Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 24, 2024, 05:38:44 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
geschutz vs m10
Pages:
1
[
2
]
3
Go Down
Print
Author
Topic: geschutz vs m10 (Read 10811 times)
0 Members and 4 Guests are viewing this topic.
smurfORnot
EIR Veteran
Posts: 4715
Re: geschutz vs m10
«
Reply #20 on:
July 04, 2012, 12:02:30 pm »
Quote from: NightRain on July 04, 2012, 11:20:24 am
Plus, you get Rapid shells which gives you faster fire speed. Its only downfall is its darn rotation but aside from that it is a awsome TD piece. More powerful than a marder.
I would take marder any time of the day over gwagen!
Logged
Hicks58
Development
Posts: 5343
Re: geschutz vs m10
«
Reply #21 on:
July 04, 2012, 12:16:33 pm »
Quote from: DarkSoldierX on July 04, 2012, 11:50:21 am
I didnt know we had a new misinformation officer.
I didn't know you lost the ability to read.
Quote from: Hicks58 on July 04, 2012, 10:53:29 am
Very few weapons have the ability to roll a
kill critical
at yellow or green health.
You see that? KILL CRITICAL. I'm pretty aware that every single weapon in the game uses and relies on crits. They are used for any form of unique damage such as engine damage or losing the main gun, and even dictate how a unit dies (Out of control, running around on fire, etc) However, few can actually roll a crit at YELLOW or GREEN health though. Everything is capable of rolling a kill crit at red health against it's appropriate targets. Exceptions lie in things like standard rifles against armour crits though.
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Smokaz
Honoured Member
Posts: 11418
Re: geschutz vs m10
«
Reply #22 on:
July 04, 2012, 12:22:59 pm »
Quote
Then nerf 4 man KCH. Its not the geschutz that are the problem.
^
What problem? Having to only pay 30 munis for the geschutz repair ain't gonna change unless we are going to start suddenly charging mp/muni for a at vehicle just because its doctrine have great mp/muni AI builds?
Quote
I would take marder any time of the day over gwagen!
And I'd take kch over assault grens! See what I did there? I just magically alllowed kch to be a part of PE, like you magically allowed someone to take the marder over the gewagon.
Marder is straight up OP atm. Geschutz is corny vs m10s.
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
smurfORnot
EIR Veteran
Posts: 4715
Re: geschutz vs m10
«
Reply #23 on:
July 04, 2012, 12:26:45 pm »
Quote
it is a awsome TD piece. More powerful than a marder.
See what I did there? I replied to a quote.
You claim marder is OP,while Night says gwagon is more powerful,which would make it even more OP.
Logged
Smokaz
Honoured Member
Posts: 11418
Re: geschutz vs m10
«
Reply #24 on:
July 04, 2012, 12:29:53 pm »
Gwagon aint more powerful because it can't buff its own penetration. It's more than good enough vs medium armor and OP vs m10 from americans . However once you face pershing, jumbo or churchills, the marder is much more powerful.
Logged
smurfORnot
EIR Veteran
Posts: 4715
Re: geschutz vs m10
«
Reply #25 on:
July 04, 2012, 12:31:34 pm »
well,I obviously know that,since I already said,I would take marder over gwagon anytime. Explain that to NIight,not to me....
I mean,bouncing vs firefly just sucks ass...
Logged
Smokaz
Honoured Member
Posts: 11418
Re: geschutz vs m10
«
Reply #26 on:
July 04, 2012, 12:33:52 pm »
ANOTHER POINT is that wehr and PE can pour all their munis and fuel into AT that is much better than the american one, for lower popcap.
Logged
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: geschutz vs m10
«
Reply #27 on:
July 04, 2012, 12:46:47 pm »
Quote from: smurfORnot link=topic=24225.msg428280#msg428280
I mean,bouncing vs firefly just sucks ass...
Fireflys bounce a whole lot more these days. I have seen them bounce the odd 88 recently, so just saying things changed.
«
Last Edit: July 04, 2012, 01:02:52 pm by Spartan_Marine88
»
Logged
Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
aeroblade56
Development
Posts: 3871
Re: geschutz vs m10
«
Reply #28 on:
July 04, 2012, 01:01:15 pm »
so is bouncing RRS of panther rear.
