hard to counter some of this. (Espacially when there two or even three spams are "combined") - And don't call it "l2p" this happen to a lot of really though allied teams.
I don't know what's happen but the metagame tempts shifts into retarded mode. Haven't think that I would say this but in the last few days it was quite lame to play EIR:R.
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9th Armoured Engineers
CrazyWR
EIR Veteran
Posts: 3616
Re: Warmap resources.... ouch
«
Reply #18 on:
July 03, 2012, 11:11:14 pm »
Quote from: 8thRifleRegiment on July 03, 2012, 09:30:20 pm
The resources are fine, quit qq that you cannt fit in your obscene amounts of muni units you used to be able to, how do you think the axis felt at the start of the war, always on the backfoot, always logging in with minuses in my resource pool, did you see any threads about the axis crying about recources? No
We sucked it the fuck up, built our companies as we could, and look what happend, now we have the edge, and right away allies cry wolf.
thats a goddamn lie, wind was whining for PAGES in some other thread, amongst other people.
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skaffa
Honoured Member
Posts: 3130
The very best player of one of the four factions.
Re: Warmap resources.... ouch
«
Reply #19 on:
July 04, 2012, 04:56:29 am »
I predict a comeback by the allies tbh.
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