Logged
Quote from: Hicks58 on January 08, 2016, 05:47:37 pm
You are welcome to your opinion.
You are also welcome to be wrong.
RoyalHants
EIR Veteran
Posts: 2109
Re: geschutz vs m10
«
Reply #29 on:
July 04, 2012, 01:04:16 pm »
Marder sniping atg's 3 times in a row while the atg misses 2/3... that shiz is BS
Logged
Quote from: Mysthalin on May 27, 2013, 09:05:15 am
Yeah calbanes, I mean - some people like smokaz are still yet to win a single game, even though they've been around here for years.
Hicks58
Development
Posts: 5343
Re: geschutz vs m10
«
Reply #30 on:
July 04, 2012, 02:06:39 pm »
Quote from: Spartan_Marine88 on July 04, 2012, 12:46:47 pm
Fireflys bounce a whole lot more these days. I have seen them bounce the odd 88 recently, so just saying things changed.
Nothing has changed with the Firefly. It still has it's Sherman armour.
You've got a 49.42% chance (50% for all intents and purposes) to penetrate Sherman armour at max range. The Firefly, unless it's an RSE Ablative armour Firefly, has 500 health. That means you'll destroy it in 3 penetrating rounds.
If it IS an RSE Ablative armour Firefly, it'll take 4 rounds.
Like I've said... The Geschitz is the gamblers AT piece. If your a lucky sod, you'll do incredible damage. If you aren't a lucky sod... You'll do mediocre damage (Still got that 0.35 deflection mod, making for 64.75 damage per bounce)
Logged
DarkSoldierX
EIR Veteran
Posts: 3015
Re: geschutz vs m10
«
Reply #31 on:
July 04, 2012, 02:18:07 pm »
Quote from: Hicks58 on July 04, 2012, 12:16:33 pm
I didn't know you lost the ability to read.
You see that? KILL CRITICAL. I'm pretty aware that every single weapon in the game uses and relies on crits. They are used for any form of unique damage such as engine damage or losing the main gun, and even dictate how a unit dies (Out of control, running around on fire, etc) However, few can actually roll a crit at YELLOW or GREEN health though. Everything is capable of rolling a kill crit at red health against it's appropriate targets. Exceptions lie in things like standard rifles against armour crits though.
I can say the exact same for you.
Quote from: DarkSoldierX on July 04, 2012, 11:50:21 am
Like half the weapons in the game can deal crits at green/yellow.
Perhaps if you actually looked at the RGDs, you would realize that i mean a
killing
crit.
Logged
Quote from: nugnugx on June 03, 2011, 11:42:22 am
two words
atgs and fireflies
Looks who's butthurt
Quote from: BigDick on January 08, 2012, 06:47:44 am
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear
Hicks58
Development
Posts: 5343
Re: geschutz vs m10
«
Reply #32 on:
July 04, 2012, 02:37:35 pm »
Sigh. I apologise for assuming you'd employ some degree of common sense.
For the most part, appropriate weaponry will not deal kill crits outside of red health. You aren't going to find many tank weapons that can destroy other tanks at yellow health. Conversely, apart from Snipers and Flamethrowers, there isn't many kill crits outside of red health against other infantry - Those that exist are VERY low in chance, low enough that the weapon will deal enough damage to push the target to the red health area before rolling that crit.
Tanks do have the ability to roll crits to kill infantry from yellow or a minute chance at green, but it's irrelevant. The tank does enough damage to outright kill the infantryman in question from full health anyhow. The only exception to this would be Stormtroopers, but were talking a 5% chance to roll that crit.
Your right. They technically exist, but for the most part have that little influence upon gameplay that it isn't worth the mention.
Logged
DarkSoldierX
EIR Veteran
Posts: 3015
Re: geschutz vs m10
«
Reply #33 on:
July 04, 2012, 08:52:43 pm »
Quote from: Hicks58 on July 04, 2012, 02:37:35 pm
Sigh. I apologise for assuming you'd employ some degree of common sense.
For the most part, appropriate weaponry will not deal kill crits outside of red health. You aren't going to find many tank weapons that can destroy other tanks at yellow health. Conversely, apart from Snipers and Flamethrowers, there isn't many kill crits outside of red health against other infantry - Those that exist are VERY low in chance, low enough that the weapon will deal enough damage to push the target to the red health area before rolling that crit.
Tanks do have the ability to roll crits to kill infantry from yellow or a minute chance at green, but it's irrelevant. The tank does enough damage to outright kill the infantryman in question from full health anyhow. The only exception to this would be Stormtroopers, but were talking a 5% chance to roll that crit.
Your right. They technically exist, but for the most part have that little influence upon gameplay that it isn't worth the mention.
?
They are still important. Splash damage still deals crits.
Havn't you've seen a mortar wipe out a shitload of men? That was the crit getting the guys far away from the center of the explosion. Not pushing them to red.
Works same way for tanks. Yeah a panther/m10 has small splash so its pretty irrelevent. But when it comes to anything with splash, or LVs, its a big help.
Its one of the reasons one might think that a puma is doing so well. You seem him crit 2 infantrymen and damage others in 1 burst. Then later you see him kill 1 guy out of the entire burst
And dont give me the common sence crap, you know you had no idea about the vehicles criting infantry.
Logged
Hicks58
Development
Posts: 5343
Re: geschutz vs m10
«
Reply #34 on:
July 04, 2012, 09:06:28 pm »
Yup. Alright then, for the first proper time in about 6 months I fucked up with something on the RGD's.
Go have a cookie and take my job. Christ knows I could take a break.
Logged
Tachibana
NotADev
Posts: 1270
Re: geschutz vs m10
«
Reply #35 on:
July 04, 2012, 10:01:07 pm »
Wags Sux.
Logged
Quote from: TheWindCriesMary on April 17, 2013, 02:21:45 pm
It's like saying "i can understand his concerns that fire breathing dragons live in far away lands"
Quote from: Shabtajus on February 22, 2016, 12:06:00 am
americans dont dodge wars.
Quote from: Trapfabricator
Literally, The only thing less likely than this is zombie hitler becoming prime minister of israel
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: geschutz vs m10
«
Reply #36 on:
July 04, 2012, 10:37:39 pm »
Quote from: Hicks58 on July 04, 2012, 09:06:28 pm
Yup. Alright then, for the first proper time in about 6 months I fucked up with something on the RGD's.
Go have a cookie and take my job. Christ knows I could take a break.
Your arguing with Dark, its about as useless as arguing with Demon.
Logged
tank130
Sugar Daddy
Posts: 8889
Re: geschutz vs m10
«
Reply #37 on:
July 04, 2012, 10:43:45 pm »
Quote from: Smokaz on July 04, 2012, 10:27:05 am
since when does this thing 2 shot the m10?
I know I am late to the party..... but sounds like rage post TBFH.
Logged
Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
DarkSoldierX
EIR Veteran
Posts: 3015
Re: geschutz vs m10
«
Reply #38 on:
July 04, 2012, 10:52:27 pm »
Quote from: Hicks58 on July 04, 2012, 09:06:28 pm
Yup. Alright then, for the first proper time in about 6 months I fucked up with something on the RGD's.
Go have a cookie and take my job. Christ knows I could take a break.
I didn't mean to piss you off. You did that yourself. I was just correcting a mistake.
Quote from: Spartan_Marine88 on July 04, 2012, 10:37:39 pm
Your arguing with Dark, its about as useless as arguing with Demon.
Am i supposed to let people read mis information when I can easily correct it?
Logged
tankmaster23
EIR Veteran
Posts: 98
Re: geschutz vs m10
«
Reply #39 on:
July 05, 2012, 01:59:01 am »
G-Wagons and Marders are 1 trick ponies At guns on tracks that can not be remaned they have plenty of counters .
Marders sniping at guns with 3 shots please show me this and if you did get unlucky and have that happen it is not something that is common.
like Hicks said the G-Wagon is hit and miss and most of the time its miss if you took down its damage you would take away the 1 thing that makes them useful so if you did you would have to give it back its mg or faster rotation...
Rocksitter
Logged
Pages:
1
[
2
]
3
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...